[mutter/gbsneto/graphene: 9/16] Replace CoglVector* by graphene_vec*_t
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/graphene: 9/16] Replace CoglVector* by graphene_vec*_t
- Date: Tue, 26 Feb 2019 12:35:55 +0000 (UTC)
commit af9388e1fc9e3729ce7814de99bd4eb43872cf09
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Mon Feb 18 15:25:31 2019 -0300
Replace CoglVector* by graphene_vec*_t
This is an extremely straightforward and minimalistic port of
CoglVector APIs to the corresponding Graphene APIs.
Make ClutterPlane use graphene_vec3_t internally too, for the
simplest purpose of keeping the patch focused.
clutter/clutter/clutter-paint-volume.c | 20 +-
clutter/clutter/clutter-private.h | 4 +-
clutter/clutter/clutter-stage.c | 47 +++--
cogl/cogl/cogl-matrix.c | 43 ++--
cogl/cogl/cogl-vector.c | 298 ---------------------------
cogl/cogl/cogl-vector.h | 356 ---------------------------------
cogl/cogl/cogl.h | 1 -
cogl/cogl/cogl.symbols | 17 --
cogl/cogl/meson.build | 2 -
9 files changed, 61 insertions(+), 727 deletions(-)
---
diff --git a/clutter/clutter/clutter-paint-volume.c b/clutter/clutter/clutter-paint-volume.c
index 6adf626a4..0a197cdf6 100644
--- a/clutter/clutter/clutter-paint-volume.c
+++ b/clutter/clutter/clutter-paint-volume.c
@@ -1097,24 +1097,18 @@ _clutter_paint_volume_cull (ClutterPaintVolume *pv,
for (i = 0; i < 4; i++)
{
+ const ClutterPlane *plane = &planes[i];
int out = 0;
for (j = 0; j < vertex_count; j++)
{
- ClutterVertex p;
- float distance;
+ graphene_vec3_t v;
- /* XXX: for perspective projections this can be optimized
- * out because all the planes should pass through the origin
- * so (0,0,0) is a valid v0. */
- p.x = vertices[j].x - planes[i].v0[0];
- p.y = vertices[j].y - planes[i].v0[1];
- p.z = vertices[j].z - planes[i].v0[2];
+ graphene_vec3_init (&v,
+ vertices[j].x - graphene_vec3_get_x (&plane->v0),
+ vertices[j].y - graphene_vec3_get_y (&plane->v0),
+ vertices[j].z - graphene_vec3_get_z (&plane->v0));
- distance = (planes[i].n[0] * p.x +
- planes[i].n[1] * p.y +
- planes[i].n[2] * p.z);
-
- if (distance < 0)
+ if (graphene_vec3_dot (&plane->n, &v) < 0)
out++;
}
diff --git a/clutter/clutter/clutter-private.h b/clutter/clutter/clutter-private.h
index f1b795290..cf91257f1 100644
--- a/clutter/clutter/clutter-private.h
+++ b/clutter/clutter/clutter-private.h
@@ -288,8 +288,8 @@ gboolean _clutter_util_matrix_decompose (const ClutterMatrix *src,
typedef struct _ClutterPlane
{
- float v0[3];
- float n[3];
+ graphene_vec3_t v0;
+ graphene_vec3_t n;
} ClutterPlane;
typedef enum _ClutterCullResult
diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c
index 9d6dcb8e7..96f98589f 100644
--- a/clutter/clutter/clutter-stage.c
+++ b/clutter/clutter/clutter-stage.c
@@ -502,8 +502,9 @@ _cogl_util_get_eye_planes_for_screen_poly (float *polygon,
Vector4 *tmp_poly;
ClutterPlane *plane;
int i;
- float b[3];
