[mutter/gbsneto/graphene-matrix: 6/71] Remove ClutterMatrix
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/graphene-matrix: 6/71] Remove ClutterMatrix
- Date: Sun, 20 Sep 2020 21:39:37 +0000 (UTC)
commit 6f5ebceb891e6519e1a26663831f43c063eb9e1c
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Tue Sep 8 21:14:39 2020 -0300
Remove ClutterMatrix
Good bye. You won't be missed.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
clutter/clutter/clutter-actor.c | 88 ++++++------
clutter/clutter/clutter-actor.h | 10 +-
clutter/clutter/clutter-autocleanups.h | 1 -
clutter/clutter/clutter-base-types.c | 189 --------------------------
clutter/clutter/clutter-pan-action.c | 2 +-
clutter/clutter/clutter-private.h | 23 ++--
clutter/clutter/clutter-scroll-actor.c | 2 +-
clutter/clutter/clutter-types.h | 19 ---
clutter/clutter/clutter-util.c | 20 +--
src/tests/clutter/conform/actor-pivot-point.c | 4 +-
10 files changed, 71 insertions(+), 287 deletions(-)
---
diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
index da610f4cf9..b689bf033d 100644
--- a/clutter/clutter/clutter-actor.c
+++ b/clutter/clutter/clutter-actor.c
@@ -1068,10 +1068,10 @@ static inline void clutter_actor_set_margin_internal (ClutterActor *self,
gfloat margin,
GParamSpec *pspec);
-static void clutter_actor_set_transform_internal (ClutterActor *self,
- const ClutterMatrix *transform);
-static void clutter_actor_set_child_transform_internal (ClutterActor *self,
- const ClutterMatrix *transform);
+static void clutter_actor_set_transform_internal (ClutterActor *self,
+ const CoglMatrix *transform);
+static void clutter_actor_set_child_transform_internal (ClutterActor *self,
+ const CoglMatrix *transform);
static void clutter_actor_realize_internal (ClutterActor *self);
static void clutter_actor_unrealize_internal (ClutterActor *self);
@@ -3053,8 +3053,8 @@ clutter_actor_get_abs_allocation_vertices (ClutterActor *self,
}
static void
-clutter_actor_real_apply_transform (ClutterActor *self,
- ClutterMatrix *matrix)
+clutter_actor_real_apply_transform (ClutterActor *self,
+ CoglMatrix *matrix)
{
ClutterActorPrivate *priv = self->priv;
const ClutterTransformInfo *info;
@@ -3085,10 +3085,10 @@ clutter_actor_real_apply_transform (ClutterActor *self,
const ClutterTransformInfo *parent_info;
parent_info = _clutter_actor_get_transform_info_or_defaults (priv->parent);
- clutter_matrix_init_from_matrix (matrix, &(parent_info->child_transform));
+ cogl_matrix_init_from_matrix (matrix, &(parent_info->child_transform));
}
else
- clutter_matrix_init_identity (matrix);
+ cogl_matrix_init_identity (matrix);
/* if we have an overriding transformation, we use that, and get out */
if (info->transform_set)
@@ -3146,8 +3146,8 @@ roll_back_pivot:
/* Applies the transforms associated with this actor to the given
* matrix. */
void
-_clutter_actor_apply_modelview_transform (ClutterActor *self,
- ClutterMatrix *matrix)
+_clutter_actor_apply_modelview_transform (ClutterActor *self,
+ CoglMatrix *matrix)
{
ClutterActorPrivate *priv = self->priv;
@@ -3167,7 +3167,7 @@ out:
* @self: The actor whose coordinate space you want to transform from.
* @ancestor: The ancestor actor whose coordinate space you want to transform too
* or %NULL if you want to transform all the way to eye coordinates.
- * @matrix: A #ClutterMatrix to apply the transformation too.
+ * @matrix: A #CoglMatrix to apply the transformation too.
