[Gimp-developer] Creating custom gegl filters
- From: <marcodv seznam cz>
- To: <gimp-developer-list gnome org>
- Subject: [Gimp-developer] Creating custom gegl filters
- Date: Sat, 23 Nov 2019 19:13:37 +0100 (CET)
What is the most accessible way to create your own GEGL filters/graph using
existing operations? I don't mean writing the code in C. What I mean is to
write a GEGL graph, create a rudimentary input GUI and package it so it
appears in "FIlters" menu? Essentially creating a custom plugin based on
GEGL operations?
There's a "Filters-Generic-GEGL graph...", but that does not allow me to
create custom input widgets for ease in production.
What I want is a series of levels, curves and channel and simple math
operations some with hard-set inputs, some with user selectable inputs.
Preferably with a selectable layer in one of those operations.
Because until GIMP gets a proper adjustment layers (or even better, a
Blender-like node graph editor), this would be the closest way to approach
my needed workflow - with node graph predefined.
Thanks
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