[mutter] clutter/actor: Don't emit the parent-set signal on destruction
- From: Marco Trevisan <marcotrevi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] clutter/actor: Don't emit the parent-set signal on destruction
- Date: Wed, 2 Oct 2019 18:08:30 +0000 (UTC)
commit f376a318ba90fc29d3d661df4f55698459f31cfa
Author: Marco Trevisan (TreviƱo) <mail 3v1n0 net>
Date: Tue Sep 10 03:19:58 2019 +0200
clutter/actor: Don't emit the parent-set signal on destruction
Clutter actors unset their parent on dispose, after emitting the ::destroy
signal, however this could cause ::parent-set signal emission. Since we
assume that after the destruction has been completed the actor isn't valid
anymore, and that during the destroy phase we do all the signal / source
disconnections, this might create unwanted behaviors, as in the signal
callbacks we always assume that the actor isn't in disposed yet.
To avoid this, don't emit ::parent-set signal if the actor is being
destroyed.
Update the actor-destroy test to verify this behavior.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/769
clutter/clutter/clutter-actor.c | 3 ++-
src/tests/clutter/conform/actor-destroy.c | 16 ++++++++++++++++
2 files changed, 18 insertions(+), 1 deletion(-)
---
diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
index 0aa77e3d6a..313317de3d 100644
--- a/clutter/clutter/clutter-actor.c
+++ b/clutter/clutter/clutter-actor.c
@@ -4436,7 +4436,8 @@ clutter_actor_remove_child_internal (ClutterActor *self,
}
/* clutter_actor_reparent() will emit ::parent-set for us */
- if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
+ if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child) &&
+ !CLUTTER_ACTOR_IN_DESTRUCTION (child))
{
child->priv->needs_compute_resource_scale = TRUE;
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
diff --git a/src/tests/clutter/conform/actor-destroy.c b/src/tests/clutter/conform/actor-destroy.c
index a0867fb270..3de0fef7de 100644
--- a/src/tests/clutter/conform/actor-destroy.c
+++ b/src/tests/clutter/conform/actor-destroy.c
@@ -161,15 +161,28 @@ on_destroy (ClutterActor *actor,
{
gboolean *destroy_called = data;
+ g_assert_true (CLUTTER_IS_ACTOR (clutter_actor_get_parent (actor)));
+
*destroy_called = TRUE;
}
+static void
+on_parent_set (ClutterActor *actor,
+ ClutterActor *old_parent,
+ gpointer data)
+{
+ gboolean *parent_set_called = data;
+
+ *parent_set_called = TRUE;
+}
+
static void
actor_destruction (void)
{
ClutterActor *test = g_object_new (TEST_TYPE_DESTROY, NULL);
ClutterActor *child = clutter_rectangle_new ();
gboolean destroy_called = FALSE;
+ gboolean parent_set_called = FALSE;
g_object_ref_sink (test);
@@ -181,6 +194,8 @@ actor_destruction (void)
clutter_actor_set_name (child, "Child");
clutter_container_add_actor (CLUTTER_CONTAINER (test), child);
+ g_signal_connect (child, "parent-set", G_CALLBACK (on_parent_set),
+ &parent_set_called);
g_signal_connect (child, "destroy", G_CALLBACK (on_destroy), &destroy_called);
if (g_test_verbose ())
@@ -188,6 +203,7 @@ actor_destruction (void)
clutter_actor_destroy (test);
g_assert (destroy_called);
+ g_assert_false (parent_set_called);
g_assert_null (child);
g_assert_null (test);
}
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