[gnome-games/wip/exalm/subprocess] Adapt for subprocess retro-gtk
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/wip/exalm/subprocess] Adapt for subprocess retro-gtk
- Date: Thu, 9 Jan 2020 09:46:04 +0000 (UTC)
commit 3cbab9a3e363d7e89a19aa6eb2cc8130a45410d9
Author: Alexander Mikhaylenko <alexm gnome org>
Date: Sun Jan 5 20:54:01 2020 +0500
Adapt for subprocess retro-gtk
data/ui/display-box.ui | 1 +
data/ui/error-display.ui | 10 ++++
flatpak/org.gnome.Games.json | 3 +-
plugins/nintendo-ds/src/nintendo-ds-runner.vala | 10 ----
src/core/runner.vala | 1 +
src/core/savestate.vala | 23 +-------
src/retro/retro-gamepad.vala | 11 ++--
src/retro/retro-options.vala | 3 +-
src/retro/retro-runner.vala | 71 ++++++++-----------------
src/ui/display-box.vala | 12 +++++
src/ui/display-view.vala | 18 +++++++
src/ui/error-display.vala | 17 ++++++
12 files changed, 92 insertions(+), 88 deletions(-)
---
diff --git a/data/ui/display-box.ui b/data/ui/display-box.ui
index 0e2044ff..452a2849 100644
--- a/data/ui/display-box.ui
+++ b/data/ui/display-box.ui
@@ -21,6 +21,7 @@
<child>
<object class="GamesErrorDisplay" id="error_display">
<property name="visible">True</property>
+ <signal name="restart" handler="restart_cb"/>
</object>
<packing>
<property name="name">error</property>
diff --git a/data/ui/error-display.ui b/data/ui/error-display.ui
index 37c45a4e..40c44d6f 100644
--- a/data/ui/error-display.ui
+++ b/data/ui/error-display.ui
@@ -43,6 +43,16 @@
<property name="wrap">True</property>
</object>
</child>
+ <child>
+ <object class="GtkButton" id="restart_btn">
+ <property name="visible">True</property>
+ <property name="label">_Restart</property>
+ <property name="use-underline">True</property>
+ <property name="margin-top">12</property>
+ <property name="halign">center</property>
+ <signal name="clicked" handler="restart_cb"/>
+ </object>
+ </child>
</object>
</child>
</template>
diff --git a/flatpak/org.gnome.Games.json b/flatpak/org.gnome.Games.json
index 83ebd0cf..0be9bff3 100644
--- a/flatpak/org.gnome.Games.json
+++ b/flatpak/org.gnome.Games.json
@@ -218,7 +218,8 @@
"sources" : [
{
"type" : "git",
- "url" : "https://gitlab.gnome.org/GNOME/retro-gtk.git"
+ "url" : "https://gitlab.gnome.org/exalm/retro-gtk.git",
+ "branch" : "wip/exalm/subprocess3"
}
]
},
diff --git a/plugins/nintendo-ds/src/nintendo-ds-runner.vala b/plugins/nintendo-ds/src/nintendo-ds-runner.vala
index bfebab0f..4cd1677d 100644
--- a/plugins/nintendo-ds/src/nintendo-ds-runner.vala
+++ b/plugins/nintendo-ds/src/nintendo-ds-runner.vala
@@ -33,22 +33,12 @@ private class Games.NintendoDsRunner : RetroRunner {
layouts[Gdk.Key.@4] = NintendoDsLayout.QUICK_SWITCH;
}
- construct {
- game_init.connect (on_init);
- }
-
private bool core_supports_layouts () {
var core = get_core ();
return core != null && core.has_option (SCREENS_LAYOUT_OPTION);
}
- private void on_init () {
- var core = get_core ();
-
- core.options_set.connect (update_screen_layout);
- }
-
private void update_screen_layout () {
if (!core_supports_layouts ())
return;
diff --git a/src/core/runner.vala b/src/core/runner.vala
index 7a10160b..98d23542 100644
--- a/src/core/runner.vala
+++ b/src/core/runner.vala
@@ -3,6 +3,7 @@
public interface Games.Runner : Object {
public signal void new_savestate_created ();
public signal void stopped ();
+ public signal void crash (string message);
public abstract bool can_fullscreen { get; }
public abstract bool can_resume { get; }
diff --git a/src/core/savestate.vala b/src/core/savestate.vala
index 192a85a1..36e690e7 100644
--- a/src/core/savestate.vala
+++ b/src/core/savestate.vala
@@ -80,33 +80,14 @@ public class Games.Savestate : Object {
}
}
- public void set_snapshot_data (Bytes snapshot_data) throws Error {
- var buffer = snapshot_data.get_data ();
- var snapshot_path = Path.build_filename (path, "snapshot");
-
- FileUtils.set_data (snapshot_path, buffer);
- }
-
- public Bytes get_snapshot_data () throws Error {
- var snapshot_path = Path.build_filename (path, "snapshot");
