[gtk] (41 commits) Non-fast-forward update to branch wip/baedert/gl-rework
- From: Timm Bäder <baedert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk] (41 commits) Non-fast-forward update to branch wip/baedert/gl-rework
- Date: Fri, 20 Dec 2019 09:52:38 +0000 (UTC)
The branch 'wip/baedert/gl-rework' was changed in a way that was not a fast-forward update.
NOTE: This may cause problems for people pulling from the branch. For more information,
please see:
https://wiki.gnome.org/Git/Help/NonFastForward
Commits removed from the branch:
095529b... gl renderer: Only send clip corners if we need to
a3efef6... gl renderer: Fix program uniform updating code
5cdac3c... gl renderer: Rewrite shader builder
8755761... gl renderer: Make RoundedRect work in gles
1f39118... gl renderer: Initialize alpha uniform to 1.0
9cc0c8e... gl renderer: Don't copy matrix/offset of color matrix nodes
1f5280f... gl renderer: Remove unused translation handling
d974bc0... gl renderer: Remove a few outdated comments
ba89d18... gl renderer: Trivial declaration reorder
1f687b5... gl renderer: Mark beginning of frame if DEBUG_OPS is set
55b9280... GdkGLContext: check for GL_KHR_debug for GL debug output
5b3155f... gltextureatlas: Use more correct debug name for texture
47b56c0... gl renderer: Upload GL_RGBA texture data in GLES
08f0fab... widget-factory: Fix more builder tool fallout
08b6c8c... gl renderer: Add some in/out compat glue to the shaders
f088430... gl renderer: Move work to the gradient vertex shader
ea543b5... gl renderer: Shuffle things around a bit
a44dddb... gl renderer: Remove some unneeded calculations from shaders
9ba70ab... gl renderer: Avoid an invalid read
eefbc58... testentryicons: Fix a memory leak
95f8ef8... supp: Ignore calloc in the AMD driver
dae89fb... gl renderer: Compute final color in vertex shader
8b1f6c7... gl renderer: Move final color computation to vertex shader
253498c... gl renderer: Move color computation to vertex shader
73a3c15... gl renderer: Remove unused variable from shader
ebedc51... gl renderer: Don't invert offset value twice
96864ea... gl renderer: Move more work to the vertex shaders
0444788... Avoid a few state changes
8c34d12... gsk: Make GskColorStop.offset a float
a607edd... gl renderer: Pass linear gradient stops to shaders directly
ede8870... gl renderer: Load vertex data directly into vertices GArray
ca08ff2... renderbackground: Save a snapshot_translate() call
6e10b2c... rendernodes: Use floats for everything
04d9eee... renderbackground: Try to omit a save/restore pair
Commits added to the branch:
7085864... gl renderer: Only send clip corners if we need to
46f7e36... gl renderer: Fix program uniform updating code
37ee59f... gl renderer: Rewrite shader builder
b5c7ec9... gl renderer: Make RoundedRect work in gles
3096fd0... gl renderer: Initialize alpha uniform to 1.0
edb4fc7... gl renderer: Don't copy matrix/offset of color matrix nodes
cfd14dd... gl renderer: Remove unused translation handling
db5e594... gl renderer: Remove a few outdated comments
d2abbf8... gl renderer: Trivial declaration reorder
1e4cde6... gl renderer: Mark beginning of frame if DEBUG_OPS is set
21d8443... GdkGLContext: check for GL_KHR_debug for GL debug output
9f3066b... gltextureatlas: Use more correct debug name for texture
34279d4... gl renderer: Upload GL_RGBA texture data in GLES
fda9d4d... widget-factory: Fix more builder tool fallout
5d6753a... gl renderer: Add some in/out compat glue to the shaders
f7a2207... gl renderer: Move work to the gradient vertex shader
0ab1056... gl renderer: Shuffle things around a bit
587eac1... gl renderer: Remove some unneeded calculations from shaders
b4beea1... gl renderer: Avoid an invalid read
431cb11... testentryicons: Fix a memory leak
61d5502... supp: Ignore calloc in the AMD driver
584f471... gl renderer: Compute final color in vertex shader
9decbca... gl renderer: Move final color computation to vertex shader
79f4585... gl renderer: Move color computation to vertex shader
28e99d7... gl renderer: Remove unused variable from shader
7c92603... gl renderer: Don't invert offset value twice
1a21eab... gl renderer: Move more work to the vertex shaders
29f796c... Avoid a few state changes
e6e1f08... gsk: Make GskColorStop.offset a float
3b90878... gl renderer: Pass linear gradient stops to shaders directly
e6666ca... gl renderer: Load vertex data directly into vertices GArray
d8d8184... renderbackground: Save a snapshot_translate() call
b7d90b8... rendernodes: Use floats for everything
0eae7f3... renderbackground: Try to omit a save/restore pair
1934151... gl driver: Inline function into only caller
438c293... gl renderer: Print debug node message
1c4ba1d... snapshot: Repeat color nodes by creating a larger color nod
2053903... GskTransform: Normalize angles
cdadaf5... GskTransform: Compute sin/deg of 90deg rotations manually
59da3e7... testsuite: Add a test case for rotated border node
dfa4f6f... gl renderer: Avoid copying a matrix
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