[mutter/wip/carlosg/unthrottled-wayland: 237/240] clutter/stage: Update stored pointer coordinates in fast paths
- From: Carlos Garnacho <carlosg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/wip/carlosg/unthrottled-wayland: 237/240] clutter/stage: Update stored pointer coordinates in fast paths
- Date: Fri, 29 Oct 2021 18:29:27 +0000 (UTC)
commit a92a7991b64edacf48439c0dad9dde582d430543
Author: Carlos Garnacho <carlosg gnome org>
Date: Wed Aug 25 16:37:23 2021 +0200
clutter/stage: Update stored pointer coordinates in fast paths
If we are still under the "clear area" of the pick actor, we forget
to update the coordinates. This is usually not needed, unless we
need to repick again for non-event circumstances (e.g. pick actor
is destroyed). This will ensure the right pointer coordinates are
used afterwards in those situations.
clutter/clutter/clutter-stage.c | 24 +++++++++++++++++++++++-
1 file changed, 23 insertions(+), 1 deletion(-)
---
diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c
index 2c235ba6ff..3f9394cc10 100644
--- a/clutter/clutter/clutter-stage.c
+++ b/clutter/clutter/clutter-stage.c
@@ -3440,6 +3440,24 @@ clutter_stage_get_device_coords (ClutterStage *stage,
*coords = entry->coords;
}
+static void
+clutter_stage_set_device_coords (ClutterStage *stage,
+ ClutterInputDevice *device,
+ ClutterEventSequence *sequence,
+ graphene_point_t coords)
+{
+ ClutterStagePrivate *priv = stage->priv;
+ PointerDeviceEntry *entry = NULL;
+
+ if (sequence != NULL)
+ entry = g_hash_table_lookup (priv->touch_sequences, sequence);
+ else
+ entry = g_hash_table_lookup (priv->pointer_devices, device);
+
+ if (entry)
+ entry->coords = coords;
+}
+
static void
create_crossing_event (ClutterStage *stage,
ClutterInputDevice *device,
@@ -3587,7 +3605,11 @@ clutter_stage_pick_and_update_device (ClutterStage *stage,
{
if (clutter_stage_check_in_clear_area (stage, device,
sequence, point))
- return clutter_stage_get_device_actor (stage, device, sequence);
+ {
+ clutter_stage_set_device_coords (stage, device,
+ sequence, point);
+ return clutter_stage_get_device_actor (stage, device, sequence);
+ }
}
new_actor = _clutter_stage_do_pick (stage,
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