Re: Investigating gnomine display corruption.
- From: rufus hamade <rufus myfanwy org uk>
- To: "Thomas H.P. Andersen" <phomes gmail com>
- Cc: games-list gnome org
- Subject: Re: Investigating gnomine display corruption.
- Date: Sat, 22 Jan 2011 12:14:25 +0000
Hi All
Here's a patch that fixes the background grid for iagno and reenables the "show grid" option. It uses a somewhat dodgy mechanism for getting the background colour, but it works. What we really need is a "pick color" method in gdk-pixbuf....
Let me know if it isn't any good and/or if you want me to raise a bug in bugzilla to contain this patch.
rufus
On Fri, Jan 21, 2011 at 6:51 AM, Thomas H.P. Andersen
<phomes gmail com> wrote:
On Thu, Jan 20, 2011 at 17:58, rufus hamade <
rufus myfanwy org uk> wrote:
> Hi All,
>
> I've recently been playing around with tweaking gnomine to make it more
> interesting (for me at least.)
>
> Of course, gnomine is currently broken, so I've been doing some
> investigation into why that is the case. My limited GTK/Cairo knowledge
> suggests the problem lies somewhere quite deep.
>
> Is anyone else looking at this issue? I don't want to be stepping on any
> toes and/or duplicating work. But I'd be happy to investigate myself, as
> this is a good way of improving my GTK knowledge.
This would be very cool. Thanks.
> Any hints before I start?
The commit to port to gtk3/cairo is this one:
http://git.gnome.org/browse/gnome-games/commit/?id=47f69c40286d7f7df86d0c61a585e0011a879c0f
Also if you wish to there is another known bug graphics in iagno (my
fault). The grid is not drawn yet. The relevant commit for that is:
http://git.gnome.org/browse/gnome-games/commit/?id=764c51939d8eb7eb647b76bbd9d28d2adc3a0726
From cb19633e7694c99e9290e3e9f0a0be395658c9be Mon Sep 17 00:00:00 2001
From: Rufus <rufus myfanwy org uk>
Date: Sat, 22 Jan 2011 12:01:22 +0000
Subject: [PATCH] Reenable iagno's dashed grid, and the grid enabling/disabling option.
---
iagno/gnothello.c | 128 ++++++++++++++++++++++++++++++++-------------------
iagno/gnothello.h | 4 +-
iagno/properties.c | 31 ++++++-------
iagno/properties.h | 2 +
4 files changed, 97 insertions(+), 68 deletions(-)
diff --git a/iagno/gnothello.c b/iagno/gnothello.c
index 84c1b76..794b39c 100644
--- a/iagno/gnothello.c
+++ b/iagno/gnothello.c
@@ -81,7 +81,6 @@ guint white_computer_id = 0;
guint computer_speed = COMPUTER_MOVE_DELAY;
gint animate;
gint animate_stagger;
-gint grid = 0;
guint tiles_to_flip = 0;
gint64 milliseconds_total = 0;
@@ -92,6 +91,8 @@ guint game_in_progress;
guint tile_width = 80, tile_height = 80;
guint board_width = 648, board_height = 648;
#define GRIDWIDTH 1
+double dash[1] = {4.0};
+double background_color[3];
gint8 pixmaps[8][8] = { {0, 0, 0, 0, 0, 0, 0, 0}
,
@@ -293,7 +294,6 @@ gboolean
configure_event (GtkWidget * widget, GdkEventConfigure * event)
{
static int old_width = 0, old_height = 0;
- guint i, j;
if (old_width == event->width && old_height == event->height) {
return FALSE;
@@ -302,11 +302,7 @@ configure_event (GtkWidget * widget, GdkEventConfigure * event)
old_height = event->height;
}
- for (i = 0; i < 8; i++)
- for (j = 0; j < 8; j++)
- gui_draw_pixmap_buffer (pixmaps[i][j], i, j);
- gui_draw_grid ();
-
+ gui_draw_board ();
return FALSE;
}
@@ -343,54 +339,89 @@ button_press_event (GtkWidget * widget, GdkEventButton * event)
return TRUE;
}
-void
-gui_draw_pixmap (gint which, gint x, gint y)
+static void
+gui_fill_background(cairo_t *cr)
{