*
* This multiplies a transform with @matrix that will transform coordinates
* from the coordinate space of @self into the coordinate space of @ancestor.
@@ -4432,9 +4432,9 @@ static const ClutterTransformInfo default_transform_info = {
GRAPHENE_POINT_INIT_ZERO, /* pivot */
0.f, /* pivot-z */
- CLUTTER_MATRIX_INIT_IDENTITY,
+ COGL_MATRIX_INIT_IDENTITY,
FALSE, /* transform */
- CLUTTER_MATRIX_INIT_IDENTITY,
+ COGL_MATRIX_INIT_IDENTITY,
FALSE, /* child-transform */
};
@@ -5456,7 +5456,7 @@ clutter_actor_get_property (GObject *object,
case PROP_TRANSFORM:
{
- ClutterMatrix m;
+ CoglMatrix m;
clutter_actor_get_transform (actor, &m);
g_value_set_boxed (value, &m);
@@ -5474,7 +5474,7 @@ clutter_actor_get_property (GObject *object,
case PROP_CHILD_TRANSFORM:
{
- ClutterMatrix m;
+ CoglMatrix m;
clutter_actor_get_child_transform (actor, &m);
g_value_set_boxed (value, &m);
@@ -6865,7 +6865,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Application code should rarely need to use this function directly.
*
- * Setting this property with a #ClutterMatrix will set the
+ * Setting this property with a #CoglMatrix will set the
* #ClutterActor:transform-set property to %TRUE as a side effect;
* setting this property with %NULL will set the
* #ClutterActor:transform-set property to %FALSE.
@@ -6878,7 +6878,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
g_param_spec_boxed ("transform",
P_("Transform"),
P_("Transformation matrix"),
- CLUTTER_TYPE_MATRIX,
+ COGL_GTYPE_TYPE_MATRIX,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
CLUTTER_PARAM_ANIMATABLE);
@@ -6903,7 +6903,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Applies a transformation matrix on each child of an actor.
*
- * Setting this property with a #ClutterMatrix will set the
+ * Setting this property with a #CoglMatrix will set the
* #ClutterActor:child-transform-set property to %TRUE as a side effect;
* setting this property with %NULL will set the
* #ClutterActor:child-transform-set property to %FALSE.
@@ -6916,7 +6916,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
g_param_spec_boxed ("child-transform",
P_("Child Transform"),
P_("Children transformation matrix"),
- CLUTTER_TYPE_MATRIX,
+ COGL_GTYPE_TYPE_MATRIX,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
CLUTTER_PARAM_ANIMATABLE);
@@ -14772,8 +14772,8 @@ clutter_actor_unset_flags (ClutterActor *self,
}
static void
-clutter_actor_set_transform_internal (ClutterActor *self,
- const ClutterMatrix *transform)
+clutter_actor_set_transform_internal (ClutterActor *self,
+ const CoglMatrix *transform)
{
ClutterTransformInfo *info;
gboolean was_set;
@@ -14801,7 +14801,7 @@ clutter_actor_set_transform_internal (ClutterActor *self,
/**
* clutter_actor_set_transform:
* @self: a #ClutterActor
- * @transform: (allow-none): a #ClutterMatrix, or %NULL to
+ * @transform: (allow-none): a #CoglMatrix, or %NULL to
* unset a custom transformation
*
* Overrides the transformations of a #ClutterActor with a custom
@@ -14813,20 +14813,20 @@ clutter_actor_set_transform_internal (ClutterActor *self,
* Since: 1.12
*/
void
-clutter_actor_set_transform (ClutterActor *self,
- const ClutterMatrix *transform)
+clutter_actor_set_transform (ClutterActor *self,
+ const CoglMatrix *transform)
{
const ClutterTransformInfo *info;
- ClutterMatrix new_transform;
+ CoglMatrix new_transform;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
info = _clutter_actor_get_transform_info_or_defaults (self);
if (transform != NULL)
- clutter_matrix_init_from_matrix (&new_transform, transform);
+ cogl_matrix_init_from_matrix (&new_transform, transform);
else
- clutter_matrix_init_identity (&new_transform);
+ cogl_matrix_init_identity (&new_transform);
_clutter_actor_create_transition (self, obj_props[PROP_TRANSFORM],
&info->transform,
@@ -14836,15 +14836,15 @@ clutter_actor_set_transform (ClutterActor *self,
/**
* clutter_actor_get_transform:
* @self: a #ClutterActor
- * @transform: (out caller-allocates): a #ClutterMatrix
+ * @transform: (out caller-allocates): a #CoglMatrix
*
* Retrieves the current transformation matrix of a #ClutterActor.
