[gtk/wip/chergert/gdk-macos-gl-renderer] macos: resize extra GL window/view when surface changes
- From: Christian Hergert <chergert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/chergert/gdk-macos-gl-renderer] macos: resize extra GL window/view when surface changes
- Date: Thu, 5 Nov 2020 01:24:21 +0000 (UTC)
commit 65b2ea1888196ee7f570a097b38a7cbccd414733
Author: Christian Hergert <chergert redhat com>
Date: Wed Nov 4 17:09:48 2020 -0800
macos: resize extra GL window/view when surface changes
Once we figure out what is going on with textures, changes are we'll be
able to let this stay a zero rect. But that is still a bit up in the air right now.
gdk/macos/gdkmacosglcontext.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
---
diff --git a/gdk/macos/gdkmacosglcontext.c b/gdk/macos/gdkmacosglcontext.c
index 2d349b89ea..d3c70e6f5b 100644
--- a/gdk/macos/gdkmacosglcontext.c
+++ b/gdk/macos/gdkmacosglcontext.c
@@ -285,9 +285,10 @@ gdk_macos_gl_context_begin_frame (GdkDrawContext *context,
if (self->dummy_view != NULL)
{
GdkSurface *surface = gdk_draw_context_get_surface (context);
- GLint vals[2] = { surface->width, surface->height };
+ NSRect frame = NSMakeRect (0, 0, surface->width, surface->height);
- [self->gl_context setValues:vals forParameter:NSOpenGLContextParameterSurfaceBackingSize];
+ [self->dummy_window setFrame:frame display:NO];
+ [self->dummy_view setFrame:frame];
}
[self->gl_context update];
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