[gnome-games] application-window: Explicitly null-check application after cast
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] application-window: Explicitly null-check application after cast
- Date: Wed, 9 Oct 2019 21:26:38 +0000 (UTC)
commit a2405f6b696dde39e687c2db0533678bd4f2e35a
Author: Alexander Mikhaylenko <alexm gnome org>
Date: Thu Oct 10 02:23:45 2019 +0500
application-window: Explicitly null-check application after cast
Apparently, `is Application` is not enough anymore, so try to cast and
null-check instead to avoid a compile-time warning.
src/ui/application-window.vala | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
---
diff --git a/src/ui/application-window.vala b/src/ui/application-window.vala
index 4965b963..ae12abc8 100644
--- a/src/ui/application-window.vala
+++ b/src/ui/application-window.vala
@@ -22,8 +22,10 @@ private class Games.ApplicationWindow : Gtk.ApplicationWindow {
if (current_view != null)
current_view.is_view_active = true;
- assert (application is Application);
- (application as Application).set_pause_loading (current_view != collection_view);
+ var app = application as Application;
+ assert (app != null);
+
+ app.set_pause_loading (current_view != collection_view);
}
}
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