*
* Since: 1.12
*/
void
-clutter_actor_get_transform (ClutterActor *self,
- ClutterMatrix *transform)
+clutter_actor_get_transform (ClutterActor *self,
+ CoglMatrix *transform)
{
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (transform != NULL);
@@ -19383,8 +19383,8 @@ done:
}
static void
-clutter_actor_set_child_transform_internal (ClutterActor *self,
- const ClutterMatrix *transform)
+clutter_actor_set_child_transform_internal (ClutterActor *self,
+ const CoglMatrix *transform)
{
ClutterTransformInfo *info = _clutter_actor_get_transform_info (self);
ClutterActorIter iter;
@@ -19392,7 +19392,7 @@ clutter_actor_set_child_transform_internal (ClutterActor *self,
GObject *obj;
gboolean was_set = info->child_transform_set;
- clutter_matrix_init_from_matrix (&info->child_transform, transform);
+ cogl_matrix_init_from_matrix (&info->child_transform, transform);
/* if it's the identity matrix, we need to toggle the boolean flag */
info->child_transform_set = !cogl_matrix_is_identity (transform);
@@ -19414,7 +19414,7 @@ clutter_actor_set_child_transform_internal (ClutterActor *self,
/**
* clutter_actor_set_child_transform:
* @self: a #ClutterActor
- * @transform: (allow-none): a #ClutterMatrix, or %NULL
+ * @transform: (allow-none): a #CoglMatrix, or %NULL
*
* Sets the transformation matrix to be applied to all the children
* of @self prior to their own transformations. The default child
@@ -19427,20 +19427,20 @@ clutter_actor_set_child_transform_internal (ClutterActor *self,
* Since: 1.12
*/
void
-clutter_actor_set_child_transform (ClutterActor *self,
- const ClutterMatrix *transform)
+clutter_actor_set_child_transform (ClutterActor *self,
+ const CoglMatrix *transform)
{
const ClutterTransformInfo *info;
- ClutterMatrix new_transform;
+ CoglMatrix new_transform;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
info = _clutter_actor_get_transform_info_or_defaults (self);
if (transform != NULL)
- clutter_matrix_init_from_matrix (&new_transform, transform);
+ cogl_matrix_init_from_matrix (&new_transform, transform);
else
- clutter_matrix_init_identity (&new_transform);
+ cogl_matrix_init_identity (&new_transform);
_clutter_actor_create_transition (self, obj_props[PROP_CHILD_TRANSFORM],
&info->child_transform,
@@ -19450,7 +19450,7 @@ clutter_actor_set_child_transform (ClutterActor *self,
/**
* clutter_actor_get_child_transform:
* @self: a #ClutterActor
- * @transform: (out caller-allocates): a #ClutterMatrix
+ * @transform: (out caller-allocates): a #CoglMatrix
*
* Retrieves the child transformation matrix set using
* clutter_actor_set_child_transform(); if none is currently set,
@@ -19459,8 +19459,8 @@ clutter_actor_set_child_transform (ClutterActor *self,
* Since: 1.12
*/
void
-clutter_actor_get_child_transform (ClutterActor *self,
