[gnome-robots/arnaudb/wip/gtk4: 1/33] Do not use tabs.
- From: Arnaud B. <arnaudb src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-robots/arnaudb/wip/gtk4: 1/33] Do not use tabs.
- Date: Mon, 25 May 2020 20:26:10 +0000 (UTC)
commit d3c161c0bc9346b7f377c6b819463a99f20911fe
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date: Sat May 23 20:18:14 2020 +0200
Do not use tabs.
And other code style things.
src/cursor-down-left.h | 4 +-
src/cursor-down-right.h | 4 +-
src/cursor-down.h | 4 +-
src/cursor-hold.h | 4 +-
src/cursor-left.h | 4 +-
src/cursor-right.h | 4 +-
src/cursor-up-left.h | 4 +-
src/cursor-up-right.h | 4 +-
src/cursor-up.h | 4 +-
src/find-file.c | 2 +-
src/find-file.h | 4 +-
src/game.c | 15 +++---
src/gameconfig.c | 6 +--
src/games-controls.c | 14 +++---
src/games-controls.h | 2 +-
src/games-file-list.c | 99 +++++++++++++++++++--------------------
src/games-file-list.h | 2 +-
src/games-preimage.c | 6 +--
src/gnome-robots.c | 122 ++++++++++++++++++++++--------------------------
src/graphics.c | 22 ++++-----
src/meson.build | 2 +-
src/properties.c | 74 ++++++++++++++---------------
22 files changed, 195 insertions(+), 211 deletions(-)
---
diff --git a/src/cursor-down-left.h b/src/cursor-down-left.h
index c3a7907..3ff1bc8 100644
--- a/src/cursor-down-left.h
+++ b/src/cursor-down-left.h
@@ -4,9 +4,9 @@
#pragma align 4 (cursor_down_left)
#endif
#ifdef __GNUC__
-static const guint8 cursor_down_left[] __attribute__ ((__aligned__ (4))) =
+static const guint8 cursor_down_left[] __attribute__ ((__aligned__ (4))) =
#else
-static const guint8 cursor_down_left[] =
+static const guint8 cursor_down_left[] =
#endif
{ ""
/* Pixbuf magic (0x47646b50) */
diff --git a/src/cursor-down-right.h b/src/cursor-down-right.h
index cb8cae4..837e1c8 100644
--- a/src/cursor-down-right.h
+++ b/src/cursor-down-right.h
@@ -4,9 +4,9 @@
#pragma align 4 (cursor_down_right)
#endif
#ifdef __GNUC__
-static const guint8 cursor_down_right[] __attribute__ ((__aligned__ (4))) =
+static const guint8 cursor_down_right[] __attribute__ ((__aligned__ (4))) =
#else
-static const guint8 cursor_down_right[] =
+static const guint8 cursor_down_right[] =
#endif
{ ""
/* Pixbuf magic (0x47646b50) */
diff --git a/src/cursor-down.h b/src/cursor-down.h
index a262d70..9f028cd 100644
--- a/src/cursor-down.h
+++ b/src/cursor-down.h
@@ -4,9 +4,9 @@
#pragma align 4 (cursor_down)
#endif
#ifdef __GNUC__
-static const guint8 cursor_down[] __attribute__ ((__aligned__ (4))) =
+static const guint8 cursor_down[] __attribute__ ((__aligned__ (4))) =
#else
-static const guint8 cursor_down[] =
+static const guint8 cursor_down[] =
#endif
{ ""
/* Pixbuf magic (0x47646b50) */
diff --git a/src/cursor-hold.h b/src/cursor-hold.h
index 671ed26..103b259 100644
--- a/src/cursor-hold.h
+++ b/src/cursor-hold.h
@@ -4,9 +4,9 @@
#pragma align 4 (cursor_hold)
#endif
#ifdef __GNUC__
-static const guint8 cursor_hold[] __attribute__ ((__aligned__ (4))) =
+static const guint8 cursor_hold[] __attribute__ ((__aligned__ (4))) =
#else
-static const guint8 cursor_hold[] =
+static const guint8 cursor_hold[] =
#endif
{ ""
/* Pixbuf magic (0x47646b50) */
diff --git a/src/cursor-left.h b/src/cursor-left.h
index 4d111ed..29b52b2 100644
--- a/src/cursor-left.h
+++ b/src/cursor-left.h
@@ -4,9 +4,9 @@
#pragma align 4 (cursor_left)
#endif
#ifdef __GNUC__
-static const guint8 cursor_left[] __attribute__ ((__aligned__ (4))) =
+static const guint8 cursor_left[] __attribute__ ((__aligned__ (4))) =
#else
-static const guint8 cursor_left[] =
+static const guint8 cursor_left[] =
#endif
{ ""
/* Pixbuf magic (0x47646b50) */
diff --git a/src/cursor-right.h b/src/cursor-right.h
index 4683d97..4b8c0d8 100644
--- a/src/cursor-right.h
+++ b/src/cursor-right.h
@@ -4,9 +4,9 @@
#pragma align 4 (cursor_right)
#endif
#ifdef __GNUC__
-static const guint8 cursor_right[] __attribute__ ((__aligned__ (4))) =
+static const guint8 cursor_right[] __attribute__ ((__aligned__ (4))) =
#else
-static const guint8 cursor_right[] =
+static const guint8 cursor_right[] =
#endif
{ ""
/* Pixbuf magic (0x47646b50) */
diff --git a/src/cursor-up-left.h b/src/cursor-up-left.h
index 7e65492..4516606 100644
--- a/src/cursor-up-left.h
+++ b/src/cursor-up-left.h
@@ -4,9 +4,9 @@
#pragma align 4 (cursor_up_left)
#endif
#ifdef __GNUC__
-static const guint8 cursor_up_left[] __attribute__ ((__aligned__ (4))) =
+static const guint8 cursor_up_left[] __attribute__ ((__aligned__ (4))) =
#else
-static const guint8 cursor_up_left[] =
+static const guint8 cursor_up_left[] =
#endif
{ ""
/* Pixbuf magic (0x47646b50) */
diff --git a/src/cursor-up-right.h b/src/cursor-up-right.h
