Re: GNOME Games split



On 16 October 2012 23:01, Allan Day <allanpday gmail com> wrote:
>
> I wonder: are you looking for maintainers for any of these games, or
> are you going to take charge of all of them? Also, are any of these
> deemed to be "core" right now?

We're currently discussing the maintainership of them at the moment:
https://mail.gnome.org/archives/games-list/2012-October/msg00001.html
Short answer, I think if anyone was looking to maintain a project
(e.g. someone who is learning GNOME) then they'd be very welcome.

Regarding which ones are core, I was waiting for you to ask that :)

Well, it really depends on what we want for the default install. I
agree we want a smaller set of higher quality games.

This is the current Ubuntu software center ratings (number of stars
and number of ratings):

gnome-tetravex 5 (5)
lightsoff 5 (2)
gnome-robots 5 (1)
gnome-mahjongg 4 (21)
aisleriot 4 (10)
gnome-chess 4 (6)
swell-foop 4 (1)
gnome-sudoku 3.5 (5)
gnome-klotski 3.5 (3)
four-in-a-row 3 (2)
gnome-mines 3 (2)
gnome-nibbles 2.5 (4)
iagno 2 (2)
quadrapassel 1.5 (6)
five-or-more 1.5 (5)
tali 0 (0)

Note I've included aisleriot which was split out of GNOME games earlier.

The numbers are too small to draw too much from this but this
indicates to me that people like tetravex, lightsoff, mahjongg,
aisleriot, chess, sudoku. In Ubuntu we ship aisleriot, mahjongg, mines
and sudoku.

In terms of the games that are in the best code state and thus easiest
to improve the design of we should look at tetravex, lightsoff,
mahjongg, chess, swell-foop, mines, iagno, quadrapassel. Sudoku and
five-or-more are in progress being updated.

So, I think we should decide based on the following:
- A range of games that cover easy games that children can play to
difficult puzzles suitable for adults.
- Games that are modern and fun
- A small enough set that can be effectively maintained and improved
to keep standard high
- A small enough set that can be effectively browsed from the shell

Thoughts?

--Robert


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