- float c[3];
+ Vector4 *poly;
+ graphene_vec3_t b;
+ graphene_vec3_t c;
int count;
tmp_poly = g_alloca (sizeof (Vector4) * n_vertices * 2);
@@ -570,23 +571,37 @@ _cogl_util_get_eye_planes_for_screen_poly (float *polygon,
for (i = 0; i < count; i++)
{
plane = &planes[i];
- memcpy (plane->v0, tmp_poly + i, sizeof (float) * 3);
- memcpy (b, tmp_poly + n_vertices + i, sizeof (float) * 3);
- memcpy (c, tmp_poly + n_vertices + i + 1, sizeof (float) * 3);
- cogl_vector3_subtract (b, b, plane->v0);
- cogl_vector3_subtract (c, c, plane->v0);
- cogl_vector3_cross_product (plane->n, b, c);
- cogl_vector3_normalize (plane->n);
+
+ poly = &tmp_poly[i];
+ graphene_vec3_init (&plane->v0, poly->x, poly->y, poly->z);
+
+ poly = &tmp_poly[n_vertices + i];
+ graphene_vec3_init (&b, poly->x, poly->y, poly->z);
+
+ poly = &tmp_poly[n_vertices + i + 1];
+ graphene_vec3_init (&c, poly->x, poly->y, poly->z);
+
+ graphene_vec3_subtract (&b, &plane->v0, &b);
+ graphene_vec3_subtract (&c, &plane->v0, &c);
+ graphene_vec3_cross (&b, &c, &plane->n);
+ graphene_vec3_normalize (&plane->n, &plane->n);
}
plane = &planes[n_vertices - 1];
- memcpy (plane->v0, tmp_poly + 0, sizeof (float) * 3);
- memcpy (b, tmp_poly + (2 * n_vertices - 1), sizeof (float) * 3);
- memcpy (c, tmp_poly + n_vertices, sizeof (float) * 3);
- cogl_vector3_subtract (b, b, plane->v0);
- cogl_vector3_subtract (c, c, plane->v0);
- cogl_vector3_cross_product (plane->n, b, c);
- cogl_vector3_normalize (plane->n);
+
+ poly = &tmp_poly[0];
+ graphene_vec3_init (&plane->v0, poly->x, poly->y, poly->z);
+
+ poly = &tmp_poly[2 * n_vertices - 1];
+ graphene_vec3_init (&b, poly->x, poly->y, poly->z);
+
+ poly = &tmp_poly[n_vertices];
+ graphene_vec3_init (&c, poly->x, poly->y, poly->z);
+
+ graphene_vec3_subtract (&b, &plane->v0, &b);
+ graphene_vec3_subtract (&c, &plane->v0, &c);
+ graphene_vec3_cross (&b, &c, &plane->n);
+ graphene_vec3_normalize (&plane->n, &plane->n);
}
static void
diff --git a/cogl/cogl/cogl-matrix.c b/cogl/cogl/cogl-matrix.c
index 676ffe6da..99b2eb056 100644
--- a/cogl/cogl/cogl-matrix.c
+++ b/cogl/cogl/cogl-matrix.c
@@ -75,7 +75,6 @@
#include <cogl-debug.h>
#include <cogl-matrix.h>
#include <cogl-matrix-private.h>
-#include <cogl-vector.h>
#include <glib.h>
#include <math.h>
@@ -2239,41 +2238,41 @@ cogl_matrix_look_at (CoglMatrix *matrix,
float world_up_z)
{
CoglMatrix tmp;
- float forward[3];
- float side[3];
- float up[3];
+ graphene_vec3_t forward;
+ graphene_vec3_t side;
+ graphene_vec3_t up;
/* Get a unit viewing direction vector */
- cogl_vector3_init (forward,
- object_x - eye_position_x,
- object_y - eye_position_y,
- object_z - eye_position_z);
- cogl_vector3_normalize (forward);
+ graphene_vec3_init (&forward,
+ object_x - eye_position_x,
+ object_y - eye_position_y,
+ object_z - eye_position_z);
+ graphene_vec3_normalize (&forward, &forward);