- ClutterMatrix *transform)
+clutter_actor_get_child_transform (ClutterActor *self,
+ CoglMatrix *transform)
{
const ClutterTransformInfo *info;
@@ -19470,9 +19470,9 @@ clutter_actor_get_child_transform (ClutterActor *self,
info = _clutter_actor_get_transform_info_or_defaults (self);
if (info->child_transform_set)
- clutter_matrix_init_from_matrix (transform, &info->child_transform);
+ cogl_matrix_init_from_matrix (transform, &info->child_transform);
else
- clutter_matrix_init_identity (transform);
+ cogl_matrix_init_identity (transform);
}
static void
diff --git a/clutter/clutter/clutter-actor.h b/clutter/clutter/clutter-actor.h
index b404dd6359..0c750a7dc0 100644
--- a/clutter/clutter/clutter-actor.h
+++ b/clutter/clutter/clutter-actor.h
@@ -257,7 +257,7 @@ struct _ClutterActorClass
/* transformations */
void (* apply_transform) (ClutterActor *actor,
- ClutterMatrix *matrix);
+ CoglMatrix *matrix);
/* event signals */
gboolean (* event) (ClutterActor *actor,
@@ -803,16 +803,16 @@ void clutter_actor_get_translation
gfloat
*translate_z);
CLUTTER_EXPORT
void clutter_actor_set_transform (ClutterActor
*self,
- const ClutterMatrix
*transform);
+ const CoglMatrix
*transform);
CLUTTER_EXPORT
void clutter_actor_get_transform (ClutterActor
*self,
- ClutterMatrix
*transform);
+ CoglMatrix
*transform);
CLUTTER_EXPORT
void clutter_actor_set_child_transform (ClutterActor
*self,
- const ClutterMatrix
*transform);
+ const CoglMatrix
*transform);
CLUTTER_EXPORT
void clutter_actor_get_child_transform (ClutterActor
*self,
- ClutterMatrix
*transform);
+ CoglMatrix
*transform);
CLUTTER_EXPORT
void clutter_actor_get_transformed_extents (ClutterActor
*self,
diff --git a/clutter/clutter/clutter-autocleanups.h b/clutter/clutter/clutter-autocleanups.h
index a9d103e7c2..1d5af5ef87 100644
--- a/clutter/clutter/clutter-autocleanups.h
+++ b/clutter/clutter/clutter-autocleanups.h
@@ -83,7 +83,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterZoomAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorBox, clutter_actor_box_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMargin, clutter_margin_free)
-G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintContext, clutter_paint_context_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free)
diff --git a/clutter/clutter/clutter-base-types.c b/clutter/clutter/clutter-base-types.c
index ea2719c69b..9825ba1f2c 100644
--- a/clutter/clutter/clutter-base-types.c
+++ b/clutter/clutter/clutter-base-types.c
@@ -101,192 +101,3 @@ clutter_margin_free (ClutterMargin *margin_)
G_DEFINE_BOXED_TYPE (ClutterMargin, clutter_margin,
clutter_margin_copy,
clutter_margin_free)
-
-/**
- * ClutterMatrix:
- *
- * A type representing a 4x4 matrix.
- *
- * It is identicaly to #CoglMatrix.