index dc6b833..354e167 100644
--- a/src/cursor-up-right.h
+++ b/src/cursor-up-right.h
@@ -4,9 +4,9 @@
#pragma align 4 (cursor_up_right)
#endif
#ifdef __GNUC__
-static const guint8 cursor_up_right[] __attribute__ ((__aligned__ (4))) =
+static const guint8 cursor_up_right[] __attribute__ ((__aligned__ (4))) =
#else
-static const guint8 cursor_up_right[] =
+static const guint8 cursor_up_right[] =
#endif
{ ""
/* Pixbuf magic (0x47646b50) */
diff --git a/src/cursor-up.h b/src/cursor-up.h
index fb4e315..12ec59c 100644
--- a/src/cursor-up.h
+++ b/src/cursor-up.h
@@ -4,9 +4,9 @@
#pragma align 4 (cursor_up)
#endif
#ifdef __GNUC__
-static const guint8 cursor_up[] __attribute__ ((__aligned__ (4))) =
+static const guint8 cursor_up[] __attribute__ ((__aligned__ (4))) =
#else
-static const guint8 cursor_up[] =
+static const guint8 cursor_up[] =
#endif
{ ""
/* Pixbuf magic (0x47646b50) */
diff --git a/src/find-file.c b/src/find-file.c
index 259e6b3..eda3c3b 100644
--- a/src/find-file.c
+++ b/src/find-file.c
@@ -3,7 +3,7 @@
Copyright 2006 Callum McKenzie
This library is free software; you can redistribute it and'or modify
- it under the terms of the GNU Library General Public License as published
+ it under the terms of the GNU Library General Public License as published
by the Free Software Foundation; either version 3, or (at your option)
any later version.
diff --git a/src/find-file.h b/src/find-file.h
index 4889c5a..723aa66 100644
--- a/src/find-file.h
+++ b/src/find-file.h
@@ -3,7 +3,7 @@
Copyright 2006 Callum McKenzie
This library is free software; you can redistribute it and'or modify
- it under the terms of the GNU Library General Public License as published
+ it under the terms of the GNU Library General Public License as published
by the Free Software Foundation; either version 3, or (at your option)
any later version.
@@ -25,7 +25,7 @@
G_BEGIN_DECLS
gchar * games_find_similar_file (const gchar * target,
- const gchar * directory);
+ const gchar * directory);
G_END_DECLS
#endif
diff --git a/src/game.c b/src/game.c
index b3ba9d2..ab30ffe 100644
--- a/src/game.c
+++ b/src/game.c
@@ -164,7 +164,8 @@ log_score (gint sc)
game_config_filename (current_game_config ()));
} else {
sbuf =
- g_strdup_printf ("%s", game_config_filename (current_game_config ()));
+ g_strdup_printf ("%s",
+ game_config_filename (current_game_config ()));
}
if (sc != 0) {
@@ -272,7 +273,7 @@ clear_arena (void)
* load_temp_arena
*
* Description:
- * Set up the temporary arena for processing speculative moves.
+ * Set up the temporary arena for processing speculative moves.
*
**/
static void
@@ -339,8 +340,7 @@ generate_level (void)
if (num_robots1 > MAX_ROBOTS) {
current_level = 0;
num_robots1 = game_config ()->initial_type1;
- message_box (_
- ("Congratulations, You Have Defeated the Robots!! \nBut Can You do it Again?"));
+ message_box (_("Congratulations, You Have Defeated the Robots!! \nBut Can You do it Again?"));
play_sound (SOUND_VICTORY);
}
@@ -355,8 +355,7 @@ generate_level (void)
current_level = 0;
num_robots1 = game_config ()->initial_type1;
num_robots2 = game_config ()->initial_type2;
- message_box (_
- ("Congratulations, You Have Defeated the Robots!! \nBut Can You do it Again?"));
+ message_box (_("Congratulations, You Have Defeated the Robots!! \nBut Can You do it Again?"));
play_sound (SOUND_VICTORY);
}
@@ -554,7 +553,7 @@ init_game (void)
{
create_game_timer ();
- g_signal_connect (GTK_WIDGET (window), "key_press_event",
+ g_signal_connect (GTK_WIDGET (window), "key-press-event",
G_CALLBACK (keyboard_cb), 0);
start_new_game ();
@@ -1296,7 +1295,7 @@ get_dir (int ix, int iy, int *odx, int *ody)
angle = atan2 (dy, dx);
- /* Note the adjustment we have to make (+9, not +8) because atan2's idea
+ /* Note the adjustment we have to make (+9, not +8) because atan2's idea
* of octants and the ones we want are shifted by PI/8. */
octant = (((int) floor (8.0 * angle / M_PI) + 9) / 2) % 8;
diff --git a/src/gameconfig.c b/src/gameconfig.c
index ced46a9..afcbf9a 100644
--- a/src/gameconfig.c
+++ b/src/gameconfig.c
@@ -98,9 +98,9 @@ load_config (gchar * fname)
vptr = NULL;
while (*bptr) {
if (*bptr == '=') {
- *bptr = 0;
- vptr = ++bptr;
- break;
+ *bptr = 0;
+ vptr = ++bptr;
+ break;
}
bptr++;
}
diff --git a/src/games-controls.c b/src/games-controls.c
index 1264a77..cac6c48 100644
--- a/src/games-controls.c
+++ b/src/games-controls.c
@@ -1,4 +1,4 @@
-/*
+/*
* Copyright © 2004 Paolo Borelli
* Copyright © 2007, 2009 Christian Persch
*
@@ -200,9 +200,9 @@ games_controls_list_constructor (GType type,
/* label column */
label_renderer = gtk_cell_renderer_text_new ();
