[gtk/wip/on-the-fence-about-damage: 3/3] fixup! gdkframeclockidle: handle frame clock getting frozen during paint
- From: Ray Strode <halfline src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/on-the-fence-about-damage: 3/3] fixup! gdkframeclockidle: handle frame clock getting frozen during paint
- Date: Thu, 28 May 2020 18:24:24 +0000 (UTC)
commit 2588a6d89fa95839d568c0b4a7fdcfbc7e8d7952
Author: Ray Strode <rstrode redhat com>
Date: Thu May 28 14:22:25 2020 -0400
fixup! gdkframeclockidle: handle frame clock getting frozen during paint
This fixup just moves some debugging code aroudn so it gives accurate
information if the clock gets frozen during paint.
gdk/gdkframeclockidle.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/gdk/gdkframeclockidle.c b/gdk/gdkframeclockidle.c
index 529f835f6e..98e3bb787c 100644
--- a/gdk/gdkframeclockidle.c
+++ b/gdk/gdkframeclockidle.c
@@ -470,11 +470,11 @@ gdk_frame_clock_paint_idle (void *data)
/* the ::after-paint phase doesn't get repeated on freeze/thaw,
*/
priv->phase = GDK_FRAME_CLOCK_PHASE_NONE;
- }
#ifdef G_ENABLE_DEBUG
- if (GDK_DEBUG_CHECK (FRAMES))
- timings->frame_end_time = g_get_monotonic_time ();
+ if (GDK_DEBUG_CHECK (FRAMES))
+ timings->frame_end_time = g_get_monotonic_time ();
#endif /* G_ENABLE_DEBUG */
+ }
G_GNUC_FALLTHROUGH;
case GDK_FRAME_CLOCK_PHASE_RESUME_EVENTS:
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