-
- uint8[] data = null;
- FileUtils.get_data (snapshot_path, out data);
- var bytes = new Bytes.take (data);
-
- return bytes;
+ public string get_snapshot_path () {
+ return Path.build_filename (path, "snapshot");
}
public string get_save_ram_path () {
return Path.build_filename (path, "save");
}
- public void set_save_ram_data (uint8[] save_ram_data) throws Error {
- var save_ram_path = Path.build_filename (path, "save");
-
- FileUtils.set_data (save_ram_path, save_ram_data);
- }
-
public string get_screenshot_path () {
return Path.build_filename (path, "screenshot");
}
diff --git a/src/retro/retro-gamepad.vala b/src/retro/retro-gamepad.vala
index 637f8438..127b6897 100644
--- a/src/retro/retro-gamepad.vala
+++ b/src/retro/retro-gamepad.vala
@@ -54,17 +54,16 @@ private class Games.RetroGamepad : Object, Retro.Controller {
return (1 << Retro.ControllerType.JOYPAD) | (1 << Retro.ControllerType.ANALOG);
}
- public bool set_rumble_state (Retro.RumbleEffect effect, uint16 strength) {
- rumble_effect[effect] = strength;
+ public bool get_supports_rumble () {
+ return device.has_rumble ();
+ }
- if (!device.has_rumble ())
- return false;
+ public void set_rumble_state (Retro.RumbleEffect effect, uint16 strength) {
+ rumble_effect[effect] = strength;
device.rumble (rumble_effect[Retro.RumbleEffect.STRONG],
rumble_effect[Retro.RumbleEffect.WEAK],
uint16.MAX);
-
- return true;
}
private bool get_button_pressed (Retro.JoypadId button) {
diff --git a/src/retro/retro-options.vala b/src/retro/retro-options.vala
index 22c4e869..ea79f822 100644
--- a/src/retro/retro-options.vala
+++ b/src/retro/retro-options.vala
@@ -15,9 +15,8 @@ private class Games.RetroOptions : Object {
foreach (var key in options_keys) {
var val = keyfile.get_string (OPTIONS_GROUP, key);
- var option = core.get_option (key);
- option.set_value (val);
+ core.override_option_default (key, val);
}
}
}
diff --git a/src/retro/retro-runner.vala b/src/retro/retro-runner.vala
index f80a8db1..03328e46 100644
--- a/src/retro/retro-runner.vala
+++ b/src/retro/retro-runner.vala
@@ -3,9 +3,6 @@
public class Games.RetroRunner : Object, Runner {
private const int MAX_AUTOSAVES = 5;
- public signal void game_init ();
- public signal void game_deinit ();
-
public bool can_fullscreen {
get { return true; }
}
@@ -30,7 +27,6 @@ public class Games.RetroRunner : Object, Runner {
private Retro.Core core;
private Retro.CoreView view;
private RetroInputManager input_manager;
- private Retro.MainLoop loop;
private InputMode _input_mode;
public InputMode input_mode {
get { return _input_mode; }
@@ -198,12 +194,12 @@ public class Games.RetroRunner : Object, Runner {
}
public void load_previewed_savestate () throws Error {
- loop.stop ();
+ core.stop ();
tmp_live_savestate = previewed_savestate.clone_in_tmp ();
core.save_directory = tmp_live_savestate.get_save_directory_path ();
load_save_ram (previewed_savestate.get_save_ram_path ());
- core.set_state (previewed_savestate.get_snapshot_data ());
+ core.set_state (previewed_savestate.get_snapshot_path ());
if (previewed_savestate.has_media_data ())
media_set.selected_media_number = previewed_savestate.get_media_data ();
@@ -242,7 +238,7 @@ public class Games.RetroRunner : Object, Runner {
}
core.reset ();
- loop.start ();
+ core.start ();
if (latest_savestate != null)
load_extra_savestate_metadata (latest_savestate, true);
@@ -251,13 +247,16 @@ public class Games.RetroRunner : Object, Runner {
}
public void resume () {
+ if (!is_initialized)
+ return;
+
if (!is_ready) {
critical ("RetroRunner.resume() cannot be called if the game isn't playing");
return;
}
// Unpause an already running game
- loop.start ();
+ core.start ();
running = true;
}
@@ -271,11 +270,12 @@ public class Games.RetroRunner : Object, Runner {
// Keep the internal values of input_mode in sync between RetroRunner and RetroInputManager
_input_mode = input_manager.input_mode;
- core.shutdown.connect (on_shutdown);
-
- core.run (); // Needed to finish preparing some cores.