column = gtk_tree_view_column_new_with_attributes ("Control",
- label_renderer,
- "text", LABEL_COLUMN,
- NULL);
+ label_renderer,
+ "text", LABEL_COLUMN,
+ NULL);
gtk_tree_view_append_column (GTK_TREE_VIEW (priv->view), column);
/* key column */
@@ -217,10 +217,10 @@ games_controls_list_constructor (GType type,
G_CALLBACK (accel_cleared_cb), list);
column = gtk_tree_view_column_new_with_attributes ("Key",
- key_renderer,
+ key_renderer,
"accel-key", KEYCODE_COLUMN,
"accel-mods", KEYMODS_COLUMN,
- NULL);
+ NULL);
gtk_tree_view_append_column (GTK_TREE_VIEW (priv->view), column);
gtk_container_add (GTK_CONTAINER (scrolled_window), priv->view);
@@ -331,7 +331,7 @@ games_controls_list_add_controls (GamesControlsList *list,
va_end (args);
}
-#if 0 /* possible TODO stuff */
+#if 0 /* possible TODO stuff */
-add a "Reset to default" button which resets each command to the defaut key
(the default can be obtained with gconf_client_get_default_from_schema)
diff --git a/src/games-controls.h b/src/games-controls.h
index 8c3893a..de4c35d 100644
--- a/src/games-controls.h
+++ b/src/games-controls.h
@@ -1,5 +1,5 @@
/*
- * games-controls.h: keyboard controls utility functions.
+ * games-controls.h: keyboard controls utility functions.
*
* Copyright © 2004 Paolo Borelli
*
diff --git a/src/games-file-list.c b/src/games-file-list.c
index 827b0cc..0d2b586 100644
--- a/src/games-file-list.c
+++ b/src/games-file-list.c
@@ -2,7 +2,7 @@
Copyright © 2003 Callum McKenzie
This library is free software; you can redistribute it and'or modify
- it under the terms of the GNU Library General Public License as published
+ it under the terms of the GNU Library General Public License as published
by the Free Software Foundation; either version 3, or (at your option)
any later version.
@@ -76,13 +76,13 @@ games_file_list_new_internal (const gchar * glob, va_list path)
dir = g_dir_open (pathelement, 0, NULL);
if (dir != NULL) {
while ((filename = g_dir_read_name (dir)) != NULL) {
- if (g_pattern_match_string (filespec, filename)) {
- fullname = g_build_filename (pathelement, filename, NULL);
- if (g_file_test (fullname, G_FILE_TEST_IS_REGULAR)) {
- list = g_list_append (list, fullname);
- } else
- g_free (fullname);
- }
+ if (g_pattern_match_string (filespec, filename)) {
+ fullname = g_build_filename (pathelement, filename, NULL);
+ if (g_file_test (fullname, G_FILE_TEST_IS_REGULAR)) {
+ list = g_list_append (list, fullname);
+ } else
+ g_free (fullname);
+ }
}
g_dir_close (dir);
}
@@ -95,16 +95,16 @@ games_file_list_new_internal (const gchar * glob, va_list path)
/**
* games_file_list_new:
- * @glob: A pattern to match files against. See g_pattern_spec_new () for
+ * @glob: A pattern to match files against. See g_pattern_spec_new () for
* details.
- * @varargs: A NULL terminated list of strings containing directory names to
+ * @varargs: A NULL terminated list of strings containing directory names to
* be searched for files.
- *
- * This function takes a glob and a NULL terminated list of directories
- * and constructs a list of all files in the directories that match the glob.
+ *
+ * This function takes a glob and a NULL terminated list of directories
+ * and constructs a list of all files in the directories that match the glob.
* Only regular files are returned.
- *
- * Return value: A pointer to a new GamesFileList containing files
+ *
+ * Return value: A pointer to a new GamesFileList containing files
* matching the glob in the path.
**/
GamesFileList *
@@ -179,8 +179,7 @@ games_image_suffix_list_init (void)
suffix = suffices;
while (*suffix) {
- image_suffix_list =
- g_slist_append (image_suffix_list, g_strdup_printf (".%s", *suffix));
+ image_suffix_list = g_slist_append (image_suffix_list, g_strdup_printf (".%s", *suffix));
suffix++;
}
@@ -213,12 +212,12 @@ games_file_list_new_images_single (const gchar * directory)
suffix = image_suffix_list;
while (suffix) {
if (g_str_has_suffix (filename, suffix->data)) {
- fullname = g_build_filename (directory, filename, NULL);
- if (g_file_test (fullname, G_FILE_TEST_IS_REGULAR)) {
- list = g_list_append (list, fullname);
- } else
- g_free (fullname);
- break;
+ fullname = g_build_filename (directory, filename, NULL);
+ if (g_file_test (fullname, G_FILE_TEST_IS_REGULAR)) {
+ list = g_list_append (list, fullname);
+ } else
+ g_free (fullname);
+ break;
}
suffix = g_slist_next (suffix);
}
@@ -231,15 +230,15 @@ games_file_list_new_images_single (const gchar * directory)
/**
* games_file_list_new_images:
- * @path1: A NULL-terminated list of strings containing directories to be
+ * @path1: A NULL-terminated list of strings containing directories to be
* searched.