- *
- * Since: 1.12
- */
-
-static gpointer
-clutter_matrix_copy (gpointer data)
-{
- return cogl_matrix_copy (data);
-}
-
-static gboolean
-clutter_matrix_progress (const GValue *a,
- const GValue *b,
- gdouble progress,
- GValue *retval)
-{
- const ClutterMatrix *matrix1 = g_value_get_boxed (a);
- const ClutterMatrix *matrix2 = g_value_get_boxed (b);
- graphene_point3d_t scale1 = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
- float shear1[3] = { 0.f, 0.f, 0.f };
- graphene_point3d_t rotate1 = GRAPHENE_POINT3D_INIT_ZERO;
- graphene_point3d_t translate1 = GRAPHENE_POINT3D_INIT_ZERO;
- ClutterVertex4 perspective1 = { 0.f, 0.f, 0.f, 0.f };
- graphene_point3d_t scale2 = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
- float shear2[3] = { 0.f, 0.f, 0.f };
- graphene_point3d_t rotate2 = GRAPHENE_POINT3D_INIT_ZERO;
- graphene_point3d_t translate2 = GRAPHENE_POINT3D_INIT_ZERO;
- ClutterVertex4 perspective2 = { 0.f, 0.f, 0.f, 0.f };
- graphene_point3d_t scale_res = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
- float shear_res = 0.f;
- graphene_point3d_t rotate_res = GRAPHENE_POINT3D_INIT_ZERO;
- graphene_point3d_t translate_res = GRAPHENE_POINT3D_INIT_ZERO;
- ClutterVertex4 perspective_res = { 0.f, 0.f, 0.f, 0.f };
- ClutterMatrix res;
-
- clutter_matrix_init_identity (&res);
-
- _clutter_util_matrix_decompose (matrix1,
- &scale1, shear1, &rotate1, &translate1,
- &perspective1);
- _clutter_util_matrix_decompose (matrix2,
- &scale2, shear2, &rotate2, &translate2,
- &perspective2);
-
- /* perspective */
- _clutter_util_vertex4_interpolate (&perspective1, &perspective2, progress, &perspective_res);
- res.wx = perspective_res.x;
- res.wy = perspective_res.y;
- res.wz = perspective_res.z;
- res.ww = perspective_res.w;
-
- /* translation */
- graphene_point3d_interpolate (&translate1, &translate2, progress, &translate_res);
- cogl_matrix_translate (&res, translate_res.x, translate_res.y, translate_res.z);
-
- /* rotation */
- graphene_point3d_interpolate (&rotate1, &rotate2, progress, &rotate_res);
- cogl_matrix_rotate (&res, rotate_res.x, 1.0f, 0.0f, 0.0f);
- cogl_matrix_rotate (&res, rotate_res.y, 0.0f, 1.0f, 0.0f);
- cogl_matrix_rotate (&res, rotate_res.z, 0.0f, 0.0f, 1.0f);
-
- /* skew */
- shear_res = shear1[2] + (shear2[2] - shear1[2]) * progress; /* YZ */
- if (shear_res != 0.f)
- _clutter_util_matrix_skew_yz (&res, shear_res);
-
- shear_res = shear1[1] + (shear2[1] - shear1[1]) * progress; /* XZ */
- if (shear_res != 0.f)
- _clutter_util_matrix_skew_xz (&res, shear_res);
-
- shear_res = shear1[0] + (shear2[0] - shear1[0]) * progress; /* XY */
- if (shear_res != 0.f)
- _clutter_util_matrix_skew_xy (&res, shear_res);
-
- /* scale */
- graphene_point3d_interpolate (&scale1, &scale2, progress, &scale_res);
- cogl_matrix_scale (&res, scale_res.x, scale_res.y, scale_res.z);
-
- g_value_set_boxed (retval, &res);
-
- return TRUE;
-}
-
-G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterMatrix, clutter_matrix,
- clutter_matrix_copy,
- clutter_matrix_free,
- CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_matrix_progress))
-
-/**
- * clutter_matrix_alloc:
- *
- * Allocates enough memory to hold a #ClutterMatrix.
- *
- * Return value: (transfer full): the newly allocated #ClutterMatrix
- *
- * Since: 1.12
- */
-ClutterMatrix *
-clutter_matrix_alloc (void)
-{
- return g_new0 (ClutterMatrix, 1);
-}
-
-/**
- * clutter_matrix_free:
- * @matrix: (allow-none): a #ClutterMatrix
- *
- * Frees the memory allocated by clutter_matrix_alloc().
