[mutter/wip/carlosg/input-thread: 132/185] clutter: Simplify backend-independent touch accounting




commit 456d8717b27ef462b149ee61a8cea6c87ea158e5
Author: Carlos Garnacho <carlosg gnome org>
Date:   Sat Jun 6 12:48:16 2020 +0200

    clutter: Simplify backend-independent touch accounting
    
    Coordinates are tracked by the ClutterSeat backends, we just need to
    track the target actor at this level.
    
    https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403

 clutter/clutter/clutter-input-device-private.h | 16 +----
 clutter/clutter/clutter-input-device.c         | 89 ++++----------------------
 clutter/clutter/clutter-main.c                 |  3 -
 3 files changed, 14 insertions(+), 94 deletions(-)
---
diff --git a/clutter/clutter/clutter-input-device-private.h b/clutter/clutter/clutter-input-device-private.h
index c37419255b..a085947e0c 100644
--- a/clutter/clutter/clutter-input-device-private.h
+++ b/clutter/clutter/clutter-input-device-private.h
@@ -61,15 +61,6 @@ typedef struct _ClutterScrollInfo
   guint last_value_valid : 1;
 } ClutterScrollInfo;
 
-typedef struct _ClutterTouchInfo
-{
-  ClutterEventSequence *sequence;
-  ClutterActor *actor;
-
-  float current_x;
-  float current_y;
-} ClutterTouchInfo;
-
 typedef struct _ClutterPtrA11yData
 {
   int n_btn_pressed;
@@ -124,8 +115,8 @@ struct _ClutterInputDevice
   int current_button_number;
   ClutterModifierType current_state;
 
-  /* the current touch points states */
-  GHashTable *touch_sequences_info;
+  /* the current touch points targets */
+  GHashTable *touch_sequence_actors;
 
   /* the previous state, used for click count generation */
   int previous_x;
@@ -177,9 +168,6 @@ ClutterActor * clutter_input_device_update (ClutterInputDevice   *device,
                                             gboolean              emit_crossing,
                                             ClutterEvent         *for_event);
 CLUTTER_EXPORT
-void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
-                                               ClutterEvent       *event);
-CLUTTER_EXPORT
 void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
                                                   ClutterEvent       *event);
 CLUTTER_EXPORT
diff --git a/clutter/clutter/clutter-input-device.c b/clutter/clutter/clutter-input-device.c
index a9c23f136f..acb0110332 100644
--- a/clutter/clutter/clutter-input-device.c
+++ b/clutter/clutter/clutter-input-device.c
@@ -76,7 +76,6 @@ enum
   PROP_LAST
 };
 
-static void _clutter_input_device_free_touch_info (gpointer data);
 static void on_cursor_actor_destroy (ClutterActor       *actor,
                                      ClutterInputDevice *device);
 static void on_cursor_actor_reactive_changed (ClutterActor       *actor,
@@ -113,7 +112,7 @@ clutter_input_device_dispose (GObject *gobject)
   g_clear_pointer (&device->axes, g_array_unref);
   g_clear_pointer (&device->keys, g_array_unref);
   g_clear_pointer (&device->scroll_info, g_array_unref);
-  g_clear_pointer (&device->touch_sequences_info, g_hash_table_unref);
+  g_clear_pointer (&device->touch_sequence_actors, g_hash_table_unref);
 
   if (device->cursor_actor)
     {
@@ -516,30 +515,10 @@ clutter_input_device_init (ClutterInputDevice *self)
   self->previous_y = -1;
   self->current_button_number = self->previous_button_number = -1;
 
-  self->touch_sequences_info =
-    g_hash_table_new_full (NULL, NULL,
-                           NULL, _clutter_input_device_free_touch_info);
+  self->touch_sequence_actors = g_hash_table_new (NULL, NULL);
   self->inv_touch_sequence_actors = g_hash_table_new (NULL, NULL);
 }
 
-static ClutterTouchInfo *
-_clutter_input_device_ensure_touch_info (ClutterInputDevice *device,
-                                         ClutterEventSequence *sequence)
-{
-  ClutterTouchInfo *info;
-
-  info = g_hash_table_lookup (device->touch_sequences_info, sequence);
-
-  if (info == NULL)
-    {
-      info = g_slice_new0 (ClutterTouchInfo);
-      info->sequence = sequence;
-      g_hash_table_insert (device->touch_sequences_info, sequence, info);
-    }
-
-  return info;
-}
-
 /**
  * clutter_input_device_get_modifier_state:
  * @device: a #ClutterInputDevice
@@ -567,12 +546,6 @@ clutter_input_device_get_modifier_state (ClutterInputDevice *device)
   return modifiers;
 }
 
