[mutter/wip/carlosg/unthrottled-wayland: 8/20] clutter: Move ClutterStage methods where they belong
- From: Carlos Garnacho <carlosg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/wip/carlosg/unthrottled-wayland: 8/20] clutter: Move ClutterStage methods where they belong
- Date: Tue, 7 Dec 2021 16:51:56 +0000 (UTC)
commit 4a4bf39ac4fbf0ec7a713fa0cc6446009c5f9aaa
Author: Carlos Garnacho <carlosg gnome org>
Date: Fri Jun 25 19:56:37 2021 +0200
clutter: Move ClutterStage methods where they belong
These were awkwardly defined at clutter-main.c due to historical
reasons, but it does not make sense anymore to have them there.
clutter/clutter/clutter-main.c | 103 ----------------------------------------
clutter/clutter/clutter-stage.c | 103 ++++++++++++++++++++++++++++++++++++++++
2 files changed, 103 insertions(+), 103 deletions(-)
---
diff --git a/clutter/clutter/clutter-main.c b/clutter/clutter/clutter-main.c
index a8ba30242c..7dd1767c22 100644
--- a/clutter/clutter/clutter-main.c
+++ b/clutter/clutter/clutter-main.c
@@ -883,109 +883,6 @@ clutter_do_event (ClutterEvent *event)
_clutter_stage_queue_event (event->any.stage, event, TRUE);
}
-static void
-create_crossing_event (ClutterStage *stage,
- ClutterInputDevice *device,
- ClutterEventSequence *sequence,
- ClutterEventType event_type,
- ClutterActor *source,
- ClutterActor *related,
- graphene_point_t coords,
- uint32_t time)
-{
- ClutterEvent *event;
-
- event = clutter_event_new (event_type);
- event->crossing.time = time;
- event->crossing.flags = 0;
- event->crossing.stage = stage;
- event->crossing.source = source;
- event->crossing.x = coords.x;
- event->crossing.y = coords.y;
- event->crossing.related = related;
- event->crossing.sequence = sequence;
- clutter_event_set_device (event, device);
-
- /* we need to make sure that this event is processed
- * before any other event we might have queued up until
- * now, so we go on, and synthesize the event emission
- * ourselves
- */
- _clutter_process_event (event);
-
- clutter_event_free (event);
-}
-
-void
-clutter_stage_update_device (ClutterStage *stage,
- ClutterInputDevice *device,
- ClutterEventSequence *sequence,
- graphene_point_t point,
- uint32_t time,
- ClutterActor *new_actor,
- gboolean emit_crossing)
-{
- ClutterInputDeviceType device_type;
- ClutterActor *old_actor;
- gboolean device_actor_changed;
-
- device_type = clutter_input_device_get_device_type (device);
-
- g_assert (device_type != CLUTTER_KEYBOARD_DEVICE &&
- device_type != CLUTTER_PAD_DEVICE);
-
- old_actor = clutter_stage_get_device_actor (stage, device, sequence);
- device_actor_changed = new_actor != old_actor;
-
- clutter_stage_update_device_entry (stage,
- device, sequence,
- point,
- new_actor);
-
- if (device_actor_changed)
- {
- CLUTTER_NOTE (EVENT,
- "Updating actor under cursor (device %s, at %.2f, %.2f): %s",
- clutter_input_device_get_device_name (device),
- point.x,
- point.y,
- _clutter_actor_get_debug_name (new_actor));
-
- if (old_actor && emit_crossing)
- {
- create_crossing_event (stage,
- device, sequence,
- CLUTTER_LEAVE,
- old_actor, new_actor,
- point, time);
- }
-
- if (new_actor && emit_crossing)
- {
- create_crossing_event (stage,
- device, sequence,
- CLUTTER_ENTER,
- new_actor, old_actor,
- point, time);
- }
- }
-}
-
-void
