[gnome-shell/wip/carlosg/grabs-pt2: 17/30] modalDialog: Make reactive
- From: Robert Mader <rmader src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/carlosg/grabs-pt2: 17/30] modalDialog: Make reactive
- Date: Fri, 14 Jan 2022 20:52:14 +0000 (UTC)
commit 52fa4b39aa140a90c7617b721b6eb9d5788e3ee0
Author: Carlos Garnacho <carlosg gnome org>
Date: Thu Nov 18 00:03:08 2021 +0100
modalDialog: Make reactive
Some dialogs like the runDialog expect this actor to receive
key events while it is not reactive. Whatever that black magic was
it will no longer work.
Make the actor reactive, so it can simply handle key events.
js/ui/modalDialog.js | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)
---
diff --git a/js/ui/modalDialog.js b/js/ui/modalDialog.js
index caa874454f..4b3078ae5e 100644
--- a/js/ui/modalDialog.js
+++ b/js/ui/modalDialog.js
@@ -32,9 +32,11 @@ var ModalDialog = GObject.registerClass({
}, class ModalDialog extends St.Widget {
_init(params) {
super._init({ visible: false,
- x: 0,
- y: 0,
- accessible_role: Atk.Role.DIALOG });
+ reactive: true,
+ x: 0,
+ y: 0,
+ accessible_role: Atk.Role.DIALOG,
+ });
params = Params.parse(params, { shellReactive: false,
styleClass: null,
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