[gtk/wip/otte/memoryformat: 4/7] gl: Move texture uploading to the renderer
- From: Benjamin Otte <otte src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk/wip/otte/memoryformat: 4/7] gl: Move texture uploading to the renderer
- Date: Wed, 13 Oct 2021 12:33:53 +0000 (UTC)
commit 5199bebdb50cc261a6dba1accf567d26e29d9d1b
Author: Benjamin Otte <otte redhat com>
Date: Tue Oct 12 15:04:43 2021 +0200
gl: Move texture uploading to the renderer
It does not belong in GdkGLContext, it's a renderer thing.
It's also the only user of that API.
Introduce gdk_gl_context_check_version() private API to make version
checks simpler.
gdk/gdkglcontext.c | 93 +++++++---------------------------------------
gdk/gdkglcontextprivate.h | 11 ++----
gsk/gl/gskglcommandqueue.c | 88 +++++++++++++++++++++++++++++++++++++++++--
3 files changed, 101 insertions(+), 91 deletions(-)
---
diff --git a/gdk/gdkglcontext.c b/gdk/gdkglcontext.c
index f719da3aea..149e93ff14 100644
--- a/gdk/gdkglcontext.c
+++ b/gdk/gdkglcontext.c
@@ -249,86 +249,6 @@ gdk_gl_context_get_property (GObject *object,
}
}
-void
-gdk_gl_context_upload_texture (GdkGLContext *context,
- const guchar *data,
- int width,
- int height,
- int stride,
- GdkMemoryFormat data_format,
- guint texture_target)
-{
- GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
- guchar *copy = NULL;
- GLenum gl_internalformat;
- GLenum gl_format;
- GLenum gl_type;
- gsize bpp;
-
- g_return_if_fail (GDK_IS_GL_CONTEXT (context));
-
- if (!gdk_memory_format_gl_format (data_format,
- gdk_gl_context_get_use_es (context),
- &gl_internalformat,
- &gl_format,
- &gl_type))
- {
- copy = g_malloc_n (width * 4, height);
- gdk_memory_convert (copy, width * 4,
- GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
- data, stride,
- data_format,
- width, height);
- data = copy;
- data_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED;
- stride = width * 4;
- if (!gdk_memory_format_gl_format (data_format,
- gdk_gl_context_get_use_es (context),
- &gl_internalformat,
- &gl_format,
- &gl_type))
- {
- g_assert_not_reached ();
- }
- }
- else
- {
- copy = NULL;
- }
-
- bpp = gdk_memory_format_bytes_per_pixel (data_format);
-
- glPixelStorei (GL_UNPACK_ALIGNMENT, gdk_memory_format_alignment (data_format));
-
- /* GL_UNPACK_ROW_LENGTH is available on desktop GL, OpenGL ES >= 3.0, or if
- * the GL_EXT_unpack_subimage extension for OpenGL ES 2.0 is available
- */
- if (stride == width * bpp)
- {
- glTexImage2D (texture_target, 0, gl_internalformat, width, height, 0, gl_format, gl_type, data);
- }
- else if (stride % bpp == 0 &&
- (!gdk_gl_context_get_use_es (context) ||
- (priv->gl_version >= 30 || priv->has_unpack_subimage)))
- {
- glPixelStorei (GL_UNPACK_ROW_LENGTH, stride / bpp);
-
- glTexImage2D (texture_target, 0, gl_internalformat, width, height, 0, gl_format, gl_type, data);
-
- glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
- }
- else
- {
- int i;
- glTexImage2D (texture_target, 0, gl_internalformat, width, height, 0, gl_format, gl_type, NULL);
- for (i = 0; i < height; i++)
- glTexSubImage2D (texture_target, 0, 0, i, width, 1, gl_format, gl_type, data + (i * stride));
- }
- glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
-
- g_free (copy);
-}
-
#define N_EGL_ATTRS 16
static GdkGLAPI
@@ -1067,6 +987,19 @@ gdk_gl_context_set_required_version (GdkGLContext *context,
priv->minor = version % 100;
}
+gboolean
+gdk_gl_context_check_version (GdkGLContext *context,
+ int required_major,
+ int required_minor)
+{
+ GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
+
+ g_return_val_if_fail (GDK_IS_GL_CONTEXT (context), FALSE);
+ g_return_val_if_fail (required_minor < 10, FALSE);
+
+ return priv->gl_version >= required_major * 10 + required_minor;
+}
+
/**
* gdk_gl_context_get_required_version:
* @context: a `GdkGLContext`