+ core.shutdown.connect (stop);
+ core.crashed.connect ((core, error) => {
+ running = false;
+ crash (error);
+ });
- loop = new Retro.MainLoop (core);
running = false;
is_initialized = true;
@@ -287,14 +287,11 @@ public class Games.RetroRunner : Object, Runner {
settings.changed["video-filter"].disconnect (on_video_filter_changed);
- game_deinit ();
-
core = null;
view.set_core (null);
view = null;
input_manager = null;
- loop = null;
_running = false;
is_initialized = false;
@@ -322,16 +319,12 @@ public class Games.RetroRunner : Object, Runner {
var options_path = get_options_path ();
if (FileUtils.test (options_path, FileTest.EXISTS))
- core.options_set.connect (() => {
- try {
- var options = new RetroOptions (options_path);
- options.apply (core);
- } catch (Error e) {
- critical (e.message);
- }
- });
-
- game_init ();
+ try {
+ var options = new RetroOptions (options_path);
+ options.apply (core);
+ } catch (Error e) {
+ critical (e.message);
+ }
var platforms_dir = Application.get_platforms_dir ();
var platform_id = platform.get_id ();
@@ -361,7 +354,7 @@ public class Games.RetroRunner : Object, Runner {
return;
current_state_pixbuf = view.get_pixbuf ();
- loop.stop ();
+ core.stop ();
//FIXME:
// In the future here there will be code which updates the currently
@@ -479,7 +472,7 @@ public class Games.RetroRunner : Object, Runner {
if (media_set.get_size () > 1)
tmp_live_savestate.set_media_data (media_set);
- tmp_live_savestate.set_snapshot_data (core.get_state ());
+ core.get_state (tmp_live_savestate.get_snapshot_path ());
save_screenshot_in_tmp ();
// Populate the metadata file
@@ -544,27 +537,15 @@ public class Games.RetroRunner : Object, Runner {
}
private void store_save_ram_in_tmp () throws Error {
- var bytes = core.get_memory (Retro.MemoryType.SAVE_RAM);
- var save = bytes.get_data ();
- if (save.length == 0)
- return;
-
- tmp_live_savestate.set_save_ram_data (save);
+ core.get_memory (Retro.MemoryType.SAVE_RAM,
+ tmp_live_savestate.get_save_ram_path ());
}
private void load_save_ram (string save_ram_path) throws Error {
if (!FileUtils.test (save_ram_path, FileTest.EXISTS))
return;
- uint8[] data = null;
- FileUtils.get_data (save_ram_path, out data);
-
- var expected_size = core.get_memory_size (Retro.MemoryType.SAVE_RAM);
- if (data.length != expected_size)
- warning ("Unexpected RAM data size: got %lu, expected %lu\n", data.length,
expected_size);
-
- var bytes = new Bytes.take (data);
- core.set_memory (Retro.MemoryType.SAVE_RAM, bytes);
+ core.set_memory (Retro.MemoryType.SAVE_RAM, save_ram_path);
}
private void save_screenshot_in_tmp () throws Error {
@@ -595,12 +576,6 @@ public class Games.RetroRunner : Object, Runner {
null);
}
- private bool on_shutdown () {
- stop ();
-
- return true;
- }
-
private string get_unsupported_system_message () {
var platform_name = platform.get_name ();
if (platform_name != null)
diff --git a/src/ui/display-box.vala b/src/ui/display-box.vala
index 412002bd..1891b0b3 100644
--- a/src/ui/display-box.vala
+++ b/src/ui/display-box.vala
@@ -3,6 +3,7 @@
[GtkTemplate (ui = "/org/gnome/Games/ui/display-box.ui")]
private class Games.DisplayBox : Gtk.Bin {
public signal void back ();
+ public signal void restart ();
private bool _is_fullscreen;
public bool is_fullscreen {
@@ -83,6 +84,12 @@ private class Games.DisplayBox : Gtk.Bin {
error_display.running_game_failed (game, error_message);
}
