Re: imlib and 24bit color, byte order
- From: raster redhat com
- To: mvachhar vger rutgers edu
- cc: gnome-list gnome org
- Subject: Re: imlib and 24bit color, byte order
- Date: Sat, 20 Jun 1998 20:32:19 -0400 (EDT)
On 19 Jun, Manish Vachharajani shouted:
->
-> This is a little of topic, but, I am trying to make ImLib work
-> with servers that only support pixmaps with 24 bits per pixel.
-> With my S3 Virge/VX and the XF86_SVGA server the byte ordering seems to be
-> backwards, basically, when masks are as follows:
->
-> r_mask = 0xff0000;
-> g_mask = 0x00ff00;
-> b_mask = 0x0000ff;
->
-> The colors come out as if the byte order were bgr.
yest again.. turn fastrender off.. :) its an optimisation to bypass a
layer of byte endianess conversion iuf the ednianess and order is
exactly as expected and doesnt have to be twiddled much.
-> I think this is because the server wants LSBFirst byte order, but the 24
-> bit render code puts it in MSBFirst. Looking
-> at the imlib render code, I think that there will be portability problems
-> with all color depths when the client is Little endian and the server
-> wants MSBFirst byte order, does anyone disagree?
i have code in misc.c that turns off fastrender if the client and server
differ in endianess.. adding mroe checks there might be the way to go..
->
-> Manish Vachharajani
-> <mvachhar@vger.rutgers.edu>
->
->
--
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