Re: Drag and drop is dead, long live drab and throw :)
- From: "Mark R. Bowyer" <Moredhel earthling net>
- To: gnome-devel-list gnome org
- Subject: Re: Drag and drop is dead, long live drab and throw :)
- Date: Fri, 18 Jun 1999 10:11:31 +0100 (BST)
>From: Toby Jaffey <psystrj@unix.ccc.nottingham.ac.uk>
>On Thu, Jun 17, 1999 at 01:40:05PM -0300, Victor Bogado da Silva Lins wrote:
>> 1) open 1 or more "black hole"'s objects. Once there is one or more
>> black holes open the drag operations with icons are interpreted as a
>> throw not a a drop anymore. Each black hole has a event orizon that
>> would decide if the icon fell in the black hole or not.
Why do we need to differentiate between throws and drops this way? *That* could
lead to confusion of the form "Why can't I drop any more?", "Because you need to
close that funny little thing over therer, first". Not good.
Surely we can take a leaf from Gesture research here. For a drag, the mouse has
started to decelerate before we release the button. For a throw, the button is
released while the mouse is still accelerating. This is how we drop and throw
in real life, it should work that way on-screen, too.
Ta,
-------My opinion - Not sane, intelligent or necessarily useful-------
o o mailto:Moredhel@earthling.net
/v\ark R. Bowyer. http://i.am/Moredhel mailto:Mark.Bowyer@UK.Sun.COM
`-' "Everything is true, for a given value of 'true'" - PTerry
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