Re: GNOME 2 Sound Architecture and APIs?
- From: Elliot Lee <sopwith redhat com>
- To: Miguel de Icaza <miguel ximian com>
- Cc: GNOME Hackers <gnome-hackers gnome org>
- Subject: Re: GNOME 2 Sound Architecture and APIs?
- Date: Thu, 12 Apr 2001 14:17:38 -0400 (EDT)
On 12 Apr 2001, Miguel de Icaza wrote:
> I guess sound events are just an optimization to quickly send music
> out (at a fundamental level, I do not think there is any difference
> between telling esound `play clip #3' than playing it ourselves).
I'm not sure what 'ourselves' refers to here - the app, or GNOME in
general.
To correctly implement sounds associated with application events, you need
a layer in between the app and the sound device, to allow the user to
customize the sounds played for specific events.
app -> sound event handler -> dsp
Currently, 'sound event handler' consists of sound-properties plus esd
plus a few gnome-libs hooks. It could be replaced by sound-properties plus
gnome-session plus this hypothetical 'rawsound'.
(I'm not saying gnome-session per se is the right place, just that we need
something that will stick around during the session to take care of
event_name -> digitized_sound translation.)
> Is this functionality even important to have?
I think so, yes.
-- Elliot
The truth knocks on my door, and I say
"Go away. I'm looking for the truth"
...and so it goes away.
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