[gnome-shell/wip/exalm/gestures: 49/50] workspaceAnimation: Use window clones
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/exalm/gestures: 49/50] workspaceAnimation: Use window clones
- Date: Wed, 16 Oct 2019 21:51:30 +0000 (UTC)
commit 0edba3081e4a1ec215a337835ba1e8db4bdb786c
Author: Alexander Mikhaylenko <exalm7659 gmail com>
Date: Thu Jul 4 23:15:15 2019 +0500
workspaceAnimation: Use window clones
Instead of reparenting windows, clone them. This will allow to properly
support multi-monitor setups in subsequent commits.
Block window mapping animation while the animation is running to prevent
new windows appearing during the animation from being visible at the same
time as their clones.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/605
js/ui/workspaceAnimation.js | 18 ++++++++++++------
1 file changed, 12 insertions(+), 6 deletions(-)
---
diff --git a/js/ui/workspaceAnimation.js b/js/ui/workspaceAnimation.js
index a80443b594..e52cdc86a3 100644
--- a/js/ui/workspaceAnimation.js
+++ b/js/ui/workspaceAnimation.js
@@ -47,12 +47,18 @@ class WorkspaceGroup extends Clutter.Actor {
windows = windows.filter(w => this._shouldShowWindow(w.meta_window));
for (let window of windows) {
- let record = { window: window,
- parent: window.get_parent() };
+ let clone = new Clutter.Clone({ source: window,
+ x: window.x,
+ y: window.y });
+
+ this.add_actor(clone);
+ window.hide();
- window.reparent(this);
+ let record = { window: window,
+ clone: clone };
record.windowDestroyId = window.connect('destroy', () => {
+ clone.destroy();
this._windows.splice(this._windows.indexOf(record), 1);
});
@@ -65,11 +71,11 @@ class WorkspaceGroup extends Clutter.Actor {
let w = this._windows[i];
w.window.disconnect(w.windowDestroyId);
- w.window.reparent(w.parent);
+ w.clone.destroy();
- if (w.window.get_meta_window().get_workspace() !=
+ if (w.window.get_meta_window().get_workspace() ==
global.workspace_manager.get_active_workspace())
- w.window.hide();
+ w.window.show();
}
this._windows = [];
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