Re: Freecell Documentation



On 11 Feb 2001 17:57:29 +0000, Ian Miller wrote:
> "Eric Baudais" <baudais okstate edu> wrote:
> > On Fri, Feb 09, 2001 at 06:34:59PM +0000, Ian Miller wrote:
> > > How
> > > would it be if I did could have something finished by the end
> > > of this weekend?  I think I can manage that.
> > 
> > That would be great!
> 
> As promised, I have something finished.
> It is not perfect, but it is not bad either.
> Please download sgml and pngs from
> http://www.shelob.plus.com/freecell/
> and let me know what you think.

Just because I enjoy making trouble...  I don't think that a separate
freecell game will exist in the next major release of gnome-games.
Freecell has been implemented as part of the aisleriot suite, and that
version has a few less bugs (and the bugs it does have can be fixed for
all aisleriot games) than the separate C coded freecell game.  This
isn't a sure thing as far as I know, but it's worth being aware of.
Anybody have a good reason -not- to do this?

    Greg





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