Screen all blank?



Hi all;

I installed gnome-shell with jhbuild along the steps on the wiki; then
started the shell with scripts/start-in-Xephyr.

But apparently I am getting a huge blank pixmap with these debugging
informations on the console:

Warning: Cannot convert string "xlogo32" to type Pixmap
    JS ERROR: !!!   Exception was: Error: No JS module 'signals' found in search path
    JS ERROR: !!!     lineNumber = '0'
    JS ERROR: !!!     fileName = 'gjs_throw'
    JS ERROR: !!!     stack = 'Error("No JS module 'signals' found in search path")@:0
("No JS module 'signals' found in search path")@gjs_throw:0
@/home/rainwoodman/gnome-shell/source/gnome-shell/js/ui/main.js:6
'
    JS ERROR: !!!     message = 'No JS module 'signals' found in search path'
    JS ERROR: !!!   Exception was: Error: No JS module 'signals' found in search path
    JS ERROR: !!!     lineNumber = '0'
    JS ERROR: !!!     fileName = 'gjs_throw'
    JS ERROR: !!!     stack = 'Error("No JS module 'signals' found in search path")@:0
("No JS module 'signals' found in search path")@gjs_throw:0
@/home/rainwoodman/gnome-shell/source/gnome-shell/js/ui/main.js:6
'
    JS ERROR: !!!     message = 'No JS module 'signals' found in search path'
Window manager warning: Log level 16: Evaling main.js failed: Error: No JS module 'signals' found in search path
Window manager warning: Log level 16: NOTE: Not using GLX TFP!

Window manager warning: Log level 16: NOTE: Not using GLX TFP!

Window manager warning: Log level 16: NOTE: Not using GLX TFP!

I was building at rev 164.
And the computer is sort of old with a radeon R200 or R100 card:
01:00.0 VGA compatible controller: ATI Technologies Inc Radeon Mobility
M7 LW [Radeon Mobility 7500];
I am no 3D folk but compiz works (though pretty sluggish) on the card.

Can anyone help me out? I am studying if it is possible to integrate
Global Menu into gnome-shell.


GLXINFO: (in case useful)
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer
OpenGL version string: 2.1 Mesa 7.3-devel
OpenGL shading language version string: 1.10
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, 
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, 
    GL_ARB_half_float_pixel, GL_ARB_imaging, GL_ARB_multisample, 
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, 
    GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, 
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution, 
    GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord, 
    GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
    GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object, 
    GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
    GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, 
    GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3, 
    GL_ATI_texture_mirror_once, GL_ATI_fragment_shader, 
    GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
    GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_program_debug, 
    GL_MESA_resize_buffers, GL_MESA_texture_array, GL_MESA_ycbcr_texture, 
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_fragment_program, 
    GL_NV_light_max_exponent, GL_NV_point_sprite, GL_NV_texture_rectangle, 
    GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1, 
    GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table, 
    GL_SGI_texture_color_table, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, 
    GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

3 GLX Visuals
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x22 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x56 32 tc  0 32  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None

16 GLXFBConfigs:
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x57  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x58  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x59  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x5a  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x5b  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x5c  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x5d  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x5e  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x5f  0 dc  0 32  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x60  0 dc  0 32  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x61  0 dc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x62  0 dc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x63  0 dc  0 32  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x64  0 dc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x65  0 dc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x66  0 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow

Regards,

Yu



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