[gnome-shell/wip/carlosg/fix-tablet-overview-window-dnd] workspace: Pass device to startDrag()



commit 5c3c83752b25c2418af8c26724f99d92fa44cbc9
Author: Carlos Garnacho <carlosg gnome org>
Date:   Fri Dec 13 18:14:51 2019 +0100

    workspace: Pass device to startDrag()
    
    This is necessary to make DnD operations work from tablet devices on
    wayland, as it's not the same onscreen pointer sprite than mice. Fixes
    window DnD in the overview on tablet devices, no longer having them stick
    to the wrong pointer.
    
    https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/897

 js/ui/workspace.js | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/js/ui/workspace.js b/js/ui/workspace.js
index 1e9bedc280..d470f7f402 100644
--- a/js/ui/workspace.js
+++ b/js/ui/workspace.js
@@ -431,7 +431,7 @@ var WindowClone = GObject.registerClass({
                     return;
                 let [x, y] = action.get_coords();
                 action.release();
-                this._draggable.startDrag(x, y, global.get_current_time(), this._dragTouchSequence);
+                this._draggable.startDrag(x, y, global.get_current_time(), this._dragTouchSequence, 
event.get_device());
             });
         } else {
             this.emit('show-chrome');


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