[gbrainy] Remove unused code
- From: Jordi Mas <jmas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy] Remove unused code
- Date: Wed, 1 May 2019 20:11:52 +0000 (UTC)
commit 9a53187294b9950e08b017d73431b545108a84b7
Author: Jordi Mas <jmas softcatala org>
Date: Wed May 1 22:11:36 2019 +0200
Remove unused code
src/Games/Logic/PuzzleBalance.cs | 2 +-
src/Games/Logic/PuzzleClocks.cs | 1 -
src/Games/Logic/PuzzleGridDots.cs | 1 -
src/Games/Logic/PuzzleLargerShape.cs | 2 +-
src/Games/Logic/PuzzleLargestArea.cs | 2 --
src/Games/Logic/PuzzlePencil.cs | 2 +-
src/Games/Logic/PuzzlePeopleTable.cs | 13 -------------
src/Games/Memory/MemoryCountDots.cs | 1 -
8 files changed, 3 insertions(+), 21 deletions(-)
---
diff --git a/src/Games/Logic/PuzzleBalance.cs b/src/Games/Logic/PuzzleBalance.cs
index 78f5cb72..ac7a3637 100644
--- a/src/Games/Logic/PuzzleBalance.cs
+++ b/src/Games/Logic/PuzzleBalance.cs
@@ -41,7 +41,7 @@ namespace gbrainy.Games.Logic
2,2,3,0,0, 0,0,0,0,0,
};
- private const double figure_width = 0.1, figure_height = 0.1, space_width = 0.05,
space_height = 0;
+ private const double figure_height = 0.1, space_width = 0.05, space_height = 0;
public override string Name {
get {return Translations.GetString ("Balance");}
diff --git a/src/Games/Logic/PuzzleClocks.cs b/src/Games/Logic/PuzzleClocks.cs
index e089ab78..cfd3ca39 100644
--- a/src/Games/Logic/PuzzleClocks.cs
+++ b/src/Games/Logic/PuzzleClocks.cs
@@ -25,7 +25,6 @@ namespace gbrainy.Games.Logic
public class PuzzleClocks : Game
{
private const double figure_size = 0.3;
- private const double radian = Math.PI / 180;
private int addition;
private int []handles;
private const int clocks = 4;
diff --git a/src/Games/Logic/PuzzleGridDots.cs b/src/Games/Logic/PuzzleGridDots.cs
index 3d1a9b50..956c7f20 100644
--- a/src/Games/Logic/PuzzleGridDots.cs
+++ b/src/Games/Logic/PuzzleGridDots.cs
@@ -29,7 +29,6 @@ namespace gbrainy.Games.Logic
const double figure_size = 0.25;
const int lines = 6;
const int columns = 6;
- const int figures = 6;
static bool X = true;
static bool O = false;
const double space_figures = 0.05;
diff --git a/src/Games/Logic/PuzzleLargerShape.cs b/src/Games/Logic/PuzzleLargerShape.cs
index 05f9ea7f..fda4147d 100644
--- a/src/Games/Logic/PuzzleLargerShape.cs
+++ b/src/Games/Logic/PuzzleLargerShape.cs
@@ -26,7 +26,7 @@ namespace gbrainy.Games.Logic
{
public class PuzzleLargerShape : Game
{
- private const double rect_witdh = 0.04, rect_height = 0.04, space_figures = 0.22;
+ private const double rect_witdh = 0.04, rect_height = 0.04;
private ArrayListIndicesRandom random_indices;
private const int answers = 4;
private char[] quest1, quest2, answer;
diff --git a/src/Games/Logic/PuzzleLargestArea.cs b/src/Games/Logic/PuzzleLargestArea.cs
index 8e62cca4..657c9340 100644
--- a/src/Games/Logic/PuzzleLargestArea.cs
+++ b/src/Games/Logic/PuzzleLargestArea.cs
@@ -132,8 +132,6 @@ namespace gbrainy.Games.Logic
internal abstract class Figure
{
Random random = new Random ();
- const double figure_size = 0.3;
- const double margin = 0.005;
public double GetRandom (double max)
{
diff --git a/src/Games/Logic/PuzzlePencil.cs b/src/Games/Logic/PuzzlePencil.cs
index 5ca66801..0b9e7885 100644
--- a/src/Games/Logic/PuzzlePencil.cs
+++ b/src/Games/Logic/PuzzlePencil.cs
@@ -27,7 +27,7 @@ namespace gbrainy.Games.Logic
public class PuzzlePencil : Game
{
private ArrayListIndicesRandom random_indices;
- private const double figure_width = 0.1, figure_height = 0.1, space_width = 0.1, space_height
= 0.15;
+ private const double figure_height = 0.1, space_width = 0.1, space_height = 0.15;
private const double figure_size = 0.2;
private const int figures = 5;
private const int answer_index = 4;
diff --git a/src/Games/Logic/PuzzlePeopleTable.cs b/src/Games/Logic/PuzzlePeopleTable.cs
index 232ae077..371cab34 100644
--- a/src/Games/Logic/PuzzlePeopleTable.cs
+++ b/src/Games/Logic/PuzzlePeopleTable.cs
@@ -24,21 +24,8 @@ namespace gbrainy.Games.Logic
{
public class PuzzlePeopleTable : Game
{
- private const double figure_size = 0.15;
private string ques1, ques2;
- private class Circle
- {
- public double x;
- public double y;
-
- public Circle (double x, double y)
- {
- this.x = x;
- this.y = y;
- }
- }
-
public override string Name {
get {return Translations.GetString ("People at a table");}
}
diff --git a/src/Games/Memory/MemoryCountDots.cs b/src/Games/Memory/MemoryCountDots.cs
index f037aba1..a5968cfc 100644
--- a/src/Games/Memory/MemoryCountDots.cs
+++ b/src/Games/Memory/MemoryCountDots.cs
@@ -26,7 +26,6 @@ namespace gbrainy.Games.Memory
{
private const int NUMCOLUMNS = 7;
private const int MINDOTS = 1;
- private const int MAXDOTS = 25;
private int maxdotscolor;
private int question_color;
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