[mutter/wip/carlosg/unthrottled-wayland: 233/240] clutter: Also log overlap regions in ClutterPickContext/Stack




commit 748936e7ca15e52f55b12098b009b0e3d5dc6b28
Author: Carlos Garnacho <carlosg gnome org>
Date:   Wed Jun 30 16:02:43 2021 +0200

    clutter: Also log overlap regions in ClutterPickContext/Stack
    
    These may be used for optimizations once we find the pick actor,
    so picking can be avoided in areas we know didn't cross into
    other actors. Nothing makes use of it yet though, just log these
    so far.

 clutter/clutter/clutter-actor.c              |  5 ++++-
 clutter/clutter/clutter-pick-context.c       | 14 ++++++++++++++
 clutter/clutter/clutter-pick-context.h       |  3 +++
 clutter/clutter/clutter-pick-stack-private.h |  2 ++
 clutter/clutter/clutter-pick-stack.c         | 20 +++++++++++++++++++-
 5 files changed, 42 insertions(+), 2 deletions(-)
---
diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
index 6cbec0b70c..767d982388 100644
--- a/clutter/clutter/clutter-actor.c
+++ b/clutter/clutter/clutter-actor.c
@@ -3959,7 +3959,10 @@ clutter_actor_pick (ClutterActor       *actor,
 
       clutter_paint_volume_to_box (&priv->last_paint_volume, &box);
       if (!clutter_pick_context_intersects_box (pick_context, &box))
-        goto out;
+        {
+          clutter_pick_context_log_overlap (pick_context, actor);
+          goto out;
+        }
     }
 
   if (priv->enable_model_view_transform)
diff --git a/clutter/clutter/clutter-pick-context.c b/clutter/clutter/clutter-pick-context.c
index 2f054d318f..28e095bfa6 100644
--- a/clutter/clutter/clutter-pick-context.c
+++ b/clutter/clutter/clutter-pick-context.c
@@ -118,6 +118,20 @@ clutter_pick_context_log_pick (ClutterPickContext    *pick_context,
   clutter_pick_stack_log_pick (pick_context->pick_stack, box, actor);
 }
 
+/**
+ * clutter_pick_context_log_overlap:
+ * @pick_context: a #ClutterPickContext
+ * @actor: a #ClutterActor
+ *
+ * Logs an overlapping actor into the pick stack.
+ */
+void
+clutter_pick_context_log_overlap (ClutterPickContext *pick_context,
+                                  ClutterActor       *actor)
+{
+  clutter_pick_stack_log_overlap (pick_context->pick_stack, actor);
+}
+
 /**
  * clutter_pick_context_push_clip:
  * @pick_context: a #ClutterPickContext
diff --git a/clutter/clutter/clutter-pick-context.h b/clutter/clutter/clutter-pick-context.h
index 5792be6b58..730db1a0a0 100644
--- a/clutter/clutter/clutter-pick-context.h
+++ b/clutter/clutter/clutter-pick-context.h
@@ -50,6 +50,9 @@ CLUTTER_EXPORT
 void clutter_pick_context_log_pick (ClutterPickContext    *pick_context,
                                     const ClutterActorBox *box,
                                     ClutterActor          *actor);
+CLUTTER_EXPORT
+void clutter_pick_context_log_overlap (ClutterPickContext *pick_context,
+                                       ClutterActor       *actor);
 
 CLUTTER_EXPORT
 void clutter_pick_context_push_clip (ClutterPickContext    *pick_context,
diff --git a/clutter/clutter/clutter-pick-stack-private.h b/clutter/clutter/clutter-pick-stack-private.h
index 0523fcafe6..93181c3336 100644
--- a/clutter/clutter/clutter-pick-stack-private.h
+++ b/clutter/clutter/clutter-pick-stack-private.h
@@ -42,6 +42,8 @@ void clutter_pick_stack_seal (ClutterPickStack *pick_stack);
 void clutter_pick_stack_log_pick (ClutterPickStack      *pick_stack,
                                   const ClutterActorBox *box,
                                   ClutterActor          *actor);
+void clutter_pick_stack_log_overlap (ClutterPickStack *pick_stack,
+                                     ClutterActor     *actor);
 
 void clutter_pick_stack_push_clip (ClutterPickStack      *pick_stack,
                                    const ClutterActorBox *box);
diff --git a/clutter/clutter/clutter-pick-stack.c b/clutter/clutter/clutter-pick-stack.c
index 87d3a3ca8d..c5bc87ccca 100644
--- a/clutter/clutter/clutter-pick-stack.c
+++ b/clutter/clutter/clutter-pick-stack.c
@@ -32,6 +32,7 @@ typedef struct
   Record base;
   ClutterActor *actor;
   int clip_index;
+  gboolean is_overlap;
 } PickRecord;
 
 typedef struct
@@ -342,6 +343,7 @@ clutter_pick_stack_log_pick (ClutterPickStack       *pick_stack,
 
   g_assert (!pick_stack->sealed);
 
+  rec.is_overlap = FALSE;
   rec.actor = actor;
   rec.clip_index = pick_stack->current_clip_stack_top;
   rec.base.rect = *box;
@@ -352,6 +354,21 @@ clutter_pick_stack_log_pick (ClutterPickStack       *pick_stack,
   g_array_append_val (pick_stack->vertices_stack, rec);
 }
 
+void
+clutter_pick_stack_log_overlap (ClutterPickStack *pick_stack,
+                                ClutterActor     *actor)
+{
+  PickRecord rec = { 0 };
+
+  g_assert (!pick_stack->sealed);
+
+  rec.is_overlap = TRUE;
+  rec.actor = actor;
+  rec.clip_index = pick_stack->current_clip_stack_top;
+
+  g_array_append_val (pick_stack->vertices_stack, rec);
+}
+
 void
 clutter_pick_stack_push_clip (ClutterPickStack      *pick_stack,
                               const ClutterActorBox *box)
@@ -428,7 +445,8 @@ clutter_pick_stack_search_actor (ClutterPickStack         *pick_stack,
       PickRecord *rec =
         &g_array_index (pick_stack->vertices_stack, PickRecord, i);
 
-      if (rec->actor && ray_intersects_record (pick_stack, rec, point, ray))
+      if (!rec->is_overlap && rec->actor &&
+          ray_intersects_record (pick_stack, rec, point, ray))
         return rec->actor;
     }
 


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