- GdkRectangle rect;
-
- rect.x = x * (tile_width + GRIDWIDTH);
- rect.y = y * (tile_height + GRIDWIDTH);
- rect.width = tile_width;
- rect.height = tile_height;
-
- gui_draw_pixmap_buffer (which, x, y);
- gdk_window_invalidate_rect (gtk_widget_get_window (drawing_area), &rect, FALSE);
+ cairo_set_source_rgb(cr, background_color[0], background_color[1], background_color[2]);
+ cairo_move_to(cr, 0, 0);
+ cairo_line_to (cr, 0, board_height);
+ cairo_line_to (cr, board_width, board_height);
+ cairo_line_to (cr, board_width, 0);
+ cairo_line_to (cr, 0, 0);
+ cairo_fill(cr);
}
-void
-gui_draw_pixmap_buffer (gint which, gint x, gint y)
+static void
+gui_draw_pixmap_buffer (cairo_t *cr, gint which, gint x, gint y)
{
- cairo_t *cr;
-
int tile_surface_x = x * (tile_width + GRIDWIDTH) - (which % 8) * tile_width;
int tile_surface_y = y * (tile_height + GRIDWIDTH) - (which / 8) * tile_height;
- cr = cairo_create (buffer_surface);
cairo_set_source_surface (cr, tiles_surface, tile_surface_x, tile_surface_y);
cairo_rectangle (cr, x * (tile_width + GRIDWIDTH), y * (tile_height + GRIDWIDTH), tile_width, tile_height);
cairo_fill (cr);
-
- cairo_destroy (cr);
}
-void
-gui_draw_grid (void)
+static void
+gui_draw_grid (cairo_t *cr)
{
- int i;
- cairo_t *cr;
+ int i;
+ if (!show_grid)
+ return;
- cr = cairo_create (buffer_surface);
+ cairo_set_source_rgb(cr, 1.0 - background_color[0], 1.0 - background_color[1], 1.0 - background_color[2]);
+ cairo_set_dash(cr, dash, 1, 3);
for (i = 1; i < 8; i++) {
cairo_move_to (cr, i * board_width / 8 - 1, 0);
- cairo_line_to (cr, i * board_width / 8 - 1, board_height);
+ cairo_line_to (cr, i * board_width / 8 - 1, board_height - 1);
cairo_move_to (cr, 0, i * board_height / 8 - 1);
- cairo_line_to (cr, board_width, i * board_height / 8 - 1);
+ cairo_line_to (cr, board_width - 1, i * board_height / 8 - 1);
}
+ cairo_stroke(cr);
+}
+void
+gui_draw_pixmap (gint which, gint x, gint y)
+{
+ cairo_t *cr;
+ GdkRectangle rect;
+
+ cr = cairo_create (buffer_surface);
+ gui_draw_pixmap_buffer (cr, which, x, y);
+ cairo_destroy (cr);
+
+ rect.x = x * (tile_width + GRIDWIDTH);
+ rect.y = y * (tile_height + GRIDWIDTH);
+ rect.width = tile_width;
+ rect.height = tile_height;
+ gdk_window_invalidate_rect (gtk_widget_get_window (drawing_area), &rect, FALSE);
+}
+
+void
+gui_draw_board() {
+ cairo_t *cr;
+ guint i, j;
+ GdkRectangle rect;
+
+ cr = cairo_create (buffer_surface);
+ gui_fill_background(cr);
+
+ for (i = 0; i < 8; i++)
+ for (j = 0; j < 8; j++)
+ if (pixmaps[i][j] >= BLACK_TURN && pixmaps[i][j] <= WHITE_TURN)
+ gui_draw_pixmap_buffer (cr, pixmaps[i][j], i, j);
+ else
+ gui_draw_pixmap_buffer (cr, 0, i, j);
+
+ gui_draw_grid(cr);
cairo_destroy (cr);
- gdk_window_invalidate_rect (gtk_widget_get_window (drawing_area), NULL, FALSE);
+ rect.x = 0;
+ rect.y = 0;
+ rect.width = board_width;
+ rect.height = board_height;
+ gdk_window_invalidate_rect (gtk_widget_get_window (drawing_area), &rect, FALSE);
}
void
@@ -401,6 +432,8 @@ load_pixmaps (void)
gchar *fname;
const char *dname;
cairo_t *cr;
+ int dash_count;
+ guchar *pixels;
g_return_if_fail (tile_set != NULL && tile_set[0] != '0');
@@ -428,6 +461,19 @@ load_pixmaps (void)
tile_width = gdk_pixbuf_get_width (image) / 8;
tile_height = gdk_pixbuf_get_height (image) / 4;
+
+ // Make sure the dash width evenly subdivides the tile height, and is at least 4 pixels long.
+ // This makes the dash crossings always cross in the same place, which looks nicer.
