Re: canvas

>   gtk_timeout_add( 800, timefunc, NULL ); 
>   gtk_main();
>   return 0;
> }
> -----------------------------						
> I'm sure that I missed doing something important.
> But what?

This is a wild stab in the dark, but the canvas does it's drawing in an idle
function so maybe the 800, is too short a time for there to be an idle function
called. Does it work if the 800 is increased?


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