Gnome-games 2.4.0



It is finally here: gnome-games "Reasonable Excuse" 2.4.0

With over 100 bugs closed and a megabyte shaved off the download we 
know you are going to just love this new stable release. A full list 
of the changes has been appened to the end of this announcement (and
can also be found in the README file), the high-lights are:
 - Fewer bugs.
 - Better looking and HIG compliant.
 - Up-to-date documentation.
 - A new game, Blackjack.
 - Gnomine and Tetravex and now resizeable.
 - Sokoban levels for GNOME Stones.
 - Bill is dead (trust me, this is a high-light).

It should also compile under a GNOME 2.2 system if you do not feel
like doing a complete GNOME upgrade (although your computer will
love you if you do go the whole way).

The release can be found at

http://ftp.gnome.org/pub/GNOME/sources/gnome-games/2.4/

and mirrors.

Special thanks must go to Jon McCann and Steve Chaplin for their
hard work in getting gnome-games where it is today.

 - Callum

There have been several major changes between version 2.2 of
gnome-games and version 2.4. These are:
                                                                                
General:
 - XBill has been removed since it was getting too far out of sync
   with the official release at www.xbill.org.
 - A new game, Blackjack, has been added.
 - The stand-alone Freecell game has been removed in favour of a
   special mode for AisleRiot (it still has its own icon).
 - All games have updated documentation.
 - All games are broadly HIG compliant and have things like auto-apply
   preferences and the menus are context snesitive (e.g. no undo until
   you make a move).
 - GConf is more widely used and sanity checks are performed on them.
 - Any dialog that asked "Are you sure ?" has been removed, including
   the quit dialogs. It has been foolishly assumed that you know what
   you are doing.
 - A lot of the names have been changed to remove GNOME-this and
   g-that style names. This only applies to the icons and the panel
   menu items.
 - The size of many graphics files have been reduced.
 - Lots and lots of bug-fixes.
AisleRiot:
 = A new undo system should remove many of the stranger bugs.
 - Better (but not perfect) integration with gettext, more text should
   be translated now.
 
Ataxx:
 - Pixmaps are shared with Iagno.
 - The animation code has been fixed and "partial" mode now works.
 - Undo works properly and the game doesn't crash after the 128th
   move.
 
Blackjack:
 - This is completely new, enjoy.
 
Gnometris:
 - There is now a visual indication when the game is over or paused.
 
Lines:
 - It is a lot prettier.
 - The background is a solid colour rather than a pixmap and the
   foreground pixmaps now use alpha-blending.
                                                                                
Mines:
 - This has received a lot of love thanks to Steve Chaplin.
 - The window is resizeable and the graphics scale to match the window
   size.
 - The difference between cleared and uncleared mines has been
   enhanced.
                                                                                
Nibbles and Robots:
 - The preferences are now fully keyboard-navigable.
                                                                                
Stones:
 - New Sokoban levels.
 - A restart level option, for when you get stuck playing the Sokoban
   levels.
                                                                                
Tali
 - The curses version has been removed.
                                                                                
Tetravex
 - It is now completely resizeable.
                                                                                




[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]