diff --git a/gdk/gdkglcontextprivate.h b/gdk/gdkglcontextprivate.h
index 1879488b4f..6814fec0bf 100644
--- a/gdk/gdkglcontextprivate.h
+++ b/gdk/gdkglcontextprivate.h
@@ -108,13 +108,10 @@ gboolean gdk_gl_context_is_api_allowed (GdkGLContext
void gdk_gl_context_set_is_legacy (GdkGLContext *context,
gboolean is_legacy);
-void gdk_gl_context_upload_texture (GdkGLContext *context,
- const guchar *data,
- int width,
- int height,
- int stride,
- GdkMemoryFormat data_format,
- guint texture_target);
+gboolean gdk_gl_context_check_version (GdkGLContext *context,
+ int required_major,
+ int required_minor);
+
gboolean gdk_gl_context_has_unpack_subimage (GdkGLContext *context);
void gdk_gl_context_push_debug_group (GdkGLContext *context,
const char *message);
diff --git a/gsk/gl/gskglcommandqueue.c b/gsk/gl/gskglcommandqueue.c
index 2571804726..38f879c5c1 100644
--- a/gsk/gl/gskglcommandqueue.c
+++ b/gsk/gl/gskglcommandqueue.c
@@ -1339,6 +1339,86 @@ gsk_gl_command_queue_create_framebuffer (GskGLCommandQueue *self)
return fbo_id;
}
+static void
+gsk_gl_command_queue_do_upload_texture (GskGLCommandQueue *self,
+ const guchar *data,
+ int width,
+ int height,
+ int stride,
+ GdkMemoryFormat data_format)
+{
+ GdkGLContext *context;
+ guchar *copy = NULL;
+ GLenum gl_internalformat;
+ GLenum gl_format;
+ GLenum gl_type;
+ gsize bpp;
+ gboolean use_es;
+
+ context = gdk_gl_context_get_current ();
+ use_es = gdk_gl_context_get_use_es (context);
+
+ if (!gdk_memory_format_gl_format (data_format,
+ use_es,
+ &gl_internalformat,
+ &gl_format,
+ &gl_type))
+ {
+ copy = g_malloc_n (width * 4, height);
+ gdk_memory_convert (copy, width * 4,
+ GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
+ data, stride,
+ data_format,
+ width, height);
+ data = copy;
+ data_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED;
+ stride = width * 4;
+ if (!gdk_memory_format_gl_format (data_format,
+ use_es,
+ &gl_internalformat,
+ &gl_format,
+ &gl_type))
+ {
+ g_assert_not_reached ();
+ }
+ }
+ else
+ {
+ copy = NULL;
+ }
+
+ bpp = gdk_memory_format_bytes_per_pixel (data_format);
+
+ glPixelStorei (GL_UNPACK_ALIGNMENT, gdk_memory_format_alignment (data_format));
+
+ /* GL_UNPACK_ROW_LENGTH is available on desktop GL, OpenGL ES >= 3.0, or if
+ * the GL_EXT_unpack_subimage extension for OpenGL ES 2.0 is available
+ */
+ if (stride == width * bpp)
+ {
+ glTexImage2D (GL_TEXTURE_2D, 0, gl_internalformat, width, height, 0, gl_format, gl_type, data);
+ }
+ else if (stride % bpp == 0 &&
+ (!use_es || gdk_gl_context_check_version (context, 3, 0) || gdk_gl_context_has_unpack_subimage
(context)))
+ {
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, stride / bpp);
+
+ glTexImage2D (GL_TEXTURE_2D, 0, gl_internalformat, width, height, 0, gl_format, gl_type, data);
+
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
+ }
+ else
+ {
+ int i;
+ glTexImage2D (GL_TEXTURE_2D, 0, gl_internalformat, width, height, 0, gl_format, gl_type, NULL);
+ for (i = 0; i < height; i++)
+ glTexSubImage2D (GL_TEXTURE_2D, 0, 0, i, width, 1, gl_format, gl_type, data + (i * stride));
+ }
+ glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
+
+ g_free (copy);
+}
+
int
gsk_gl_command_queue_upload_texture (GskGLCommandQueue *self,
GdkTexture *texture,
@@ -1402,10 +1482,10 @@ gsk_gl_command_queue_upload_texture (GskGLCommandQueue *self,
glActiveTexture (GL_TEXTURE0);
glBindTexture (GL_TEXTURE_2D, texture_id);
- gdk_gl_context_upload_texture (gdk_gl_context_get_current (),
- data + x_offset * bpp + y_offset * data_stride,
- width, height, data_stride,
- data_format, GL_TEXTURE_2D);
+ gsk_gl_command_queue_do_upload_texture (self,
+ data + x_offset * bpp + y_offset * data_stride,
+ width, height, data_stride,
+ data_format);
/* Restore previous texture state if any */
if (self->attachments->textures[0].id > 0)
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