- cogl_vector3_init (up, world_up_x, world_up_y, world_up_z);
+ graphene_vec3_init (&up, world_up_x, world_up_y, world_up_z);
/* Take the sideways direction as being perpendicular to the viewing
* direction and the word up vector. */
- cogl_vector3_cross_product (side, forward, up);
- cogl_vector3_normalize (side);
+ graphene_vec3_cross (&forward, &up, &side);
+ graphene_vec3_normalize (&side, &side);
/* Now we have unit sideways and forward-direction vectors calculate
* a new mutually perpendicular up vector. */
- cogl_vector3_cross_product (up, side, forward);
+ graphene_vec3_cross (&side, &forward, &up);
- tmp.xx = side[0];
- tmp.yx = side[1];
- tmp.zx = side[2];
+ tmp.xx = graphene_vec3_get_x (&side);
+ tmp.yx = graphene_vec3_get_y (&side);
+ tmp.zx = graphene_vec3_get_z (&side);
tmp.wx = 0;
- tmp.xy = up[0];
- tmp.yy = up[1];
- tmp.zy = up[2];
+ tmp.xy = graphene_vec3_get_x (&up);
+ tmp.yy = graphene_vec3_get_y (&up);
+ tmp.zy = graphene_vec3_get_z (&up);
tmp.wy = 0;
- tmp.xz = -forward[0];
- tmp.yz = -forward[1];
- tmp.zz = -forward[2];
+ tmp.xz = -graphene_vec3_get_x (&forward);
+ tmp.yz = -graphene_vec3_get_y (&forward);
+ tmp.zz = -graphene_vec3_get_z (&forward);
tmp.wz = 0;
tmp.xw = 0;
diff --git a/cogl/cogl/cogl.h b/cogl/cogl/cogl.h
index b251b8950..aa25c199a 100644
--- a/cogl/cogl/cogl.h
+++ b/cogl/cogl/cogl.h
@@ -102,7 +102,6 @@
#include <cogl/cogl-context.h>
#include <cogl/cogl-buffer.h>
#include <cogl/cogl-pixel-buffer.h>
-#include <cogl/cogl-vector.h>
#include <cogl/cogl-texture-2d.h>
#include <cogl/cogl-texture-2d-gl.h>
#include <cogl/cogl-texture-rectangle.h>
diff --git a/cogl/cogl/cogl.symbols b/cogl/cogl/cogl.symbols
index d3f1f5daa..9e1516ab9 100644
--- a/cogl/cogl/cogl.symbols
+++ b/cogl/cogl/cogl.symbols
@@ -926,23 +926,6 @@ cogl_texture_3d_new_with_size
cogl_transform
cogl_translate
-cogl_vector3_add
-cogl_vector3_copy
-cogl_vector3_cross_product
-cogl_vector3_distance
-cogl_vector3_divide_scalar
-cogl_vector3_dot_product
-cogl_vector3_equal
-cogl_vector3_equal_with_epsilon
-cogl_vector3_free
-cogl_vector3_init
-cogl_vector3_init_zero
-cogl_vector3_invert
-cogl_vector3_magnitude
-cogl_vector3_multiply_scalar
-cogl_vector3_normalize
-cogl_vector3_subtract
-
cogl_vertex_buffer_add
cogl_vertex_buffer_delete
cogl_vertex_buffer_disable
diff --git a/cogl/cogl/meson.build b/cogl/cogl/meson.build
index 2aa3c0ce2..0964d36ee 100644
--- a/cogl/cogl/meson.build
+++ b/cogl/cogl/meson.build
@@ -110,7 +110,6 @@ cogl_nonintrospected_headers = [
'cogl-attribute.h',
'cogl-primitive.h',
'cogl-frame-info.h',
- 'cogl-vector.h',
'cogl-output.h',
'cogl-matrix-stack.h',
'cogl-poll.h',
@@ -266,7 +265,6 @@ cogl_sources = [
'cogl-primitive-private.h',
'cogl-primitive.c',
'cogl-matrix.c',
- 'cogl-vector.c',
'cogl-matrix-private.h',
'cogl-matrix-stack.c',
'cogl-matrix-stack-private.h',
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