Re: Build sheriffs for GNOME
- From: SAHIL SAREEN <sahil sareen hotmail com>
- To: Michael Catanzaro <mcatanzaro gnome org>, "desktop-devel-list gnome org" <desktop-devel-list gnome org>
- Subject: Re: Build sheriffs for GNOME
- Date: Sun, 31 Jan 2016 11:21:09 +0000
Inspired from this thread, I build a graph based application to check the health of GNOME games which uses
gnome-continuous and builds a Neo4j graph on which one can see the build status of modules, see their
dependencies and query the graph(an example on my blog post which filters dependencies that are only in use
by a module whose build has failed).
Check out my blog post: https://blogs.gnome.org/ssareen/2016/01/31/gnome-games-health-analytics/
and project on GitHub: https://github.com/sahilsareen/GNOMEGamesHealthAnalytics
Comments and suggestions much appreciated.
Cheers!
---
Sahil Sareen
Foundation Member and Game Dev, GNOME
Software Dev Engineer, Amazon
________________________________________
From: desktop-devel-list <desktop-devel-list-bounces gnome org> on behalf of Michael Catanzaro <mcatanzaro
gnome org>
Sent: Tuesday, January 26, 2016 4:30 AM
To: desktop-devel-list gnome org
Subject: Re: Build sheriffs for GNOME
On Thu, 2016-01-21 at 12:19 -0600, Michael Catanzaro wrote:
The next step is to convert either jhbuild or gnome-continuous to use
the others' modulesets.
In retrospect, this was an ignorant suggestion. The Continuous manifest
does not specify dependencies, so it's unsuitable for use by JHBuild. I
don't think Continuous would benefit one bit by adopting JHBuild
modulesets.
What we want is two separate CI systems: GNOME Continuous as it is now,
and a separate system for testing JHBuild.
Michael
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