Re: Unity Update
- From: Piñeiro <apinheiro igalia com>
- To: alan coopersmith oracle com
- Cc: gnome-accessibility-list gnome org, michael meeks novell com
- Subject: Re: Unity Update
- Date: Thu, 18 Nov 2010 20:29:54 +0100 (CET)
From: Alan Coopersmith <alan coopersmith oracle com>
> Michael Meeks wrote:
>> Hi Alan,
>>
>> On Thu, 2010-11-18 at 07:23 -0800, Alan Coopersmith wrote:
>>> How about "Are there any a11y implications in the plan to move
>>> Unity from X11 to Wayland?" (I really have no idea if Wayland
>>> provides any of the underlying infrastructure needed or not.)
>>
>> The move to wayland will not be too sudden I suspect ;-) the people
>> working on it say it is not ready yet. Also - I don't really see Unity
>> causing much grief for the atk/at-spi2 side of a11y (FWIW) - though yje
>> WM piece will need love.
>
> Oh, I'm sure it will take time, but early in the process is the best
> time to make sure a11y requirements are baked in, before people have
> developed too many dependencies on things you may have to change to
> better accommodate it in the design.
>
> Having been involved in some of the work to try to bolt on additional a11y
> infrastructure to the X server in the early GNOME 2.0 timeframe, I know it's
> not easy to add when you didn't design for it upfront.
>
> For instance, some things to think about:
>
> - It would be nice if the default Wayland compositor could handle all the
> screen magnification, contrast adjustment, color inversion, etc.
> requirements instead of having to have a separate a11y compositor - what
> are the list of absolute requirements and nice-to-have bonus features and
> what does Wayland need to provide for those?
I know that probably this comment is doesn't 100% suits in this Unity
thread, but as you are talking about the GNOME 2.0 timeframe, I think
that it is worth to mention that for GNOME 3.0 time frame, it is
supposed that the magnification will be a feature instead of a
separate a11y tool. But a feature of GNOME-shell [1]
> - Input handling - things like mouse keys, slow keys, etc. that XKB takes
> care of in the X server - how will that work in Wayland? How will those
> be configured? What are the things the Wayland compositor has to support
> in input event processing?
Good question.
> - On-screen keyboard & similar accessibility helpers - how do they feed
> input events back into Wayland? What support does Wayland need to provide
> for them?
Ditto [2]
> - Is there stuff that was just too hard to do in the X11 model that would
> be good for users to have and easier if starting with a clean sheet design
> like Wayland?
>
> I'm not suggesting this team has all the answers, just that you are probably
> the best folks to think up the questions and start working with the Wayland
> designers on lists of requirements and wish-lists.
BR
[1] http://live.gnome.org/GnomeShell/Magnification
[2] http://live.gnome.org/GnomeShell/Design/Whiteboards/ScreenKeyboard
===
API (apinheiro igalia com)
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]