+ dash_count = (tile_height + GRIDWIDTH)/4;
+ if (dash_count%2 != 0)
+ dash_count--;
+ dash[0] = ((double)(tile_height + GRIDWIDTH))/dash_count;
+
+ pixels = gdk_pixbuf_get_pixels (image);
+ background_color[0] = ((double)pixels[0])/256;
+ background_color[1] = ((double)pixels[1])/256;
+ background_color[2] = ((double)pixels[2])/256;
+
board_width = (tile_width+GRIDWIDTH) * 8;
board_height = (tile_height+GRIDWIDTH) * 8;
if (buffer_surface)
@@ -563,15 +609,8 @@ flip_pixmaps (gpointer data)
static void
redraw_board (void)
{
- guint i, j;
-
gui_status ();
-
- for (i = 0; i < 8; i++)
- for (j = 0; j < 8; j++)
- gui_draw_pixmap_buffer (pixmaps[i][j], i, j);
-
- gui_draw_grid ();
+ gui_draw_board();
}
void
@@ -753,11 +792,6 @@ add_timeout (guint time, GSourceFunc func, gpointer turn)
}
}
-void
-set_bg_color (void)
-{
-}
-
#ifdef WITH_SMCLIENT
static int
save_state_cb (EggSMClient *client,
@@ -1030,8 +1064,6 @@ main (int argc, char **argv)
gdk_window_move (gtk_widget_get_window (window), session_xpos, session_ypos);
}
- set_bg_color ();
-
init_new_game ();
gtk_main ();
diff --git a/iagno/gnothello.h b/iagno/gnothello.h
index cf7f93c..2d80ea2 100644
--- a/iagno/gnothello.h
+++ b/iagno/gnothello.h
@@ -65,7 +65,7 @@ gboolean draw_event (GtkWidget * widget, cairo_t * cr);
gint configure_event (GtkWidget * widget, GdkEventConfigure * event);
gint button_press_event (GtkWidget * widget, GdkEventButton * event);
void gui_draw_pixmap (gint which, gint x, gint y);
-void gui_draw_pixmap_buffer (gint which, gint x, gint y);
+void gui_draw_board (void);
void set_animation_speed (gint speed);
void start_animation (void);
void stop_animation (void);
@@ -79,7 +79,5 @@ guint check_computer_players (void);
guint add_timeout (guint time, GSourceFunc func, gpointer turn);
void load_pixmaps (void);
void properties_cb (GtkWidget * widget, gpointer data);
-void set_bg_color (void);
-void gui_draw_grid (void);
#endif
diff --git a/iagno/properties.c b/iagno/properties.c
index b0e8670..0469104 100644
--- a/iagno/properties.c
+++ b/iagno/properties.c
@@ -62,7 +62,7 @@ extern gint8 pixmaps[8][8];
extern gint animate;
extern gint animate_stagger;
extern gint flip_final;
-extern gint grid;
+gint show_grid;
gint sound;
guint t_black_computer_level;
@@ -120,7 +120,7 @@ load_properties (void)
sound = games_conf_get_boolean (NULL, KEY_SOUND, NULL);
games_sound_enable (sound);
- grid = games_conf_get_boolean (NULL, KEY_SHOW_GRID, NULL);
+ show_grid = games_conf_get_boolean (NULL, KEY_SHOW_GRID, NULL);
flip_final = games_conf_get_boolean (NULL, KEY_FLIP_FINAL_RESULTS, NULL);
@@ -159,7 +159,7 @@ reset_properties (void)
t_animate = animate;
t_animate_stagger = animate_stagger;
- t_grid = grid;
+ t_grid = show_grid;
t_flip_final = flip_final;
}
@@ -252,7 +252,7 @@ save_properties (void)
games_conf_set_integer (NULL, KEY_ANIMATE, animate);
games_conf_set_boolean (NULL, KEY_ANIMATE_STAGGER, animate_stagger);
- games_conf_set_boolean (NULL, KEY_SHOW_GRID, grid);
+ games_conf_set_boolean (NULL, KEY_SHOW_GRID, show_grid);
games_conf_set_boolean (NULL, KEY_FLIP_FINAL_RESULTS, flip_final);
games_conf_set_boolean (NULL, KEY_SOUND, sound);
}
@@ -260,7 +260,7 @@ save_properties (void)
static void
apply_changes (void)
{
- guint i, j;
+ guint redraw = 0;
black_computer_level = t_black_computer_level;
white_computer_level = t_white_computer_level;
@@ -283,15 +283,7 @@ apply_changes (void)
if (strcmp (tile_set, tile_set_tmp)) {
g_free (tile_set);
tile_set = g_strdup (tile_set_tmp);
- load_pixmaps ();
- set_bg_color ();
- for (i = 0; i < 8; i++)
- for (j = 0; j < 8; j++)
- if (pixmaps[i][j] >= BLACK_TURN && pixmaps[i][j] <= WHITE_TURN)
- gui_draw_pixmap_buffer (pixmaps[i][j], i, j);
- else
- gui_draw_pixmap_buffer (0, i, j);
- gui_draw_grid ();
+ redraw = 1;
}
animate = t_animate;
@@ -313,9 +305,14 @@ apply_changes (void)
flip_final = t_flip_final;
- if (grid != t_grid) {
- grid = t_grid;
- gui_draw_grid ();
+ if (show_grid != t_grid) {
+ show_grid = t_grid;
+ redraw = 1;
+ }
+
+ if (redraw) {
+ load_pixmaps ();
+ gui_draw_board ();
}
games_sound_enable (sound);
diff --git a/iagno/properties.h b/iagno/properties.h
index 3b72d79..cbbe8d8 100644
--- a/iagno/properties.h
+++ b/iagno/properties.h
@@ -1,6 +1,8 @@
#ifndef _PROPERTIES_H_
#define _PROPERTIES_H_
+extern int show_grid;
+
void load_properties (void);
void show_properties_dialog (void);
--
1.7.1
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