[gtk/wip/master.win.egl: 19/20] demos: Fix glarea demo on OpenGL/ES
- From: Chun-wei Fan <fanchunwei src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/master.win.egl: 19/20] demos: Fix glarea demo on OpenGL/ES
- Date: Mon, 25 Nov 2019 09:03:02 +0000 (UTC)
commit 3357faefefed8b95bdd78c0579d06e1b4752dde8
Author: Chun-wei Fan <fanchunwei src gnome org>
Date: Fri Aug 3 15:54:48 2018 +0800
demos: Fix glarea demo on OpenGL/ES
Some implementations of the ES 1.00 shader (such as Google's ANGLE) do
not like the 'f' suffix for floats, so just drop it, as it should be
harmless to drop.
demos/gtk-demo/glarea-gles.fs.glsl | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/demos/gtk-demo/glarea-gles.fs.glsl b/demos/gtk-demo/glarea-gles.fs.glsl
index 39f7143960..ac5e195031 100644
--- a/demos/gtk-demo/glarea-gles.fs.glsl
+++ b/demos/gtk-demo/glarea-gles.fs.glsl
@@ -1,7 +1,7 @@
precision highp float;
void main() {
- float lerpVal = gl_FragCoord.y / 500.0f;
+ float lerpVal = gl_FragCoord.y / 500.0;
- gl_FragColor = mix(vec4(1.0f, 0.85f, 0.35f, 1.0f), vec4(0.2f, 0.2f, 0.2f, 1.0f), lerpVal);
+ gl_FragColor = mix(vec4(1.0, 0.85, 0.35, 1.0), vec4(0.2, 0.2, 0.2, 1.0), lerpVal);
}
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