- *
- * Since: 1.12
- */
-void
-clutter_matrix_free (ClutterMatrix *matrix)
-{
- cogl_matrix_free (matrix);
-}
-
-/**
- * clutter_matrix_init_identity:
- * @matrix: a #ClutterMatrix
- *
- * Initializes @matrix with the identity matrix, i.e.:
- *
- * |[
- * .xx = 1.0, .xy = 0.0, .xz = 0.0, .xw = 0.0
- * .yx = 0.0, .yy = 1.0, .yz = 0.0, .yw = 0.0
- * .zx = 0.0, .zy = 0.0, .zz = 1.0, .zw = 0.0
- * .wx = 0.0, .wy = 0.0, .wz = 0.0, .ww = 1.0
- * ]|
- *
- * Return value: (transfer none): the initialized #ClutterMatrix
- *
- * Since: 1.12
- */
-ClutterMatrix *
-clutter_matrix_init_identity (ClutterMatrix *matrix)
-{
- cogl_matrix_init_identity (matrix);
-
- return matrix;
-}
-
-/**
- * clutter_matrix_init_from_array:
- * @matrix: a #ClutterMatrix
- * @values: (array fixed-size=16): a C array of 16 floating point values,
- * representing a 4x4 matrix, with column-major order
- *
- * Initializes @matrix with the contents of a C array of floating point
- * values.
- *
- * Return value: (transfer none): the initialized #ClutterMatrix
- *
- * Since: 1.12
- */
-ClutterMatrix *
-clutter_matrix_init_from_array (ClutterMatrix *matrix,
- const float values[16])
-{
- cogl_matrix_init_from_array (matrix, values);
-
- return matrix;
-}
-
-/**
- * clutter_matrix_init_from_matrix:
- * @a: the #ClutterMatrix to initialize
- * @b: the #ClutterMatrix to copy
- *
- * Initializes the #ClutterMatrix @a with the contents of the
- * #ClutterMatrix @b.
- *
- * Return value: (transfer none): the initialized #ClutterMatrix
- *
- * Since: 1.12
- */
-ClutterMatrix *
-clutter_matrix_init_from_matrix (ClutterMatrix *a,
- const ClutterMatrix *b)
-{
- return memcpy (a, b, sizeof (ClutterMatrix));
-}
diff --git a/clutter/clutter/clutter-pan-action.c b/clutter/clutter/clutter-pan-action.c
index 6a42627e49..21aa7af6cc 100644
--- a/clutter/clutter/clutter-pan-action.c
+++ b/clutter/clutter/clutter-pan-action.c
@@ -354,7 +354,7 @@ clutter_pan_action_real_pan (ClutterPanAction *self,
gboolean is_interpolated)
{
gfloat dx, dy;
- ClutterMatrix transform;
+ CoglMatrix transform;
clutter_pan_action_get_constrained_motion_delta (self, 0, &dx, &dy);
diff --git a/clutter/clutter/clutter-private.h b/clutter/clutter/clutter-private.h
index e4119b99fa..7d4dfd04a5 100644
--- a/clutter/clutter/clutter-private.h
+++ b/clutter/clutter/clutter-private.h
@@ -255,23 +255,16 @@ _clutter_util_vertex4_interpolate (const ClutterVertex4 *a,
double progress,
ClutterVertex4 *res);
-#define CLUTTER_MATRIX_INIT_IDENTITY { \
- 1.0f, 0.0f, 0.0f, 0.0f, \
- 0.0f, 1.0f, 0.0f, 0.0f, \
- 0.0f, 0.0f, 1.0f, 0.0f, \
- 0.0f, 0.0f, 0.0f, 1.0f, \
-}
-
-float _clutter_util_matrix_determinant (const ClutterMatrix *matrix);
+float _clutter_util_matrix_determinant (const CoglMatrix *matrix);
-void _clutter_util_matrix_skew_xy (ClutterMatrix *matrix,
- float factor);
-void _clutter_util_matrix_skew_xz (ClutterMatrix *matrix,
- float factor);
-void _clutter_util_matrix_skew_yz (ClutterMatrix *matrix,
- float factor);
