[mutter/gbsneto/effects-cleanups: 8/11] clutter/offscreen-effect: Remove CoglMaterial from public API
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/effects-cleanups: 8/11] clutter/offscreen-effect: Remove CoglMaterial from public API
- Date: Wed, 7 Oct 2020 13:30:38 +0000 (UTC)
commit cef6534e449d6cafd97e2383564f669978ca46a4
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Sun Jul 5 13:30:17 2020 -0300
clutter/offscreen-effect: Remove CoglMaterial from public API
Rename clutter_offscreen_effect_get_material() to get_pipeline() and
make it return (actually, stop casting to) a CoglMaterial.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1474
clutter/clutter/clutter-deform-effect.c | 6 ++----
clutter/clutter/clutter-offscreen-effect.c | 20 ++++++++++----------
clutter/clutter/clutter-offscreen-effect.h | 2 +-
clutter/clutter/clutter-shader-effect.c | 8 ++++----
4 files changed, 17 insertions(+), 19 deletions(-)
---
diff --git a/clutter/clutter/clutter-deform-effect.c b/clutter/clutter/clutter-deform-effect.c
index a1b7c89bb5..d244761725 100644
--- a/clutter/clutter/clutter-deform-effect.c
+++ b/clutter/clutter/clutter-deform-effect.c
@@ -170,7 +170,6 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
{
ClutterDeformEffect *self= CLUTTER_DEFORM_EFFECT (effect);
ClutterDeformEffectPrivate *priv = self->priv;
- CoglHandle material;
CoglPipeline *pipeline;
CoglDepthState depth_state;
CoglFramebuffer *fb =
@@ -277,8 +276,7 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
priv->is_dirty = FALSE;
}
- material = clutter_offscreen_effect_get_target (effect);
- pipeline = COGL_PIPELINE (material);
+ pipeline = clutter_offscreen_effect_get_pipeline (effect);
/* enable depth testing */
cogl_depth_state_init (&depth_state);
@@ -292,7 +290,7 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect,
COGL_PIPELINE_CULL_FACE_MODE_BACK);
/* draw the front */
- if (material != NULL)
+ if (pipeline != NULL)
cogl_framebuffer_draw_primitive (fb, pipeline, priv->primitive);
/* draw the back */
diff --git a/clutter/clutter/clutter-offscreen-effect.c b/clutter/clutter/clutter-offscreen-effect.c
index a357f51cf6..11160db0e4 100644
--- a/clutter/clutter/clutter-offscreen-effect.c
+++ b/clutter/clutter/clutter-offscreen-effect.c
@@ -597,28 +597,28 @@ clutter_offscreen_effect_get_texture (ClutterOffscreenEffect *effect)
}
/**
- * clutter_offscreen_effect_get_target: (skip)
+ * clutter_offscreen_effect_get_pipeline:
* @effect: a #ClutterOffscreenEffect
*
- * Retrieves the material used as a render target for the offscreen
+ * Retrieves the pipeline used as a render target for the offscreen
* buffer created by @effect
*
- * You should only use the returned #CoglMaterial when painting. The
- * returned material might change between different frames.
+ * You should only use the returned #CoglPipeline when painting. The
+ * returned pipeline might change between different frames.
*
- * Return value: (transfer none): a #CoglMaterial or %NULL. The
- * returned material is owned by Clutter and it should not be
- * modified or freed
+ * Return value: (transfer none)(nullable): a #CoglPipeline. The
+ * pipeline is owned by Clutter and it should not be modified
+ * or freed
*
* Since: 1.4
*/
-CoglMaterial *
-clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect)
+CoglPipeline *
+clutter_offscreen_effect_get_pipeline (ClutterOffscreenEffect *effect)
{
g_return_val_if_fail (CLUTTER_IS_OFFSCREEN_EFFECT (effect),
NULL);
- return (CoglMaterial *)effect->priv->pipeline;
+ return effect->priv->pipeline;
}
/**
diff --git a/clutter/clutter/clutter-offscreen-effect.h b/clutter/clutter/clutter-offscreen-effect.h
index 2de98bb0ae..6884ea77e3 100644
--- a/clutter/clutter/clutter-offscreen-effect.h
+++ b/clutter/clutter/clutter-offscreen-effect.h
@@ -96,7 +96,7 @@ CLUTTER_EXPORT
GType clutter_offscreen_effect_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
-CoglMaterial * clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect);
+CoglPipeline * clutter_offscreen_effect_get_pipeline (ClutterOffscreenEffect *effect);
CLUTTER_EXPORT
CoglHandle clutter_offscreen_effect_get_texture (ClutterOffscreenEffect *effect);
diff --git a/clutter/clutter/clutter-shader-effect.c b/clutter/clutter/clutter-shader-effect.c
index 92526b47ee..f409399ee5 100644
--- a/clutter/clutter/clutter-shader-effect.c
+++ b/clutter/clutter/clutter-shader-effect.c
@@ -389,7 +389,7 @@ clutter_shader_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterShaderEffect *self = CLUTTER_SHADER_EFFECT (effect);
ClutterShaderEffectPrivate *priv = self->priv;
ClutterOffscreenEffectClass *parent;
- CoglHandle material;
+ CoglPipeline *pipeline;
/* If the source hasn't been set then we'll try to get it from the
static source instead */
@@ -407,9 +407,9 @@ clutter_shader_effect_paint_target (ClutterOffscreenEffect *effect,
clutter_shader_effect_update_uniforms (CLUTTER_SHADER_EFFECT (effect));
- /* associate the program to the offscreen target material */
- material = clutter_offscreen_effect_get_target (effect);
- cogl_pipeline_set_user_program (material, priv->program);
+ /* associate the program to the offscreen target pipeline */
+ pipeline = clutter_offscreen_effect_get_pipeline (effect);
+ cogl_pipeline_set_user_program (pipeline, priv->program);
out:
/* paint the offscreen buffer */
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