[no subject]



* D-BUS is low-latency because it is designed to avoid round trips and allow 
asynchronous operation, much like the X protocol. 

* D-BUS is low-overhead because it uses a binary protocol, and does not have 
to convert to and from a text format such as XML. Because D-BUS is intended 
for potentially high-resolution same-machine IPC, not primarily for Internet 
IPC, this is an interesting optimization. 

* D-BUS is easy to use because it works in terms of messages rather than byte 
streams, and does not require users to understand any complex concepts such 
as a new type system or elaborate APIs. Libraries implementing D-BUS may 
choose to abstract messages as "method calls"
</quote>

What does "low-latency" mean? Would D-Bus deliver Quality of Service?
What kind QoS is warranted?

Besides, "works in terms of messages" and "uses a binary protocol" are 
somewhat controversial, IMO.
If you want low-overhead - youshould send byte streams (not byte streams)

I hope Havoc and other developers backing D-Bus can explain a little bit D-Bus 
design goals with more details, so that questions above can be answered.

Greetings,

Vadim

|
|  Havoc

-- 
Best Regards,

Vadim Plessky
SVG Icons * BlueSphere Icons 0.3.0 released
http://svgicons.sourceforge.net




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