+void _clutter_util_matrix_skew_xy (CoglMatrix *matrix,
+ float factor);
+void _clutter_util_matrix_skew_xz (CoglMatrix *matrix,
+ float factor);
+void _clutter_util_matrix_skew_yz (CoglMatrix *matrix,
+ float factor);
-gboolean _clutter_util_matrix_decompose (const ClutterMatrix *src,
+gboolean _clutter_util_matrix_decompose (const CoglMatrix *src,
graphene_point3d_t *scale_p,
float shear_p[3],
graphene_point3d_t *rotate_p,
diff --git a/clutter/clutter/clutter-scroll-actor.c b/clutter/clutter/clutter-scroll-actor.c
index 661654b75a..e06247dd4d 100644
--- a/clutter/clutter/clutter-scroll-actor.c
+++ b/clutter/clutter/clutter-scroll-actor.c
@@ -99,7 +99,7 @@ clutter_scroll_actor_set_scroll_to_internal (ClutterScrollActor *self,
{
ClutterScrollActorPrivate *priv = self->priv;
ClutterActor *actor = CLUTTER_ACTOR (self);
- ClutterMatrix m = CLUTTER_MATRIX_INIT_IDENTITY;
+ CoglMatrix m = COGL_MATRIX_INIT_IDENTITY;
float dx, dy;
if (graphene_point_equal (&priv->scroll_to, point))
diff --git a/clutter/clutter/clutter-types.h b/clutter/clutter/clutter-types.h
index b982532755..1453eaaadf 100644
--- a/clutter/clutter/clutter-types.h
+++ b/clutter/clutter/clutter-types.h
@@ -40,7 +40,6 @@ G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTOR_BOX (clutter_actor_box_get_type ())
#define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
#define CLUTTER_TYPE_MARGIN (clutter_margin_get_type ())
-#define CLUTTER_TYPE_MATRIX (clutter_matrix_get_type ())
#define CLUTTER_TYPE_PAINT_VOLUME (clutter_paint_volume_get_type ())
#define CLUTTER_TYPE_PERSPECTIVE (clutter_perspective_get_type ())
@@ -87,8 +86,6 @@ typedef struct _ClutterVirtualInputDevice ClutterVirtualInputDevice;
typedef struct _ClutterInputMethod ClutterInputMethod;
typedef struct _ClutterInputFocus ClutterInputFocus;
-typedef CoglMatrix ClutterMatrix;
-
typedef union _ClutterEvent ClutterEvent;
/**
@@ -432,22 +429,6 @@ CLUTTER_EXPORT
void clutter_interval_register_progress_func (GType value_type,
ClutterProgressFunc func);
-CLUTTER_EXPORT
-GType clutter_matrix_get_type (void) G_GNUC_CONST;
-
-CLUTTER_EXPORT
-ClutterMatrix * clutter_matrix_alloc (void);
-CLUTTER_EXPORT
-ClutterMatrix * clutter_matrix_init_identity (ClutterMatrix *matrix);
-CLUTTER_EXPORT
-ClutterMatrix * clutter_matrix_init_from_array (ClutterMatrix *matrix,
- const float values[16]);
-CLUTTER_EXPORT
-ClutterMatrix * clutter_matrix_init_from_matrix (ClutterMatrix *a,
- const ClutterMatrix *b);
-CLUTTER_EXPORT
-void clutter_matrix_free (ClutterMatrix *matrix);
-
G_END_DECLS
#endif /* __CLUTTER_TYPES_H__ */
diff --git a/clutter/clutter/clutter-util.c b/clutter/clutter/clutter-util.c
index 6e59889a8c..d18ac1977c 100644
--- a/clutter/clutter/clutter-util.c
+++ b/clutter/clutter/clutter-util.c
@@ -225,7 +225,7 @@ clutter_util_rectangle_equal (const cairo_rectangle_int_t *src1,
}
float
-_clutter_util_matrix_determinant (const ClutterMatrix *matrix)
+_clutter_util_matrix_determinant (const CoglMatrix *matrix)
{
return matrix->xw * matrix->yz * matrix->zy * matrix->wz