+ public void display_game_crashed (Game game, string error_message) {
+ stack.visible_child = error_display;
+ savestates_list_state.is_revealed = false;
+ error_display.game_crashed (game, error_message);
+ }
+
[GtkCallback]
private void on_fullscreen_header_bar_back () {
back ();
@@ -140,4 +147,9 @@ private class Games.DisplayBox : Gtk.Bin {
private void on_savestates_list_size_allocate (Gtk.Allocation allocation) {
display_bin.horizontal_offset = -allocation.width / 2;
}
+
+ [GtkCallback]
+ private void restart_cb () {
+ restart ();
+ }
}
diff --git a/src/ui/display-view.vala b/src/ui/display-view.vala
index b718e707..af4ed4fa 100644
--- a/src/ui/display-view.vala
+++ b/src/ui/display-view.vala
@@ -55,6 +55,7 @@ private class Games.DisplayView : Object, UiView {
private SavestatesListState savestates_list_state;
private long focus_out_timeout_id;
+ private Game game;
public DisplayView (Gtk.Window window) {
Object (window: window);
@@ -67,6 +68,7 @@ private class Games.DisplayView : Object, UiView {
savestates_list_state.on_revealer_transition_end.connect (on_savestates_list_transition_end);
box.back.connect (on_display_back);
+ box.restart.connect (restart_cb);
header_bar.back.connect (on_display_back);
settings = new Settings ("org.gnome.Games");
@@ -134,6 +136,9 @@ private class Games.DisplayView : Object, UiView {
}
// Shortcuts for the Savestates manager
+ if (box.runner == null)
+ return false;
+
if (!box.runner.supports_savestates)
return false;
@@ -249,11 +254,17 @@ private class Games.DisplayView : Object, UiView {
back ();
}
+ private void restart_cb () {
+ run_game (game);
+ }
+
public void run_game (Game game) {
// If there is a game already running we have to quit it first
if (box.runner != null && !quit_game ())
return;
+ this.game = game;
+
if (run_game_cancellable != null)
run_game_cancellable.cancel ();
@@ -286,6 +297,13 @@ private class Games.DisplayView : Object, UiView {
header_bar.media_set = runner.media_set;
box.header_bar.media_set = runner.media_set;
+ runner.crash.connect (message => {
+ runner.stop ();
+ reset_display_page ();
+
+ box.display_game_crashed (game, message);
+ });
+
is_fullscreen = settings.get_boolean ("fullscreen") && runner.can_fullscreen;
if (!runner.can_resume) {
diff --git a/src/ui/error-display.vala b/src/ui/error-display.vala
index 97473ff8..cb00eeee 100644
--- a/src/ui/error-display.vala
+++ b/src/ui/error-display.vala
@@ -2,10 +2,14 @@
[GtkTemplate (ui = "/org/gnome/Games/ui/error-display.ui")]
private class Games.ErrorDisplay : Gtk.Box {
+ public signal void restart ();
+
[GtkChild]
private Gtk.Label primary_label;
[GtkChild]
private Gtk.Label secondary_label;
+ [GtkChild]
+ private Gtk.Button restart_btn;
public void running_game_failed (Game game, string message) {
string title;
@@ -15,10 +19,23 @@ private class Games.ErrorDisplay : Gtk.Box {
title = _("Oops! Unable to run the game");
set_labels (title, message);
+ restart_btn.hide ();
+ }
+
+ public void game_crashed (Game game, string message) {
+ var title = _("Oops! ā%sā stopped").printf (game.name);
+
+ set_labels (title, message);
+ restart_btn.show ();
}
private void set_labels (string primary, string secondary) {
primary_label.label = @"<big><b>$(Markup.escape_text (primary))</b></big>";
secondary_label.label = Markup.escape_text (secondary);
}
+
+ [GtkCallback]
+ private void restart_cb () {
+ restart ();
+ }
}
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