Re: GDM accessibility sans AT-SPI



Hi Henrik,

Henrik Nilsen Omma wrote:
Brian Cameron wrote:
I suppose it might be possible to code an on-screen keyboard directly
into GDM, but this might be more work than you think.  Note GOK supports
"dwell" mode so that it works for users who can only manipulate a single
button.  Making an on-screen keyboard that supports the same sorts of
disabilities that GOK supports might be tricky.

I'm not sure what you mean by "dwell" mode here. In AT terminology that usually means making mouse clicks by hovering over an area. As far as I know GOK does not have this feature built i, but you can use KmouseTool. We should really get this built into X IMO. You may be thinking of switch operation, of which GOK has a much more advanced implementation than onBoard.


GOK has a dwell access method, where "access method" is an expression for a "way of navigating and activating keys on the on-screen keyboard". Since the assumption is that GOK users are using a non-core pointing device, off-keyboard mouse clicks are current done by driving the core mouse pointer around the desktop via specialized gok keyboard keys. I think it would be a valuable addition to add a good Dwell core-pointer user mode to GOK sometime in the future. Note Dwell users might, as you say want to use a utility like KMouseTool + Dasher. I wish we could be informed more by our users in this regard.

cheers,
David
Text to speech would probably be hard to get working with gdmlogin,
gdmgreeter, gdmsetup, gdmchooser and all pop-up dialogs.  While it might
be possible to do something that would work okay without AT-SPI, the
danger is that users might end up in a situation where they don't know
what is going on with the GUI.  The advantage of AT-SPI is that it
works better for following the focus and context of what the user is
doing.

I agree that an AT-SPI solution is probably the best if you want to navigate all the menus of GDM and have read out exactly what they contain. I'm just pointing out that adding the spoken line "Welcome to <distro>. Please enter your user name." would be relatively simple to implement (though the login sound almost serves the same purpose).

Henrik

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