[gtk/matthiasc/color-profile-rebased: 39/57] gsk: Linearize colors too




commit 6db2a58b8bf7fde79d8c7f3e2c6a009917b6ce68
Author: Matthias Clasen <mclasen redhat com>
Date:   Sun May 8 13:19:59 2022 -0400

    gsk: Linearize colors too
    
    Convert all the GdkRGBA colors that we have
    in render nodes to linear sRGB before using
    them. This brings the rendering back in line
    with what cairo produces, except for the video.

 gsk/gl/gskglrenderjob.c | 15 ++++++++++++++-
 1 file changed, 14 insertions(+), 1 deletion(-)
---
diff --git a/gsk/gl/gskglrenderjob.c b/gsk/gl/gskglrenderjob.c
index 5cfa7863ba..51c042472a 100644
--- a/gsk/gl/gskglrenderjob.c
+++ b/gsk/gl/gskglrenderjob.c
@@ -27,6 +27,7 @@
 #include <gdk/gdkprofilerprivate.h>
 #include <gdk/gdkrgbaprivate.h>
 #include <gdk/gdkcolorspaceprivate.h>
+#include <gdk/gdkmemoryformatprivate.h>
 #include <gsk/gskrendernodeprivate.h>
 #include <gsk/gskglshaderprivate.h>
 #include <gdk/gdktextureprivate.h>
@@ -989,11 +990,23 @@ gsk_gl_render_job_update_clip (GskGLRenderJob        *job,
   return TRUE;
 }
 
+/* Convert from sRGB floats to linear sRGB half-floats */
 static inline void
 rgba_to_half (const GdkRGBA *rgba,
               guint16        h[4])
 {
-  float_to_half4 ((const float *)rgba, h);
+  GdkRGBA d;
+  gdk_memory_convert ((guchar *) &d,
+                      sizeof (float) * 4,
+                      GDK_MEMORY_R32G32B32A32_FLOAT,
+                      gdk_color_space_get_srgb_linear (),
+                      (guchar *) rgba,
+                      sizeof (float) * 4,
+                      GDK_MEMORY_R32G32B32A32_FLOAT,
+                      gdk_color_space_get_srgb (),
+                      1,
+                      1);
+  float_to_half4 ((const float *)&d, h);
 }
 
 /* fill_vertex_data */


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