[mutter/gbsneto/graphene: 3/16] cogl/tests: Remove usage of implicit API from color-mask test
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/graphene: 3/16] cogl/tests: Remove usage of implicit API from color-mask test
- Date: Tue, 26 Feb 2019 13:27:02 +0000 (UTC)
commit 08f032a5d647a0b04e9ffd887d02414c90cff711
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Mon Feb 25 18:40:46 2019 -0300
cogl/tests: Remove usage of implicit API from color-mask test
Small cleanup that I happened to have here.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
cogl/tests/conform/test-color-mask.c | 32 ++++++++++----------------------
1 file changed, 10 insertions(+), 22 deletions(-)
---
diff --git a/cogl/tests/conform/test-color-mask.c b/cogl/tests/conform/test-color-mask.c
index df63de9ea..d0f11e0fe 100644
--- a/cogl/tests/conform/test-color-mask.c
+++ b/cogl/tests/conform/test-color-mask.c
@@ -19,34 +19,26 @@ typedef struct _TestState
static void
paint (TestState *state)
{
+ CoglPipeline *pipeline;
CoglColor bg;
int i;
- cogl_set_source_color4ub (255, 255, 255, 255);
+ pipeline = cogl_pipeline_new (test_ctx);
+ cogl_pipeline_set_color4ub (pipeline, 255, 255, 255, 255);
- /* We push the third framebuffer first so that later we can switch
- back to it by popping to test that that works */
- cogl_push_framebuffer (state->fbo[2]);
-
- cogl_push_framebuffer (state->fbo[0]);
- cogl_rectangle (-1.0, -1.0, 1.0, 1.0);
- cogl_pop_framebuffer ();
-
- cogl_push_framebuffer (state->fbo[1]);
- cogl_rectangle (-1.0, -1.0, 1.0, 1.0);
- cogl_pop_framebuffer ();
-
- /* We should now be back on the third framebuffer */
- cogl_rectangle (-1.0, -1.0, 1.0, 1.0);
- cogl_pop_framebuffer ();
+ cogl_framebuffer_draw_rectangle (state->fbo[0], pipeline, -1.0, -1.0, 1.0, 1.0);
+ cogl_framebuffer_draw_rectangle (state->fbo[1], pipeline, -1.0, -1.0, 1.0, 1.0);
+ cogl_framebuffer_draw_rectangle (state->fbo[2], pipeline, -1.0, -1.0, 1.0, 1.0);
cogl_color_init_from_4ub (&bg, 128, 128, 128, 255);
- cogl_clear (&bg, COGL_BUFFER_BIT_COLOR | COGL_BUFFER_BIT_DEPTH);
+ cogl_framebuffer_clear (test_fb, COGL_BUFFER_BIT_COLOR | COGL_BUFFER_BIT_DEPTH, &bg);
+
+ cogl_object_unref (pipeline);
/* Render all of the textures to the screen */
for (i = 0; i < NUM_FBOS; i++)
{
- CoglPipeline *pipeline = cogl_pipeline_new (test_ctx);
+ pipeline = cogl_pipeline_new (test_ctx);
cogl_pipeline_set_layer_texture (pipeline, 0, state->tex[i]);
cogl_framebuffer_draw_rectangle (test_fb, pipeline,
2.0f / NUM_FBOS * i - 1.0f, -1.0f,
@@ -99,11 +91,7 @@ test_color_mask (void)
COGL_COLOR_MASK_BLUE);
}
- /* XXX: we have to push/pop a framebuffer since this test currently
- * uses the legacy cogl_rectangle() api. */
- cogl_push_framebuffer (test_fb);
paint (&state);
- cogl_pop_framebuffer ();
if (cogl_test_verbose ())
g_print ("OK\n");
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