- *
+ *
* A convenience function which constructs a list of filenames which
* are images that can be loaded via gdk-pixbuf. Whether a file is an
* image or not is determined by its extension. The list of possible
* extensions is determined by querying the gdk-pixbuf library the
* first time this function is called.
- *
+ *
* Return value: A new GamesFileList containing the list of image files.
**/
GamesFileList *
@@ -257,7 +256,7 @@ games_file_list_new_images (const gchar * path1, ...)
va_start (paths, path1);
while ((pathentry = va_arg (paths, gchar *)) != NULL) {
priv->list = g_list_concat (priv->list,
- games_file_list_new_images_single (pathentry));
+ games_file_list_new_images_single (pathentry));
}
va_end (paths);
@@ -271,20 +270,20 @@ games_file_list_new_images (const gchar * path1, ...)
* games_file_list_create_widget:
* @filelist: The list of files to use.
* @selection: The name to select as the default. NULL means no default.
- * @flags: A set of flags to specify how the names are displayed.
- *
- * Create a combo box with the given list of strings as the entries. If
- * selection is non-NULL the matching file name is selected by default.
- * Otherwise nothing is selected. The flags affect how the names are
- * displayed. The valid flags are GAMES_FILE_LIST_REMOVE_EXTENSION, which
+ * @flags: A set of flags to specify how the names are displayed.
+ *
+ * Create a combo box with the given list of strings as the entries. If
+ * selection is non-NULL the matching file name is selected by default.
+ * Otherwise nothing is selected. The flags affect how the names are
+ * displayed. The valid flags are GAMES_FILE_LIST_REMOVE_EXTENSION, which
* removes extensions, and GAMES_FILE_LIST_REPLACE_UNDERSCORES with replaces
* underscores with spaces.
- *
+ *
* Return value: (transfer full): A widget with the list of names.
**/
GtkWidget *
games_file_list_create_widget (GamesFileList * filelist,
- const gchar * selection, guint flags)
+ const gchar * selection, guint flags)
{
GamesFileListPrivate *priv = games_file_list_get_instance_private (filelist);
gint itemno;
@@ -308,14 +307,14 @@ games_file_list_create_widget (GamesFileList * filelist,
if (flags & GAMES_FILE_LIST_REMOVE_EXTENSION) {
s = g_strrstr (visible, ".");
if (s)
- *s = '\0';
+ *s = '\0';
}
if (flags & GAMES_FILE_LIST_REPLACE_UNDERSCORES) {
s = visible;
while (*s) {
- if (*s == '_')
- *s = ' ';
- s++;
+ if (*s == '_')
+ *s = ' ';
+ s++;
}
}
@@ -339,7 +338,7 @@ games_file_list_create_widget (GamesFileList * filelist,
/**
* games_file_list_length:
* @filelist: The list of files to use.
- *
+ *
* Get the number of elements in the file list.
**/
gsize
@@ -353,12 +352,12 @@ games_file_list_length (GamesFileList * filelist)
/**
* games_file_list_for_each:
* @filelist: The file list to iterate over.
- * @function: (scope call): The function to call on each item. It gets called with two
- * arguments: the file name and the pointer supplied to this function in
+ * @function: (scope call): The function to call on each item. It gets called with two
+ * arguments: the file name and the pointer supplied to this function in
* the userdata argument.
* @userdata: (closure): An arbitrary pointer that gets passed as the second argument
* to each call of function.
- *
+ *
* Apply a function to each file name in the list.
**/
void
@@ -373,12 +372,12 @@ games_file_list_for_each (GamesFileList * filelist, GFunc function,
/**
* games_file_list_find:
* @filelist: The file list to iterate over.
- * @function: (scope call): The function to call on each item. It gets called with two
- * arguments: the file name and the pointer supplied to this function in
+ * @function: (scope call): The function to call on each item. It gets called with two
+ * arguments: the file name and the pointer supplied to this function in
* the userdata argument.
* @userdata: (closure): An arbitrary pointer that gets passed as the second argument
* to each call of function.
- *
+ *
* Find a file name by iterating through a list until the given function
* returns 0.
*
@@ -387,7 +386,7 @@ games_file_list_for_each (GamesFileList * filelist, GFunc function,
**/
gchar *
games_file_list_find (GamesFileList * filelist, GCompareFunc function,
- gpointer userdata)
+ gpointer userdata)
{
GamesFileListPrivate *priv = games_file_list_get_instance_private (filelist);
GList *element;
@@ -401,10 +400,10 @@ games_file_list_find (GamesFileList * filelist, GCompareFunc function,
* games_file_list_get_nth:
* @filelist: The list of file names to select from.
* @n: The 0-based index into the list.
- *
+ *
* Obtain the (n+1)th file name from the list.
