Re: Wrapping a libbonobo object as a CORBA object
- From: "Dirk-Jan C . Binnema" <djcb dds nl>
- To: ERDI Gergo <cactus cactus rulez org>
- Cc: gnome-components-list gnome org, bonobomm-devel lists sourceforge net
- Subject: Re: Wrapping a libbonobo object as a CORBA object
- Date: Sun, 15 Oct 2000 10:24:24 +0200
Hi,
On Sun Oct 15, 2000 at 12:35:01AM +0200, ERDI Gergo wrote:
-> The other side-effect of the bonobomm objects being CORBA objects
-> themselves is that the current (default?) ORBit/C++ IDL compiler creates
-> code that uses C concepts like char* for string and funny structs instead
-> of vector<>s. Is there a really native C++ ORBit IDL compiler frontend?
The OMG IDL->C++ mapping doesn't use STL, unfortunately. Probably
because the mapping predates STL. However, there are a lot of ..._var
wrapper classes (are these in ORBit/C++?), which will help you with
mem management (these prevent a lot of silly bugs, and optionally
create some harder, new bugs...;-)
Check 'Advanced CORBA Programming in C++' by Henning/Vinoski.
--Dirk-Jan.
+--------------------------------------------------+
Dirk-Jan C. Binnema <djcb dds nl>
http://www.casema.net/~devnull
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