Re: C++ and GNOME or Motif
- From: Dave Reed <dreed capital edu>
- To: kroger Princeton EDU
- Cc: gnome-list gnome org
- Subject: Re: C++ and GNOME or Motif
- Date: Mon, 6 Nov 2000 15:20:21 -0500 (EST)
> X-Sender: kroger imap princeton edu
> Date: Mon, 6 Nov 2000 13:37:22 -0500
> From: Jim Kroger <kroger Princeton EDU>
>
> Thanks for the reply, Dave.
>
> I am writing a program to read data from files, do various
> computations, then construct and display graphical depictions of
> the results. For example, I may need to depict a rotatable solid
> object, with shape or colors changing in time to reflect statistical
> trends in the data. I program in C++, and plan to use OpenGL for the
> graphics. I will work in Linux but need the program to be as portable
> as possible to other *nixs using other windowing environments.
If I understand correctly, you need an animation (changing colors)
that can be rotated while the colors change. I would think (but it's
been a while since I've done anything like that) that it could be done
in either one.
Both have a mechanism for creating a function that is called at some
interval (which would change the colors) independent of the X loop.
What may be a problem is if changing the colors takes a long time
because no interaction can occur while the colors are being updated.
Someone else may chime in with more details.
I wouldn't let the the fact that there's a book specific to
OpenGL/Motif make the decision for you. It's very easy to use OpenGL
with GTK - there's even a gtkglarea widget that someone has created.
Motif is struggling to survive (IMO) now that GTK and Qt are freely
available and have matured to a point where they are very usable.
Motif used to cost money (I think it's more or less open source now
because nobody was buying it with free gtk/qt available).
HTH,
Dave
> I have no Unix programming experience, leave alone X Windows, Motif,
> etc. A little research has shown that Motif is being superseded by
> GTK+, etc.
>
> Two reasons I want to use Motif: there is a good book on using OpenGL
> with X Windows/Motif (Kilgard, I think); and it is pretty universal.
>
> The reason I may not want to use Motif: I've been told that it is
> very unfriendly, because of the nature of it's event loop, to
> object-oriented programming.
>
> I don't understand the latter issue, and I guess that's what I'm
> trying to understand.
>
> Thanks
> Jim
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