-clutter_stage_repick_device (ClutterStage *stage,
- ClutterInputDevice *device)
-{
- graphene_point_t point;
-
- clutter_stage_get_device_coords (stage, device, NULL, &point);
- clutter_stage_pick_and_update_device (stage,
- device,
- NULL,
- CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
- point,
- CLUTTER_CURRENT_TIME);
-}
-
static void
remove_device_for_event (ClutterStage *stage,
ClutterEvent *event,
diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c
index cd3e858a25..ab42a17451 100644
--- a/clutter/clutter/clutter-stage.c
+++ b/clutter/clutter/clutter-stage.c
@@ -3429,6 +3429,109 @@ clutter_stage_get_device_coords (ClutterStage *stage,
*coords = entry->coords;
}
+static void
+create_crossing_event (ClutterStage *stage,
+ ClutterInputDevice *device,
+ ClutterEventSequence *sequence,
+ ClutterEventType event_type,
+ ClutterActor *source,
+ ClutterActor *related,
+ graphene_point_t coords,
+ uint32_t time_ms)
+{
+ ClutterEvent *event;
+
+ event = clutter_event_new (event_type);
+ event->crossing.time = time_ms;
+ event->crossing.flags = 0;
+ event->crossing.stage = stage;
+ event->crossing.source = source;
+ event->crossing.x = coords.x;
+ event->crossing.y = coords.y;
+ event->crossing.related = related;
+ event->crossing.sequence = sequence;
+ clutter_event_set_device (event, device);
+
+ /* we need to make sure that this event is processed
+ * before any other event we might have queued up until
+ * now, so we go on, and synthesize the event emission
+ * ourselves
+ */
+ _clutter_process_event (event);
+
+ clutter_event_free (event);
+}
+
+void
+clutter_stage_update_device (ClutterStage *stage,
+ ClutterInputDevice *device,
+ ClutterEventSequence *sequence,
+ graphene_point_t point,
+ uint32_t time_ms,
+ ClutterActor *new_actor,
+ gboolean emit_crossing)
+{
+ ClutterInputDeviceType device_type;
+ ClutterActor *old_actor;
+ gboolean device_actor_changed;
+
+ device_type = clutter_input_device_get_device_type (device);
+
+ g_assert (device_type != CLUTTER_KEYBOARD_DEVICE &&
+ device_type != CLUTTER_PAD_DEVICE);
+
+ old_actor = clutter_stage_get_device_actor (stage, device, sequence);
+ device_actor_changed = new_actor != old_actor;
+
+ clutter_stage_update_device_entry (stage,
+ device, sequence,
+ point,
+ new_actor);
+
+ if (device_actor_changed)
+ {
+ CLUTTER_NOTE (EVENT,
+ "Updating actor under cursor (device %s, at %.2f, %.2f): %s",
+ clutter_input_device_get_device_name (device),
+ point.x,
+ point.y,
+ _clutter_actor_get_debug_name (new_actor));
+
+ if (old_actor && emit_crossing)
+ {
+ create_crossing_event (stage,
+ device, sequence,
+ CLUTTER_LEAVE,
+ old_actor, new_actor,
+ point, time_ms);
+ }
+
+ if (new_actor && emit_crossing)
+ {
+ create_crossing_event (stage,
+ device, sequence,
+ CLUTTER_ENTER,
+ new_actor, old_actor,
+ point, time_ms);
+ }
+ }
+}
+
+void
+clutter_stage_repick_device (ClutterStage *stage,
+ ClutterInputDevice *device)
+{
+ graphene_point_t point;
+
+ clutter_stage_get_device_coords (stage, device, NULL, &point);
+ clutter_stage_pick_and_update_device (stage,
+ device,
+ NULL,
+ CLUTTER_DEVICE_UPDATE_EMIT_CROSSING,
+ point,
+ CLUTTER_CURRENT_TIME);
+}
+
ClutterActor *
clutter_stage_pick_and_update_device (ClutterStage *stage,
ClutterInputDevice *device,
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