- *
- * Return value:
+ *
+ * Return value:
**/
/* Return the nth filename in the list. */
const gchar *
diff --git a/src/games-file-list.h b/src/games-file-list.h
index ac51180..ebe9baf 100644
--- a/src/games-file-list.h
+++ b/src/games-file-list.h
@@ -2,7 +2,7 @@
Copyright 2003 Callum McKenzie
This library is free software; you can redistribute it and'or modify
- it under the terms of the GNU Library General Public License as published
+ it under the terms of the GNU Library General Public License as published
by the Free Software Foundation; either version 3, or (at your option)
any later version.
diff --git a/src/games-preimage.c b/src/games-preimage.c
index 65e86b2..966e4a0 100644
--- a/src/games-preimage.c
+++ b/src/games-preimage.c
@@ -1,12 +1,12 @@
/*
Copyright © 2004 Richard Hoelscher
Copyright © 2007 Christian Persch
-
+
This library is free software; you can redistribute it and'or modify
- it under the terms of the GNU Library General Public License as published
+ it under the terms of the GNU Library General Public License as published
by the Free Software Foundation; either version 3, or (at your option)
any later version.
-
+
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
diff --git a/src/gnome-robots.c b/src/gnome-robots.c
index 57c1e0a..798cd6d 100644
--- a/src/gnome-robots.c
+++ b/src/gnome-robots.c
@@ -88,36 +88,36 @@ static void wait_cb (GSimpleAction *action, GVariant *parameter, gpointer user_d
/**********************************************************************/
static const GActionEntry app_entries[] = {
- { "new-game", new_game_cb, NULL, NULL, NULL },
- { "preferences", preferences_cb, NULL, NULL, NULL },
- { "scores", scores_cb, NULL, NULL, NULL },
- { "help", help_cb, NULL, NULL, NULL },
- { "about", about_cb, NULL, NULL, NULL },
- { "quit", quit_cb, NULL, NULL, NULL },
+ { "new-game", new_game_cb, NULL, NULL, NULL },
+ { "preferences", preferences_cb, NULL, NULL, NULL },
+ { "scores", scores_cb, NULL, NULL, NULL },
+ { "help", help_cb, NULL, NULL, NULL },
+ { "about", about_cb, NULL, NULL, NULL },
+ { "quit", quit_cb, NULL, NULL, NULL },
};
static const GActionEntry win_entries[] = {
- { "random-teleport", random_teleport_cb, NULL, NULL, NULL },
- { "safe-teleport", safe_teleport_cb, NULL, NULL, NULL },
- { "wait", wait_cb, NULL, NULL, NULL },
+ { "random-teleport", random_teleport_cb, NULL, NULL, NULL },
+ { "safe-teleport", safe_teleport_cb, NULL, NULL, NULL },
+ { "wait", wait_cb, NULL, NULL, NULL },
};
static const key_value scorecats[] = {
- {"classic_robots", N_("Classic robots")},
- {"classic_robots-safe", N_("Classic robots with safe moves")},
- {"classic_robots-super-safe", N_("Classic robots with super-safe moves")},
- {"nightmare", N_("Nightmare")},
- {"nightmare-safe", N_("Nightmare with safe moves")},
- {"nightmare-super-safe", N_("Nightmare with super-safe moves")},
- {"robots2", N_("Robots2")},
- {"robots2-safe", N_("Robots2 with safe moves")},
- {"robots2-super-safe", N_("Robots2 with super-safe moves")},
- {"robots2_easy", N_("Robots2 easy")},
- {"robots2_easy-safe", N_("Robots2 easy with safe moves")},
- {"robots2_easy-super-safe", N_("Robots2 easy with super-safe moves")},
- {"robots_with_safe_teleport", N_("Robots with safe teleport")},
- {"robots_with_safe_teleport-safe", N_("Robots with safe teleport with safe moves")},
- {"robots_with_safe_teleport-super-safe", N_("Robots with safe teleport with super-safe moves")}
+ { "classic_robots", N_("Classic robots")},
+ { "classic_robots-safe", N_("Classic robots with safe moves")},
+ { "classic_robots-super-safe", N_("Classic robots with super-safe moves")},
+ { "nightmare", N_("Nightmare")},
+ { "nightmare-safe", N_("Nightmare with safe moves")},
+ { "nightmare-super-safe", N_("Nightmare with super-safe moves")},
+ { "robots2", N_("Robots2")},
+ { "robots2-safe", N_("Robots2 with safe moves")},
+ { "robots2-super-safe", N_("Robots2 with super-safe moves")},
+ { "robots2_easy", N_("Robots2 easy")},
+ { "robots2_easy-safe", N_("Robots2 easy with safe moves")},
+ { "robots2_easy-super-safe", N_("Robots2 easy with super-safe moves")},
+ { "robots_with_safe_teleport", N_("Robots with safe teleport")},
+ { "robots_with_safe_teleport-safe", N_("Robots with safe teleport with safe moves")},
+ { "robots_with_safe_teleport-super-safe", N_("Robots with safe teleport with super-safe moves")}
};
static gint no_categories = 15;
@@ -216,23 +216,22 @@ about_cb (GSimpleAction *action, GVariant *parameter, gpointer user_data)
