Re: [Gimp-developer] Tuning and choosing resampling methods in GEGL/GIMP
- From: Nicolas Robidoux <nicolas robidoux gmail com>
- To: Øyvind Kolås <pippin gimp org>
- Cc: Elle Stone <ellestone ninedegreesbelow com>, gimp-developer <gimp-developer-list gnome org>
- Subject: Re: [Gimp-developer] Tuning and choosing resampling methods in GEGL/GIMP
- Date: Tue, 24 Oct 2017 19:44:41 -0400
Let r be the downsampling ratio (approximately equal to the output and
input widths in pixels).
I would not expect NoHalo to give great results if r * OFFSET_0 is much
smaller than 1, and LoHalo if r * OFFSET_0 is much smaller than 2.
Specifically, if OFFSET_0 is 16, I would not expect any of the two methods
to give great results if downsizing to 1% original size (r * 16 = .16 which
is much smaller than 1). Tolerable results? Maybe. Great? Probably not.
This limitation used to be overcome by relying on mipmaps. For speed +
stability reasons, they've been taken out. (I do wonder if using one mipmap
level could make enough of a difference.)
Short version: Big time downsampling most likely will not be as good as it
used to be.
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