Re: [Evolution-hackers] [maybe OT?] Code excerpts from Evolution
- From: Tom Copeland <tom infoether com>
- To: evolution-hackers <evolution-hackers lists ximian com>
- Subject: Re: [Evolution-hackers] [maybe OT?] Code excerpts from Evolution
- Date: Tue, 03 May 2005 09:14:20 -0400
On Tue, 2005-05-03 at 10:38 +0530, Not Zed wrote:
> This isn't quite right. It doesn't use a gtree to track the chunks,
> it uses it to calculate the unused chunks. Subtle difference - in
> that the tree is used as a one-off structure during the clean process,
> not as long-term tracking structure.
Many thanks! OK, I've updated that mention:
http://infoether.com/~tom/evolution_snippets.html
> We actually don't use g* collections for many things we might, because
> of efficiency & preference issues.
Yeah, I'd noticed that... I was kind of surprised!
> e.g. edlist is a double-linked list implementation which has O(1)
> append and prepend, and O(1) removal of head and tail nodes. GList
> has O(N) append and O(N) removal of the tail node. This often leads
> to unecessary and inefficient code such as g_list_reverse, or having
> to manually track the tail node which is prone to coding mistakes.
Argh.
> It also means you can't re-use the same simple code as a stack, a
> queue, or an ordered list without a performance penalty in some of the
> cases - there are even more special api's for each case.
GQueue is a bit of an odd one; I was surprised to see all those insert
and remove functions. Seems a bit unqueueish....
> In general, the glib collections:
> * have inconsistent interfaces, e.g. g_ptr_array_add vs
> g_*array*append, g_list_free vs g_hash_table_destroy,
> g_list_nth vs g_array_index, g_list_length vs
> g_hash_table_size, etc.
Heh, yes, very true, I'm making sure to note those in the tutorial.
> * most of the interfaces are over-designed - glist has 30
> functions and 2 macros.
> * are not very well implemented, generally each is implemented
> separately with no overlap (glist vs gslist, g*array vs
> gstring), or the overlap and 'subclassing' is funny (e.g.
> g*array).
Yeah, GPtrArray and GByteArray are declared inside GArray... rather odd.
> * cannot be subclassed or extended in any way. not even
> internally! e.g. GQueue vs GList.
> * often can only be iterated using callbacks, without iterators,
> making some code much more complex and less efficient than
> needed (e.g. requiring one-off callback data structures to be
> written). A particularly bad case is GHashTable.
Hm, I found those kind of handy... especially when you could pass, say,
g_free to foreach. But I haven't been using them very long...
> * provide zero type safety. At least if the base structures
> could be extended they could provide some type safety. e.g.
> edlist provides data node type safety at least by having each
> usage 'subclass' the next/prev node pointers structure.
> * aren't as flexible and efficient as they might be. e.g. you
> often store a hashtable key+data pair where the data contains
> the key, or it can be calculated from the data. So you end up
> wasting a pointer storing a duplicate of the key pointer. Or
> worse, where you store an integer as the data pointer which
> has portability as well as type issues.
> * I could probably go on ...
Hey, what do you think about GRelation :-) I searched far and wide
before I found code that used it...
> To put it bluntly, glib's data structures 'mostly suck', but they're
> there, and usually simple to use, so we use them sometimes.
Fair enough,
Yours,
Tom
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