- matrix->xz * matrix->yw * matrix->zy * matrix->wz
@@ -254,7 +254,7 @@ _clutter_util_matrix_determinant (const ClutterMatrix *matrix)
}
static void
-_clutter_util_matrix_transpose_vector4_transform (const ClutterMatrix *matrix,
+_clutter_util_matrix_transpose_vector4_transform (const CoglMatrix *matrix,
const ClutterVertex4 *point,
ClutterVertex4 *res)
{
@@ -280,8 +280,8 @@ _clutter_util_matrix_transpose_vector4_transform (const ClutterMatrix *matrix,
}
void
-_clutter_util_matrix_skew_xy (ClutterMatrix *matrix,
- float factor)
+_clutter_util_matrix_skew_xy (CoglMatrix *matrix,
+ float factor)
{
matrix->yx += matrix->xx * factor;
matrix->yy += matrix->xy * factor;
@@ -290,8 +290,8 @@ _clutter_util_matrix_skew_xy (ClutterMatrix *matrix,
}
void
-_clutter_util_matrix_skew_xz (ClutterMatrix *matrix,
- float factor)
+_clutter_util_matrix_skew_xz (CoglMatrix *matrix,
+ float factor)
{
matrix->zx += matrix->xx * factor;
matrix->zy += matrix->xy * factor;
@@ -300,8 +300,8 @@ _clutter_util_matrix_skew_xz (ClutterMatrix *matrix,
}
void
-_clutter_util_matrix_skew_yz (ClutterMatrix *matrix,
- float factor)
+_clutter_util_matrix_skew_yz (CoglMatrix *matrix,
+ float factor)
{
matrix->zx += matrix->yx * factor;
matrix->zy += matrix->yy * factor;
@@ -347,7 +347,7 @@ _clutter_util_vertex4_interpolate (const ClutterVertex4 *a,
* @perspective_p: (out caller-allocates: return location for a 4D vertex
* containing the perspective
*
- * Decomposes a #ClutterMatrix into the transformations that compose it.
+ * Decomposes a #CoglMatrix into the transformations that compose it.
*
* This code is based on the matrix decomposition algorithm as published in
* the CSS Transforms specification by the W3C CSS working group, available
@@ -361,7 +361,7 @@ _clutter_util_vertex4_interpolate (const ClutterVertex4 *a,
* if the matrix is singular
*/
gboolean
-_clutter_util_matrix_decompose (const ClutterMatrix *src,
+_clutter_util_matrix_decompose (const CoglMatrix *src,
graphene_point3d_t *scale_p,
float shear_p[3],
graphene_point3d_t *rotate_p,
diff --git a/src/tests/clutter/conform/actor-pivot-point.c b/src/tests/clutter/conform/actor-pivot-point.c
index fc196b03f5..099145fffb 100644
--- a/src/tests/clutter/conform/actor-pivot-point.c
+++ b/src/tests/clutter/conform/actor-pivot-point.c
@@ -10,7 +10,7 @@ static void
actor_pivot (void)
{
ClutterActor *stage, *actor_implicit, *actor_explicit;
- ClutterMatrix transform, result_implicit, result_explicit;
+ CoglMatrix transform, result_implicit, result_explicit;
ClutterActorBox allocation = CLUTTER_ACTOR_BOX_INIT (0, 0, 90, 30);
gfloat angle = 30;
@@ -33,7 +33,7 @@ actor_pivot (void)
clutter_actor_set_rotation_angle (actor_implicit, CLUTTER_Z_AXIS, angle);
/* Explicit transformation */
- clutter_matrix_init_identity(&transform);
+ cogl_matrix_init_identity (&transform);
cogl_matrix_rotate (&transform, angle, 0, 0, 1.0);
clutter_actor_set_transform (actor_explicit, &transform);
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