Re: need help porting
- From: Archit Baweja <bighead users sourceforge net>
- To: Bastien Nocera <hadess hadess net>
- Cc: Havoc Pennington <hp redhat com>, Owen Taylor <otaylor redhat com>, GNOME Desktop Hackers <desktop-devel-list gnome org>
- Subject: Re: need help porting
- Date: 20 Apr 2002 10:22:04 +0530
Hey
On a slightly different note? I had coded part of a Flipit game. Who do
send an email to get it included in gnome-games. I had bonobo-ized it last
year, and would be interested in porting it to Gnome 2.0, and hopefully have
it included in gnome-games. The main widget for the game had been written
by someone else though.
About the game. Its basically a games with hidden icons. you have to match
pairs of icons. I think you've all played that game.
Archit Baweja
Bastien Nocera <hadess hadess net> writes:
> On Sat, 2002-04-20 at 01:45, Havoc Pennington wrote:
> >
> > Bastien Nocera <hadess hadess net> writes:
> > > Well, there are a couple more args in the gtk_paint_* functions... I'm
> > > using these calls inside an object and i don't quite understand some of
> > > the args, especially the GdkRectangle and the GtkWidget one (I'm writing
> > > a gtk2 theme, so I managed to guess what the detail bit would be ;)
> >
> > The widget is the widget you're drawing to. The GtkStyle from the
> > widget is normally used, etc.
> >
> > The rectangle may be NULL and is the clip rectangle.
>
> Excellent. You can now say that you helped port gnomine and gnome-bill
> to gnome2 :)
>
> Cheers
>
> --
> /Bastien Nocera
> http://hadess.net
--
"Glade2 is bleeding edge right now. And I mean it bleeds like a dam of blood of
squashed bugs."
-- Archit Baweja (glade2 developer)
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