Networking Application

I am trying to write an application that controls a Gnome canvas from
across the network. I have succeeded in writing a test application that
reads in network input and writes to the gnome canvas, but I have only
been able to make it work for one shot. If I create a read from network,
write to canvas loop I do not get to the gnome_main function and so my
application never paints the canvas.

It looks like I need to use a GLib IO Channel and add it to the main event 
loop. Are there any examples of how to use one? Can someone tell me of an
application that uses one?


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