[mutter/gbsneto/window-screencast-fixes: 4/9] window-actor: Clip before translate when blitting
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/window-screencast-fixes: 4/9] window-actor: Clip before translate when blitting
- Date: Fri, 27 Mar 2020 23:30:18 +0000 (UTC)
commit cdd27d0e53dbc8aa4e44506822492758d0a45296
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Mon Mar 16 19:55:16 2020 -0300
window-actor: Clip before translate when blitting
cogl_framebuffer_push_rectangle_clip() acts on the current modelview
matrix. That means the result of clipping then translating will be
different of the result of translating then clipping.
What we want for window screencasting is the former, not the latter.
Move the translation code (and associated) to after clipping.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/1097
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1129
src/compositor/meta-window-actor.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
---
diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c
index fe6ea870a..143c5ac6b 100644
--- a/src/compositor/meta-window-actor.c
+++ b/src/compositor/meta-window-actor.c
@@ -1292,13 +1292,9 @@ meta_window_actor_blit_to_framebuffer (MetaScreenCastWindow *screen_cast_window,
clutter_actor_get_position (actor, &x, &y);
- cogl_framebuffer_push_matrix (framebuffer);
-
cogl_color_init_from_4ub (&clear_color, 0, 0, 0, 0);
cogl_framebuffer_clear (framebuffer, COGL_BUFFER_BIT_COLOR, &clear_color);
cogl_framebuffer_orthographic (framebuffer, 0, 0, width, height, 0, 1.0);
- cogl_framebuffer_scale (framebuffer, resource_scale, resource_scale, 1);
- cogl_framebuffer_translate (framebuffer, -x, -y, 0);
meta_rectangle_scale_double (bounds, resource_scale,
META_ROUNDING_STRATEGY_GROW,
@@ -1315,12 +1311,16 @@ meta_window_actor_blit_to_framebuffer (MetaScreenCastWindow *screen_cast_window,
scaled_clip.x + scaled_clip.width,
scaled_clip.y + scaled_clip.height);
+ cogl_framebuffer_push_matrix (framebuffer);
+ cogl_framebuffer_scale (framebuffer, resource_scale, resource_scale, 1);
+ cogl_framebuffer_translate (framebuffer, -x, -y, 0);
+
paint_context = clutter_paint_context_new_for_framebuffer (framebuffer);
clutter_actor_paint (actor, paint_context);
clutter_paint_context_destroy (paint_context);
- cogl_framebuffer_pop_clip (framebuffer);
cogl_framebuffer_pop_matrix (framebuffer);
+ cogl_framebuffer_pop_clip (framebuffer);
return TRUE;
}
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