-static void
-_clutter_input_device_free_touch_info (gpointer data)
-{
-  g_slice_free (ClutterTouchInfo, data);
-}
-
 static void
 _clutter_input_device_associate_actor (ClutterInputDevice   *device,
                                        ClutterEventSequence *sequence,
@@ -584,11 +557,8 @@ _clutter_input_device_associate_actor (ClutterInputDevice   *device,
     {
       GList *sequences =
         g_hash_table_lookup (device->inv_touch_sequence_actors, actor);
-      ClutterTouchInfo *info;
-
-      info = _clutter_input_device_ensure_touch_info (device, sequence);
-      info->actor = actor;
 
+      g_hash_table_insert (device->touch_sequence_actors, sequence, actor);
       g_hash_table_insert (device->inv_touch_sequence_actors,
                            actor, g_list_prepend (sequences, sequence));
     }
@@ -616,13 +586,7 @@ _clutter_input_device_unassociate_actor (ClutterInputDevice   *device,
                              actor);
 
       for (l = sequences; l != NULL; l = l->next)
-        {
-          ClutterTouchInfo *info =
-            g_hash_table_lookup (device->touch_sequences_info, l->data);
-
-          if (info)
-            info->actor = NULL;
-        }
+        g_hash_table_remove (device->touch_sequence_actors, l->data);
 
       g_list_free (sequences);
       g_hash_table_remove (device->inv_touch_sequence_actors, actor);
@@ -960,18 +924,12 @@ ClutterActor *
 clutter_input_device_get_actor (ClutterInputDevice   *device,
                                 ClutterEventSequence *sequence)
 {
-  ClutterTouchInfo *info;
-
   g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
 
   if (sequence == NULL)
     return device->cursor_actor;
 
-  info = g_hash_table_lookup (device->touch_sequences_info, sequence);
-
-  g_return_val_if_fail (info != NULL, NULL);
-
-  return info->actor;
+  return g_hash_table_lookup (device->touch_sequence_actors, sequence);
 }
 
 /**
@@ -1412,26 +1370,6 @@ _clutter_input_device_remove_physical_device (ClutterInputDevice *logical,
     logical->physical_devices = g_list_remove (logical->physical_devices, physical);
 }
 
-/*< private >
- * clutter_input_device_add_sequence:
- * @device: a #ClutterInputDevice
- * @sequence: a #ClutterEventSequence
- *
- * Start tracking information related to a touch point (position,
- * actor underneath the touch point).
- */
-void
-_clutter_input_device_add_event_sequence (ClutterInputDevice *device,
-                                          ClutterEvent       *event)
-{
-  ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
-
-  if (sequence == NULL)
-    return;
-
-  _clutter_input_device_ensure_touch_info (device, sequence);
-}
-
 /*< private >
  * clutter_input_device_remove_sequence:
  * @device: a #ClutterInputDevice
@@ -1444,31 +1382,28 @@ _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
                                              ClutterEvent       *event)
 {
   ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
-  ClutterTouchInfo *info =
-    g_hash_table_lookup (device->touch_sequences_info, sequence);
+  ClutterActor *actor =
+    g_hash_table_lookup (device->touch_sequence_actors, sequence);
 
-  if (info == NULL)
-    return;
-
-  if (info->actor != NULL)
+  if (actor != NULL)
     {
       GList *sequences =
-        g_hash_table_lookup (device->inv_touch_sequence_actors, info->actor);
+        g_hash_table_lookup (device->inv_touch_sequence_actors, actor);
       ClutterStage *stage =
-        CLUTTER_STAGE (clutter_actor_get_stage (info->actor));
+        CLUTTER_STAGE (clutter_actor_get_stage (actor));
       graphene_point_t point;
 
       sequences = g_list_remove (sequences, sequence);
 
       g_hash_table_replace (device->inv_touch_sequence_actors,
-                            info->actor, sequences);
+                            actor, sequences);
       clutter_event_get_coords (event, &point.x, &point.y);
       _clutter_input_device_set_actor (device, sequence, stage,
                                        NULL, TRUE, point,
                                        clutter_event_get_time (event));
     }
 
-  g_hash_table_remove (device->touch_sequences_info, sequence);
+  g_hash_table_remove (device->touch_sequence_actors, sequence);
 }
 
 /**
diff --git a/clutter/clutter/clutter-main.c b/clutter/clutter/clutter-main.c
index 7d789ad365..1b8a26c6ad 100644
--- a/clutter/clutter/clutter-main.c
+++ b/clutter/clutter/clutter-main.c
@@ -1853,9 +1853,6 @@ _clutter_process_event_details (ClutterActor        *stage,
           sequence =
             clutter_event_get_event_sequence (event);
 
-          if (event->type == CLUTTER_TOUCH_BEGIN)
-            _clutter_input_device_add_event_sequence (device, event);
-
           clutter_event_get_coords (event, &x, &y);
 
           /* Only do a pick to find the source if source is not already set


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