Re: canvas for games?
- From: Gustavo Joćo Alves Marques Carneiro <ee96090 fe up pt>
- To: al584493 mail mty itesm mx
- cc: gnome-devel-list gnome org, recipient list not shown: ;
- Subject: Re: canvas for games?
- Date: Fri, 14 Apr 2000 17:45:37 +0100 (WEST)
On Thu, 13 Apr 2000 al584493@mail.mty.itesm.mx wrote:
> Well I don't think canvas is good enough but for static sceen games, its
> too much of a generic engine, and its purpose is not games.
>
> try SDL library look for it at www.google.org/linux
>
> Mmm I read on a reply about ALLEGRO.
Maybe it was me :)
>
> did someone made an ALLEGRO widget for gnome????????
I wish... but I don't think so.
> I used allegro years ago on DOS, but when I tested it on X windows, I
> hated it, it takes all the CPU.
Allegro has recently improved a lot in unix. The latest WIP supports X
with DGA, SHM, etc. In linux it also supports svgalib, plain vga (with
great console switching code), sound with OSS, joystick. And it's not a
seperate version of Allegro for X windows. The same package compiles on
UNIX, DOS, WINDOWS, etc.
>
> what is better ALLEGRO or SDL?
>
I don't know SDL. Someday I'll try it...
>
>
>
--
Gustavo J. A. M. Carneiro
[http://reinolinux.fe.up.pt/~ee96090]
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