[gnome-shell] windowManager: Always reset window actors when animations are cancelled
- From: Florian Müllner <fmuellner src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] windowManager: Always reset window actors when animations are cancelled
- Date: Mon, 28 Oct 2019 14:33:54 +0000 (UTC)
commit b6d47c18c360799a04954dc21fa40055779fe340
Author: Jonas Dreßler <verdre v0yd nl>
Date: Sat Oct 26 09:40:40 2019 +0200
windowManager: Always reset window actors when animations are cancelled
Remove all transformations from window actors after a window animation
was either cancelled or finished. Right now we only do that if the
transition finished successfully, which seems kind of pointless (it can
probably be historically explained because the callbacks inside the
"kill-window-effects" signal handler are connected to those
`*WindowDone()` functions though and the `*WindowOverwritten()`
functions were only added later in [1]).
This fixes a recent regression where a window animation would get
cancelled and remain stuck by switching workspaces. The regression
probably happened due to different behaviour of the `onOverwritten`
callback of Tweener and the `onStopped` callback of Clutter transitions:
For the workspace-switching animation the window actors get reparented
to a temporary container, which makes Clutter transititons emit
"stopped" (`clutter_actor_remove_child_internal()` stops transitions on
its children), while Tweener would continue the animation.
[1] https://gitlab.gnome.org/GNOME/gnome-shell/commits/6dd302e5ce187d6db9266a7d6c0b94fd37fa46f4
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/784
js/ui/windowManager.js | 65 +++++---------------------------------------------
1 file changed, 6 insertions(+), 59 deletions(-)
---
diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js
index 7ff30fdfcd..0c4d8a4934 100644
--- a/js/ui/windowManager.js
+++ b/js/ui/windowManager.js
@@ -1359,12 +1359,7 @@ var WindowManager = class {
y: yDest,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_IN_EXPO,
- onStopped: isFinished => {
- if (isFinished)
- this._minimizeWindowDone(shellwm, actor);
- else
- this._minimizeWindowOverwritten(shellwm, actor);
- }
+ onStopped: () => this._minimizeWindowDone(shellwm, actor)
});
}
}
@@ -1380,12 +1375,6 @@ var WindowManager = class {
}
}
- _minimizeWindowOverwritten(shellwm, actor) {
- if (this._removeEffect(this._minimizing, actor)) {
- shellwm.completed_minimize(actor);
- }
- }
-
_unminimizeWindow(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
@@ -1404,12 +1393,7 @@ var WindowManager = class {
opacity: 255,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
- onStopped: isFinished => {
- if (isFinished)
- this._unminimizeWindowDone(shellwm, actor);
- else
- this._unminimizeWindowOverwritten(shellwm, actor);
- }
+ onStopped: () => this._unminimizeWindowDone(shellwm, actor)
});
} else {
let [success, geom] = actor.meta_window.get_icon_geometry();
@@ -1441,12 +1425,7 @@ var WindowManager = class {
y: yDest,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_IN_EXPO,
- onStopped: isFinished => {
- if (isFinished)
- this._unminimizeWindowDone(shellwm, actor);
- else
- this._unminimizeWindowOverwritten(shellwm, actor);
- }
+ onStopped: () => this._unminimizeWindowDone(shellwm, actor)
});
}
}
@@ -1462,12 +1441,6 @@ var WindowManager = class {
}
}
- _unminimizeWindowOverwritten(shellwm, actor) {
- if (this._removeEffect(this._unminimizing, actor)) {
- shellwm.completed_unminimize(actor);
- }
- }
-
_sizeChangeWindow(shellwm, actor, whichChange, oldFrameRect, _oldBufferRect) {
let types = [Meta.WindowType.NORMAL];
if (!this._shouldAnimateActor(actor, types)) {
@@ -1544,12 +1517,7 @@ var WindowManager = class {
translation_y: 0,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
- onStopped: isFinished => {
- if (isFinished)
- this._sizeChangeWindowDone(shellwm, actor);
- else
- this._sizeChangeWindowOverwritten(shellwm, actor);
- }
+ onStopped: () => this._sizeChangeWindowDone(shellwm, actor)
});
// Now unfreeze actor updates, to get it to the new size.
@@ -1579,11 +1547,6 @@ var WindowManager = class {
}
}
- _sizeChangeWindowOverwritten(shellwm, actor) {
- if (this._removeEffect(this._resizing, actor))
- this._clearAnimationInfo(actor);
- }
-
_hasAttachedDialogs(window, ignoreWindow) {
var count = 0;
window.foreach_transient(win => {
@@ -1681,12 +1644,7 @@ var WindowManager = class {
scale_y: 1,
duration: SHOW_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_EXPO,
- onStopped: isFinished => {
- if (isFinished)
- this._mapWindowDone(shellwm, actor);
- else
- this._mapWindowOverwrite(shellwm, actor);
- }
+ onStopped: () => this._mapWindowDone(shellwm, actor)
});
break;
case Meta.WindowType.MODAL_DIALOG:
@@ -1703,12 +1661,7 @@ var WindowManager = class {
scale_y: 1,
duration: DIALOG_SHOW_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
- onStopped: isFinished => {
- if (isFinished)
- this._mapWindowDone(shellwm, actor);
- else
- this._mapWindowOverwrite(shellwm, actor);
- }
+ onStopped: () => this._mapWindowDone(shellwm, actor)
});
break;
default:
@@ -1729,12 +1682,6 @@ var WindowManager = class {
}
}
- _mapWindowOverwrite(shellwm, actor) {
- if (this._removeEffect(this._mapping, actor)) {
- shellwm.completed_map(actor);
- }
- }
-
_destroyWindow(shellwm, actor) {
let window = actor.meta_window;
if (actor._notifyWindowTypeSignalId) {
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