const gchar *artists[] = { "Kirstie Opstad <K Opstad ed ac uk>", "Rasoul M.P. Aghdam (player death
sound)", NULL };
- const gchar *documenters[] =
- { "Aruna Sankaranarayanan", NULL };
+ const gchar *documenters[] = { "Aruna Sankaranarayanan", NULL };
gtk_show_about_dialog (GTK_WINDOW (window),
- "name", _("Robots"),
- "version", VERSION,
- "copyright", "Copyright © 1998–2008 Mark Rae\nCopyright © 2014–2016 Michael
Catanzaro",
- "license-type", GTK_LICENSE_GPL_3_0,
- "comments", _("Based on classic BSD Robots"),
- "authors", authors,
- "artists", artists,
- "documenters", documenters,
- "translator-credits", _("translator-credits"),
- "logo-icon-name", "org.gnome.Robots",
- "website",
- "https://wiki.gnome.org/Apps/Robots",
- NULL);
+ "name", _("Robots"),
+ "version", VERSION,
+ "copyright", "Copyright © 1998–2008 Mark Rae\nCopyright © 2014–2016 Michael
Catanzaro",
+ "license-type", GTK_LICENSE_GPL_3_0,
+ "comments", _("Based on classic BSD Robots"),
+ "authors", authors,
+ "artists", artists,
+ "documenters", documenters,
+ "translator-credits", _("translator-credits"),
+ "logo-icon-name", "org.gnome.Robots",
+ "website",
+ "https://wiki.gnome.org/Apps/Robots",
+ NULL);
}
static void
@@ -385,18 +384,12 @@ activate (GtkApplication *app, gpointer user_data)
make_cursors ();
game_area = gtk_drawing_area_new ();
- gtk_widget_add_events (game_area, GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
- GDK_POINTER_MOTION_MASK);
- g_signal_connect (G_OBJECT (game_area), "button-press-event",
- G_CALLBACK (mouse_cb), NULL);
- g_signal_connect (G_OBJECT (game_area), "motion-notify-event",
- G_CALLBACK (move_cb), NULL);
- g_signal_connect (G_OBJECT (game_area), "configure-event",
- G_CALLBACK (resize_cb), NULL);
- g_signal_connect (G_OBJECT (game_area), "draw",
- G_CALLBACK (draw_cb), NULL);
- g_signal_connect (G_OBJECT (game_area), "destroy",
- G_CALLBACK (gtk_widget_destroyed), &game_area);
+ gtk_widget_add_events (game_area, GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
GDK_POINTER_MOTION_MASK);
+ g_signal_connect (G_OBJECT (game_area), "button-press-event", G_CALLBACK (mouse_cb), NULL);
+ g_signal_connect (G_OBJECT (game_area), "motion-notify-event", G_CALLBACK (move_cb), NULL);
+ g_signal_connect (G_OBJECT (game_area), "configure-event", G_CALLBACK (resize_cb), NULL);
+ g_signal_connect (G_OBJECT (game_area), "draw", G_CALLBACK (draw_cb), NULL);
+ g_signal_connect (G_OBJECT (game_area), "destroy", G_CALLBACK (gtk_widget_destroyed),
&game_area);
gridframe = GTK_WIDGET (games_grid_frame_new (GAME_WIDTH, GAME_HEIGHT));
gtk_container_add (GTK_CONTAINER (gridframe), game_area);
@@ -444,8 +437,8 @@ activate (GtkApplication *app, gpointer user_data)
gtk_container_add (GTK_CONTAINER (window), vbox);
gtk_widget_set_size_request (GTK_WIDGET (game_area),
- MINIMUM_TILE_WIDTH * GAME_WIDTH,
- MINIMUM_TILE_HEIGHT * GAME_HEIGHT);
+ MINIMUM_TILE_WIDTH * GAME_WIDTH,
+ MINIMUM_TILE_HEIGHT * GAME_HEIGHT);
importer = games_scores_directory_importer_new ();
highscores = games_scores_context_new_with_importer ("gnome-robots",
@@ -463,11 +456,10 @@ activate (GtkApplication *app, gpointer user_data)
if (!load_game_configs ()) {
/* Oops, no configs, we probably haven't been installed properly. */
errordialog = gtk_message_dialog_new_with_markup (NULL, 0, GTK_MESSAGE_ERROR,
- GTK_BUTTONS_OK,
- "<b>%s</b>\n\n%s",
- _("No game data could be found."),
- _
- ("The program Robots was unable to find any valid game
configuration files. Please check that the program is installed correctly."));
+ GTK_BUTTONS_OK,
+ "<b>%s</b>\n\n%s",
+ _("No game data could be found."),
+ _("The program Robots was unable to find any valid
game configuration files. Please check that the program is installed correctly."));
gtk_window_set_resizable (GTK_WINDOW (errordialog), FALSE);
gtk_dialog_run (GTK_DIALOG (errordialog));
@@ -479,14 +471,12 @@ activate (GtkApplication *app, gpointer user_data)
if (!load_game_graphics ()) {
/* Oops, no graphics, we probably haven't been installed properly. */
errordialog = gtk_message_dialog_new_with_markup (GTK_WINDOW (window),
- GTK_DIALOG_MODAL,
- GTK_MESSAGE_ERROR,
- GTK_BUTTONS_OK,
- "<b>%s</b>\n\n%s",
- _
- ("Some graphics files are missing or corrupt."),
- _
- ("The program Robots was unable to load all the necessary graphics
files. Please check that the program is installed correctly."));
+ GTK_DIALOG_MODAL,
+ GTK_MESSAGE_ERROR,
+ GTK_BUTTONS_OK,
+ "<b>%s</b>\n\n%s",
+ _("Some graphics files are missing or corrupt."),
+ _("The program Robots was unable to load all the
