[mutter/gbsneto/graphene-matrix: 38/44] shaped-texture: Use graphene APIs
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/graphene-matrix: 38/44] shaped-texture: Use graphene APIs
- Date: Tue, 6 Oct 2020 15:00:02 +0000 (UTC)
commit df561ea010b078cec376d3520f38f09e09b41732
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Fri Sep 11 19:07:06 2020 -0300
shaped-texture: Use graphene APIs
This is a slightly delicate port; much like the ClutterActor port,
using graphene required swapping the order of operations upside down.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
src/compositor/meta-shaped-texture.c | 76 +++++++++++++++++++-----------------
1 file changed, 40 insertions(+), 36 deletions(-)
---
diff --git a/src/compositor/meta-shaped-texture.c b/src/compositor/meta-shaped-texture.c
index 8bbbffa84f..2637a63fe4 100644
--- a/src/compositor/meta-shaped-texture.c
+++ b/src/compositor/meta-shaped-texture.c
@@ -288,20 +288,14 @@ get_base_pipeline (MetaShapedTexture *stex,
cogl_pipeline_set_layer_wrap_mode_t (pipeline, 1,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
- cogl_matrix_init_identity (&matrix);
-
- if (!stex->is_y_inverted)
- {
- cogl_matrix_scale (&matrix, 1, -1, 1);
- cogl_matrix_translate (&matrix, 0, -1, 0);
- cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
- }
+ graphene_matrix_init_identity (&matrix);
if (stex->transform != META_MONITOR_TRANSFORM_NORMAL)
{
graphene_euler_t euler;
- cogl_matrix_translate (&matrix, 0.5, 0.5, 0.0);
+ graphene_matrix_translate (&matrix,
+ &GRAPHENE_POINT3D_INIT (-0.5, -0.5, 0.0));
switch (stex->transform)
{
case META_MONITOR_TRANSFORM_90:
@@ -335,40 +329,50 @@ get_base_pipeline (MetaShapedTexture *stex,
case META_MONITOR_TRANSFORM_NORMAL:
g_assert_not_reached ();
}
- cogl_matrix_rotate_euler (&matrix, &euler);
- cogl_matrix_translate (&matrix, -0.5, -0.5, 0.0);
+ graphene_matrix_rotate_euler (&matrix, &euler);
+ graphene_matrix_translate (&matrix,
+ &GRAPHENE_POINT3D_INIT (0.5, 0.5, 0.0));
}
if (stex->has_viewport_src_rect)
{
float scaled_tex_width = stex->tex_width / (float) stex->buffer_scale;
float scaled_tex_height = stex->tex_height / (float) stex->buffer_scale;
+ graphene_point3d_t p;
+
+ graphene_point3d_init (&p,
+ stex->viewport_src_rect.origin.x /
+ stex->viewport_src_rect.size.width,
+ stex->viewport_src_rect.origin.y /
+ stex->viewport_src_rect.size.height,
+ 0);
+ graphene_matrix_translate (&matrix, &p);
if (meta_monitor_transform_is_rotated (stex->transform))
{
- cogl_matrix_scale (&matrix,
- stex->viewport_src_rect.size.width /
- scaled_tex_height,
- stex->viewport_src_rect.size.height /
- scaled_tex_width,
- 1);
+ graphene_matrix_scale (&matrix,
+ stex->viewport_src_rect.size.width /
+ scaled_tex_height,
+ stex->viewport_src_rect.size.height /
+ scaled_tex_width,
+ 1);
}
else
{
- cogl_matrix_scale (&matrix,
- stex->viewport_src_rect.size.width /
- scaled_tex_width,
- stex->viewport_src_rect.size.height /
- scaled_tex_height,
- 1);
+ graphene_matrix_scale (&matrix,
+ stex->viewport_src_rect.size.width /
+ scaled_tex_width,
+ stex->viewport_src_rect.size.height /
+ scaled_tex_height,
+ 1);
}
+ }
- cogl_matrix_translate (&matrix,
- stex->viewport_src_rect.origin.x /
- stex->viewport_src_rect.size.width,
- stex->viewport_src_rect.origin.y /
- stex->viewport_src_rect.size.height,
- 0);
+ if (!stex->is_y_inverted)
+ {
+ graphene_matrix_translate (&matrix, &GRAPHENE_POINT3D_INIT (0, -1, 0));
+ graphene_matrix_scale (&matrix, 1, -1, 1);
+ cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
}
cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
@@ -1403,13 +1407,13 @@ get_image_via_offscreen (MetaShapedTexture *stex,
}
cogl_framebuffer_push_matrix (fb);
- cogl_matrix_init_identity (&projection_matrix);
- cogl_matrix_scale (&projection_matrix,
- 1.0 / (image_width / 2.0),
- -1.0 / (image_height / 2.0), 0);
- cogl_matrix_translate (&projection_matrix,
- -(image_width / 2.0),
- -(image_height / 2.0), 0);
+ graphene_matrix_init_translate (&projection_matrix,
+ &GRAPHENE_POINT3D_INIT (-(image_width / 2.0),
+ -(image_height / 2.0),
+ 0));
+ graphene_matrix_scale (&projection_matrix,
+ 1.0 / (image_width / 2.0),
+ -1.0 / (image_height / 2.0), 0);
cogl_framebuffer_set_projection_matrix (fb, &projection_matrix);
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