[mutter] window-actor: Use surface coordinates for the fast path in get_image()
- From: Jonas Ådahl <jadahl src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] window-actor: Use surface coordinates for the fast path in get_image()
- Date: Fri, 20 Sep 2019 16:49:48 +0000 (UTC)
commit b5775e3d85235418fc12c2024a54863d49acf02d
Author: Robert Mader <robert mader posteo de>
Date: Sat Sep 14 19:21:41 2019 +0200
window-actor: Use surface coordinates for the fast path in get_image()
shaped_texture requires the clip to be in surface coordinates. Scale
it accordingly.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/758
src/compositor/meta-window-actor.c | 14 +++++++++++++-
1 file changed, 13 insertions(+), 1 deletion(-)
---
diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c
index a80407ae7..0f80cfaf4 100644
--- a/src/compositor/meta-window-actor.c
+++ b/src/compositor/meta-window-actor.c
@@ -2182,9 +2182,21 @@ meta_window_actor_get_image (MetaWindowActor *self,
if (clutter_actor_get_n_children (actor) == 1)
{
MetaShapedTexture *stex;
+ MetaRectangle surface_clip;
+ int geometry_scale;
+
+ geometry_scale =
+ meta_window_actor_get_geometry_scale (self);
+
+ surface_clip = (MetaRectangle) {
+ .x = clip->x / geometry_scale,
+ .y = clip->y / geometry_scale,
+ .width = clip->width / geometry_scale,
+ .height = clip->height / geometry_scale,
+ };
stex = meta_surface_actor_get_texture (priv->surface);
- return meta_shaped_texture_get_image (stex, clip);
+ return meta_shaped_texture_get_image (stex, &surface_clip);
}
clutter_actor_get_size (actor, &width, &height);
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