necessary graphics files. Please check that the program is installed correctly."));
gtk_dialog_run (GTK_DIALOG (errordialog));
exit (1);
}
diff --git a/src/graphics.c b/src/graphics.c
index b35b0d6..fcbd2ab 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -334,7 +334,7 @@ draw_tile_pixmap (gint tileno, gint x, gint y, cairo_t * cr)
x *= tile_width;
y *= tile_height;
-
+
cairo_rectangle (cr, x, y, tile_width, tile_height);
cairo_fill (cr);
@@ -353,8 +353,8 @@ draw_tile_pixmap (gint tileno, gint x, gint y, cairo_t * cr)
/**
* draw_object
- * @x: x position
- * @y: y position
+ * @x: x position
+ * @y: y position
* @type: object type
* @cr: context to draw on
*
@@ -504,8 +504,8 @@ draw_bubble (cairo_t * cr)
/**
* add_bubble
- * @x: x position
- * @y: y position
+ * @x: x position
+ * @y: y position
*
* Description:
* adds a bubble at @x,@y
@@ -568,8 +568,8 @@ remove_splat_bubble (void)
/**
* add_yahoo_bubble
- * @x: x position
- * @y: y position
+ * @x: x position
+ * @y: y position
*
* Description:
* adds and "Yahoo" bubble at @x,@y
@@ -583,8 +583,8 @@ add_yahoo_bubble (gint x, gint y)
/**
* add_aieee_bubble
- * @x: x position
- * @y: y position
+ * @x: x position
+ * @y: y position
*
* Description:
* adds and "Aieee" bubble at @x,@y
@@ -597,8 +597,8 @@ add_aieee_bubble (gint x, gint y)
/**
* add_splat_bubble
- * @x: x position
- * @y: y position
+ * @x: x position
+ * @y: y position
*
* Description:
* adds a "Splat" speech bubble at @x,@y
diff --git a/src/meson.build b/src/meson.build
index c26cefd..0675107 100644
--- a/src/meson.build
+++ b/src/meson.build
@@ -13,7 +13,7 @@ sources = files(
'sound.c'
)
resources = gnome.compile_resources(
- 'resources',
+ 'resources',
'@0 gresource xml'.format(meson.project_name()),
source_dir: '../'
)
diff --git a/src/properties.c b/src/properties.c
index 38402fa..d389c5e 100644
--- a/src/properties.c
+++ b/src/properties.c
@@ -339,16 +339,16 @@ make_theme_menu (void)
* getting tid of the bubble pixmaps. */
return games_file_list_create_widget (theme_list,
- properties.themename,
- GAMES_FILE_LIST_REMOVE_EXTENSION |
- GAMES_FILE_LIST_REPLACE_UNDERSCORES);
+ properties.themename,
+ GAMES_FILE_LIST_REMOVE_EXTENSION |
+ GAMES_FILE_LIST_REPLACE_UNDERSCORES);
}
static void
bg_color_callback (GtkWidget * widget, gpointer data)
{
gtk_color_chooser_get_rgba (GTK_COLOR_CHOOSER (widget),
- &properties.bgcolour);
+ &properties.bgcolour);
set_background_color (properties.bgcolour);
clear_game_area ();
conf_set_background_color (&properties.bgcolour);
@@ -389,15 +389,15 @@ show_properties_dialog (void)
return;
propbox = gtk_dialog_new_with_buttons (_("Preferences"),
- GTK_WINDOW (window),
- GTK_DIALOG_USE_HEADER_BAR | GTK_DIALOG_MODAL,
- NULL,
- NULL);
+ GTK_WINDOW (window),
+ GTK_DIALOG_USE_HEADER_BAR | GTK_DIALOG_MODAL,
+ NULL,
+ NULL);
gtk_container_set_border_width (GTK_CONTAINER (propbox), 5);
gtk_box_set_spacing (GTK_BOX (gtk_dialog_get_content_area (GTK_DIALOG (propbox))), 2);
/* Set up notebook and add it to hbox of the gtk_dialog */
g_signal_connect (G_OBJECT (propbox), "destroy",
- G_CALLBACK (gtk_widget_destroyed), &propbox);
+ G_CALLBACK (gtk_widget_destroyed), &propbox);
notebook = gtk_notebook_new ();
gtk_container_set_border_width (GTK_CONTAINER (notebook), 5);
@@ -421,11 +421,11 @@ show_properties_dialog (void)
gtk_grid_attach (GTK_GRID (grid), typemenu, 1, 0, 1, 1);
g_signal_connect (G_OBJECT (typemenu), "changed",
- G_CALLBACK (type_selection), NULL);
+ G_CALLBACK (type_selection), NULL);
chkbox = gtk_check_button_new_with_mnemonic (_("_Use safe moves"));
gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (chkbox),
- properties.safe_moves);
+ properties.safe_moves);
gtk_grid_attach (GTK_GRID (grid), chkbox, 0, 1, 2, 1);
gtk_widget_set_tooltip_text (chkbox,
_("Prevent accidental moves that result in getting killed."));
@@ -433,21 +433,21 @@ show_properties_dialog (void)
chkbox = gtk_check_button_new_with_mnemonic (_("U_se super safe moves"));
gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (chkbox),
- properties.super_safe_moves);
+ properties.super_safe_moves);
g_signal_connect (G_OBJECT (chkbox), "clicked",
- (GCallback) super_safe_cb, NULL);
+ (GCallback) super_safe_cb, NULL);
gtk_grid_attach (GTK_GRID (grid), chkbox, 0, 2, 2, 1);
gtk_widget_set_tooltip_text (chkbox,
_("Prevents all moves that result in getting killed."));
gtk_widget_set_sensitive (chkbox, properties.safe_moves);
g_signal_connect (G_OBJECT (safe_chkbox), "clicked",
- (GCallback) safe_cb, (gpointer) chkbox);
