gdk_imlib
- From: Mark Toller <mst ecs soton ac uk>
- To: gnome-list gnome org
- Subject: gdk_imlib
- Date: Mon, 1 Mar 1999 21:13:10 +0000 (GMT)
Hi,
This is probably the wrong place to ask this, but I guess some of you
may know the answer, being guile-gtk-gnome ppl :-)
I'm playing around with a gdk_imlib app to play mpeg files (using the
Berkeley mpeg_play code as a library to get the frames in 24 bit RGB).
This all works well and good, and has the advantage that gdk_imlib
handles the dithering for me, so I don't have to worry about the
decoder dithering for a specific X Visual...
What I want to do is place this in a GTK app, so I can provide menus/
control windows etc... but I can't find examples (simple ones!) of how
to do this... At the minute my base code is :-
GdkWindowAttr attr;
GdkWindow *win;
GdkImlibImage *im;
gdk_init(&argc, &argv);
gdk_imlib_init();
gtk_widget_push_visual(gdk_imlib_get_visual());
gtk_widget_push_colormap(gdk_imlib_get_colormap());
im = gdk_imlib_create_image_from_data(mpeg_data, NULL, width, height);
attr.window_type = GDK_WINDOW_TOPLEVEL;
attr.wclass = GDK_INPUT_OUTPUT;
attr.event_mask = GDK_ALL_EVENTS_MASK;
attr.width = w;
attr.height = h;
win = gdk_window_new(NULL, &attr, 0);
gdk_window_show(win);
while(1)
{
GetNextFrame();
Process any events, key strokes etc...
/* mpeg_data is the decoded 24 bit RGB frame from GetNextFrame() */
im->rgb_data = mpeg_data;
gdk_imlib_changed_image(im);
gdk_imlib_apply_image(im, win);
}
How would I go about changing this to use a gtkWidget as the main
window, with a menu bar at the top, and the canvas with the frame below
it?
Any help appreciated, and sorry for being slightly off topic :-/
Cheers,
Mark.
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