Re: [Usability]A Tale of a Toolbar editor



Marco Pesenti Gritti wrote:

On Mon, 2003-03-17 at 10:26, Biswapesh Chattopadhyay wrote:
We would really love to have toolbar editing implmented by default in
EggToolbar (we'd like menu and shortcut editing to be implemented as
well and integrate well with the toolbar editor, but that's another
thing). Just a couple of point I feel are relevant from Anjuta's POV:

I think there are several developers would interested to help with it.
The problem is get everyone on the same line about the user interface.
And to design a decent API too. This is probably going to take some
time.
I think the sooner we get something in Egg, the better. Obviously we
need to agree on things like your point 4 before.
I just wipped together a small patch that might help out with toolbar editing:
   http://www.daa.com.au/~james/files/eggtoolbar-drag.patch

This does not implement toolbar editing, but should be useful for people implementing a toolbar editing mode. It gets EggToolbar to draw its own DnD drag highlight, using an insertion point between items on the toolbar. It also adds an egg_toolbar_get_drop_index() to get the index where the insertion should take place.

I haven't checked it in yet, because it still needs a bit more work, and I am not sure how it would interact with the toolbar editing code that has been implemented already.

James.

--
Email: james daa com au
WWW:   http://www.daa.com.au/~james/






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