+ (GCallback) safe_cb, (gpointer) chkbox);
chkbox = gtk_check_button_new_with_mnemonic (_("_Enable sounds"));
gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (chkbox), properties.sound);
g_signal_connect (G_OBJECT (chkbox), "clicked",
- (GCallback) sound_cb, NULL);
+ (GCallback) sound_cb, NULL);
gtk_grid_attach (GTK_GRID (grid), chkbox, 0, 3, 2, 1);
gtk_widget_set_tooltip_text (chkbox,
_("Play sounds for events like winning a level and dying."));
@@ -472,7 +472,7 @@ show_properties_dialog (void)
pmapmenu = make_theme_menu ();
g_signal_connect (G_OBJECT (pmapmenu), "changed",
- G_CALLBACK (pmap_selection), NULL);
+ G_CALLBACK (pmap_selection), NULL);
gtk_label_set_mnemonic_widget (GTK_LABEL (label), pmapmenu);
gtk_grid_attach (GTK_GRID (grid), pmapmenu, 1, 0, 1, 1);
@@ -483,8 +483,8 @@ show_properties_dialog (void)
w = gtk_color_button_new ();
gtk_color_chooser_set_rgba (GTK_COLOR_CHOOSER (w), &properties.bgcolour);
- g_signal_connect (G_OBJECT (w), "color_set",
- G_CALLBACK (bg_color_callback), NULL);
+ g_signal_connect (G_OBJECT (w), "color-set",
+ G_CALLBACK (bg_color_callback), NULL);
gtk_label_set_mnemonic_widget (GTK_LABEL (label), w);
gtk_grid_attach (GTK_GRID (grid), w, 1, 1, 1, 1);
@@ -501,15 +501,15 @@ show_properties_dialog (void)
controls_list = games_controls_list_new (settings);
games_controls_list_add_controls (GAMES_CONTROLS_LIST (controls_list),
- "key00", _("Key to move NW"), g_settings_get_default_value (settings,
"key00"),
- "key01", _("Key to move N"), g_settings_get_default_value (settings,
"key01"),
- "key02", _("Key to move NE"), g_settings_get_default_value (settings,
"key02"),
- "key03", _("Key to move W"), g_settings_get_default_value (settings,
"key03"),
- "key04", _("Key to hold"), g_settings_get_default_value (settings,
"key04"),
- "key05", _("Key to move E"), g_settings_get_default_value (settings,
"key05"),
- "key06", _("Key to move SW"), g_settings_get_default_value (settings,
"key06"),
- "key07", _("Key to move S"), g_settings_get_default_value (settings,
"key07"),
- "key08", _("Key to move SE"), g_settings_get_default_value (settings,
"key08"),
+ "key00", _("Key to move NW"), g_settings_get_default_value (settings,
"key00"),
+ "key01", _("Key to move N"), g_settings_get_default_value (settings,
"key01"),
+ "key02", _("Key to move NE"), g_settings_get_default_value (settings,
"key02"),
+ "key03", _("Key to move W"), g_settings_get_default_value (settings,
"key03"),
+ "key04", _("Key to hold"), g_settings_get_default_value (settings,
"key04"),
+ "key05", _("Key to move E"), g_settings_get_default_value (settings,
"key05"),
+ "key06", _("Key to move SW"), g_settings_get_default_value (settings,
"key06"),
+ "key07", _("Key to move S"), g_settings_get_default_value (settings,
"key07"),
+ "key08", _("Key to move SE"), g_settings_get_default_value (settings,
"key08"),
NULL);
gtk_box_pack_start (GTK_BOX (vbox), controls_list, TRUE, TRUE, 0);
@@ -520,17 +520,17 @@ show_properties_dialog (void)
dbut = gtk_button_new_with_mnemonic (_("_Restore Defaults"));
g_signal_connect (G_OBJECT (dbut), "clicked",
- G_CALLBACK (defkey_cb), NULL);
+ G_CALLBACK (defkey_cb), NULL);
gtk_box_pack_start (GTK_BOX (hbox), dbut, FALSE, FALSE, 0);
label = gtk_label_new_with_mnemonic (_("Keyboard"));
gtk_notebook_append_page (GTK_NOTEBOOK (notebook), kpage, label);
- g_signal_connect (G_OBJECT (propbox), "delete_event",
- G_CALLBACK (delete_cb), NULL);
+ g_signal_connect (G_OBJECT (propbox), "delete-event",
+ G_CALLBACK (delete_cb), NULL);
g_signal_connect (G_OBJECT (propbox), "response",
- G_CALLBACK (apply_cb), NULL);
+ G_CALLBACK (apply_cb), NULL);
gtk_widget_show_all (propbox);
}
@@ -573,14 +573,10 @@ load_properties (void)
}
g_free (cname);
- properties.safe_moves = g_settings_get_boolean (settings,
- KEY_SAFE_MOVES);
- properties.super_safe_moves = g_settings_get_boolean (settings,
- KEY_SUPER_SAFE_MOVES);
- properties.sound = g_settings_get_boolean (settings,
- KEY_ENABLE_SOUND);
- properties.show_toolbar = g_settings_get_boolean (settings,
- KEY_SHOW_TOOLBAR);
+ properties.safe_moves = g_settings_get_boolean (settings, KEY_SAFE_MOVES);
+ properties.super_safe_moves = g_settings_get_boolean (settings, KEY_SUPER_SAFE_MOVES);
+ properties.sound = g_settings_get_boolean (settings, KEY_ENABLE_SOUND);
+ properties.show_toolbar = g_settings_get_boolean (settings, KEY_SHOW_TOOLBAR);
load_game_graphics ();
set_game_config (properties.selected_config);
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