[gtk/wip/matthiasc/gsk-hdr: 8/9] ngl: Determine intermediate formats
- From: Matthias Clasen <matthiasc src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/matthiasc/gsk-hdr: 8/9] ngl: Determine intermediate formats
- Date: Wed, 6 Oct 2021 18:32:21 +0000 (UTC)
commit da54b69a6b67f766b0b30810907ab50177c9f0dd
Author: Matthias Clasen <mclasen redhat com>
Date: Fri Oct 1 08:48:43 2021 -0400
ngl: Determine intermediate formats
Look at the framebuffer and the rendernode to
determine what format to use for intermediate
textures.
Our preference here is to use fp16, if we have it
and it makes sense for the framebuffer we're given.
gsk/ngl/gsknglrenderjob.c | 44 ++++++++++++++++++++++++++++++++++++++------
1 file changed, 38 insertions(+), 6 deletions(-)
---
diff --git a/gsk/ngl/gsknglrenderjob.c b/gsk/ngl/gsknglrenderjob.c
index d285eb24b0..243bf0d365 100644
--- a/gsk/ngl/gsknglrenderjob.c
+++ b/gsk/ngl/gsknglrenderjob.c
@@ -162,6 +162,11 @@ struct _GskNglRenderJob
/* If we should be rendering red zones over fallback nodes */
guint debug_fallback : 1;
+
+ /* Format we want to use for intermediate textures, determined by
+ * looking at the format of the framebuffer we are rendering on.
+ */
+ int target_format;
};
typedef struct _GskNglRenderOffscreen
@@ -198,6 +203,16 @@ static gboolean gsk_ngl_render_job_visit_node_with_offscreen (GskNglRenderJob
const GskRenderNode *node,
GskNglRenderOffscreen *offscreen);
+static inline int
+get_target_format (GskNglRenderJob *job,
+ const GskRenderNode *node)
+{
+ if (gsk_render_node_is_high_depth (node))
+ return job->target_format;
+
+ return GL_RGBA8;
+}
+
static inline void
init_full_texture_region (GskNglRenderOffscreen *offscreen)
{
@@ -1258,7 +1273,7 @@ blur_offscreen (GskNglRenderJob *job,
if (!gsk_ngl_driver_create_render_target (job->driver,
MAX (texture_to_blur_width, 1),
MAX (texture_to_blur_height, 1),
- GL_RGBA8,
+ job->target_format,
GL_NEAREST, GL_NEAREST,
&pass1))
return 0;
@@ -1269,7 +1284,7 @@ blur_offscreen (GskNglRenderJob *job,
if (!gsk_ngl_driver_create_render_target (job->driver,
texture_to_blur_width,
texture_to_blur_height,
- GL_RGBA8,
+ job->target_format,
GL_NEAREST, GL_NEAREST,
&pass2))
return gsk_ngl_driver_release_render_target (job->driver, pass1, FALSE);
@@ -2181,7 +2196,7 @@ gsk_ngl_render_job_visit_blurred_inset_shadow_node (GskNglRenderJob *job,
if (!gsk_ngl_driver_create_render_target (job->driver,
texture_width, texture_height,
- GL_RGBA8,
+ get_target_format (job, node),
GL_NEAREST, GL_NEAREST,
&render_target))
g_assert_not_reached ();
@@ -2452,7 +2467,7 @@ gsk_ngl_render_job_visit_blurred_outset_shadow_node (GskNglRenderJob *job,
gsk_ngl_driver_create_render_target (job->driver,
texture_width, texture_height,
- GL_RGBA8,
+ get_target_format (job, node),
GL_NEAREST, GL_NEAREST,
&render_target);
@@ -3860,7 +3875,7 @@ gsk_ngl_render_job_visit_node_with_offscreen (GskNglRenderJob *job,
if (!gsk_ngl_driver_create_render_target (job->driver,
scaled_width, scaled_height,
- GL_RGBA8,
+ get_target_format (job, node),
filter, filter,
&render_target))
g_assert_not_reached ();
@@ -3959,7 +3974,7 @@ gsk_ngl_render_job_render_flipped (GskNglRenderJob *job,
if (!gsk_ngl_command_queue_create_render_target (job->command_queue,
MAX (1, job->viewport.size.width),
MAX (1, job->viewport.size.height),
- GL_RGBA8,
+ job->target_format,
GL_NEAREST, GL_NEAREST,
&framebuffer_id, &texture_id))
return;
@@ -4050,6 +4065,22 @@ gsk_ngl_render_job_set_debug_fallback (GskNglRenderJob *job,
job->debug_fallback = !!debug_fallback;
}
+static int
+get_framebuffer_format (guint framebuffer)
+{
+ int size;
+
+ glBindFramebuffer (GL_FRAMEBUFFER, framebuffer);
+ glGetFramebufferAttachmentParameteriv (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, &size);
+
+ if (size >= 32)
+ return GL_RGBA32F;
+ else if (size >= 16)
+ return GL_RGBA16F;
+ else
+ return GL_RGBA8;
+}
+
GskNglRenderJob *
gsk_ngl_render_job_new (GskNglDriver *driver,
const graphene_rect_t *viewport,
@@ -4076,6 +4107,7 @@ gsk_ngl_render_job_new (GskNglDriver *driver,
job->scale_x = scale_factor;
job->scale_y = scale_factor;
job->viewport = *viewport;
+ job->target_format = get_framebuffer_format (framebuffer);
gsk_ngl_render_job_set_alpha (job, 1.0f);
gsk_ngl_render_job_set_projection_from_rect (job, viewport, NULL);
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